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 Reset Account - Rank 755 update! 
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Joined: Thu Jan 06, 2011 3:33 pm
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Location: Malaysia
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You're gonna be a hell of a SSB if you keep it up.

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Sat Dec 22, 2012 4:24 pm
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Location: Orbiting the ruins of your base
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I just encountered Crazor's ship in a legion alert today. Very impressive!

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Tue Dec 25, 2012 12:56 am
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Another good point about this game... allow players to restart for new challenges. I've been seeing quite a few good players starting the game again. Nice! :mrgreen: Good luck and have fun!

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Fri Dec 28, 2012 4:50 am
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Well its been a while since I updated this, with the Christmas period being rather hectic I never had time.

Now rank 150,

Stats:
Size Class: Light Cruiser
Space: 234 / 234
Attack: 2043
Defense: 823
Scan: 185
Cloak: 85
Cargo: 3731 / 4270
Upkeep: 3.5M

Crew:
234 Decks
4270 Cargo
1250 Engineers
902 Tactical Officers
438 Helmsmen
502 Scientists

Productions:
Minerals 1286 units / hour - Not increased this much as I have no need for mining planets atm.
Artifacts 5431 points / hour - Reached a goal of 5k, next goal is 10k per hour :)
research 3049 per hour

Ive researched +8s and Tachyon sensors, currently putting a few points into Microgels then back to the energy tree to research Isomorphic Entanglement.

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Thu Jan 10, 2013 9:36 am
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Also, Just wanted to say thank you for all the positive support I am receiving, it is much appreciated! :)

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Thu Jan 10, 2013 9:37 am
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Joined: Tue Oct 02, 2012 12:49 am
Posts: 421
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oh god, oh god, oh god! im rank 135 and now you're going to be showing up on my bt.. please don't :lol:

very nice ship however, pretty similar to mine, except i don't have so many t.o, engineers or research yet. i went from rank 79-129 in a couple days from kronyn chain and now am kronyn excavator.. and because of those ranks my attack/defence is hopeless (1k/400 at rank 135), im only on +6's and my productions aren't amazing (only filled 3-4 planet slots throughout those ranks, still got over 10 to fill).


i hope you stay off my battle tab, but since im only running 55 cloak you can see me, and since your only running 85 cloak i can see you. I'm staying well away, however now you've found yourself some easy kills. I shouldnt have posted this.


Sat Jan 12, 2013 8:05 am
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Crazor wrote:
Well its been a while since I updated this, with the Christmas period being rather hectic I never had time.

Now rank 150...


sorry, but several your last updates contain no information about your progress in PvP/missions etc.
I wonder, why you need such strong shields/if you really have benefit from them. Also maybe each 2nd report you could show, what equipment you have on your ship.
Last but not least, is your ranking speeded up? I wonder how fast you got to rank 150... (approx 3month per your posts here).

I recently discussed SSB in different post and the final conclusion was, that SSB can be done in right way and in bad way too (majority of SSB attempts).

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Last edited by Flux on Wed Jan 30, 2013 12:02 am, edited 1 time in total.



Tue Jan 29, 2013 11:13 pm
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Any style of ship can be done badly :roll:

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Tue Jan 29, 2013 11:52 pm
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thanks for the regular updates Crazor ... i took note of these and will try to come up with some comparative charts. the one bit that is missing from yours that might add clarity would be hull stats.

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Wed Jan 30, 2013 6:08 am
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hull stats... yeah im not too high on that lol, current max hull is: 4330, not very good but i have no research hull modules on.

About time I did an update, been auto ranking quite a bit lately, but, here are my stats.

(dont say my attack/defence is really bad for my level, just auto ranked 155 ranks to get talth unlocked :P)

Rank ~345

Stats:
Size Class: Heavy Battleship
Space: 480 / 485
Attack: 2341
Defense: 1716
Scan: 62
Cloak: 20
Cargo: 5557 / 6150
Upkeep: 13.6M
Taltherian: Urbanize
Excavator: Artifact +10%

Crew:
485 Decks
6150 Cargo
3180 Engineers
1036 Tactical Officers
681 Helmsmen
787 Scientists

Hull: 4330
Shield: 905

Productions:
Minerals 2188 units / hour
Artifacts 6834 points / hour
Research 4069 / hour

I would think now that my ship is below average, having ranked so much its kinda thrown my stats off, but nothing a bit of slow ranking cant fix! :)

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Last edited by Crazor on Wed Jul 31, 2013 10:27 am, edited 1 time in total.



Wed Jan 30, 2013 1:17 pm
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could you show also your stats for PvP, missions etc?

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Wed Jan 30, 2013 1:20 pm
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Having just read some of the posts:
Up until rank 230 i was pretty much pure PvP and bases with a few NPCs on the side.
here are a few screen shots: (if i did this earlier it would save so much time lol)
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To answer your question about my ranking: other than today (ive gone up 150 ranks) i usually rank once a day or once every 2 days. being able to auto rank, for me is a curse haha

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Wed Jan 30, 2013 1:25 pm
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just realized that I can see you on my BT now...
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Wed Jan 30, 2013 10:41 pm
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no update for 4 days... elerian has fun? :lol:

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Sun Feb 03, 2013 9:58 am
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Take off the defense modules and put it into researched hulls becuase I disabled you with less than 150 energy (not trying to be cocky). Just my opinion since SSB's usually reaches it's damage cap once it's being under-attack, might as well put it into hull to repel PvPers from hitting you.

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Sun Feb 03, 2013 10:03 am
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i have compiled a comparison chart of 8 pilots in the strategy forum.

as thanks for the use of your ship log, here is your individual chart:

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Mon Feb 04, 2013 4:13 am
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RustyTinCan wrote:
Take off the defense modules and put it into researched hulls becuase I disabled you with less than 150 energy (not trying to be cocky). Just my opinion since SSB's usually reaches it's damage cap once it's being under-attack, might as well put it into hull to repel PvPers from hitting you.


btw, question about damage cap vs critical hit.
In case a LSB counter SSB, would not have a LSB player with higher scan get a chance of critical hit on SSB and thus inflict more damage than is given by damage cap?

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Mon Feb 04, 2013 9:40 am
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RustyTinCan wrote:
Take off the defense modules and put it into researched hulls becuase I disabled you with less than 150 energy (not trying to be cocky). Just my opinion since SSB's usually reaches it's damage cap once it's being under-attack, might as well put it into hull to repel PvPers from hitting you.


I am currently researching Hulls atm, Just about finished Q-phased (never researched them much before)

Flux wrote:
no update for 4 days... elerian has fun? :lol:


Sorry, Didnt know I had to update every day, also not been touched by elerian, yet :Pan update as im here:

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the attack buff is a crimson amp (+15%)

Production:
Mining - 2153 units / hour
Artifact - 8550 points / hour
Research - 4958 / hour

currently researching hull, then probably up to the CT lab, then possibly +12s

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Mon Feb 04, 2013 10:38 am
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Thanks Senatorhung for putting time into the graphs, nice to see it laid out :)

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Mon Feb 04, 2013 10:40 am
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Joined: Mon Apr 09, 2012 5:13 pm
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Location: Somewhere trying to find a way to increase the use of Time Manipulators.
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Flux wrote:
RustyTinCan wrote:
Take off the defense modules and put it into researched hulls becuase I disabled you with less than 150 energy (not trying to be cocky). Just my opinion since SSB's usually reaches it's damage cap once it's being under-attack, might as well put it into hull to repel PvPers from hitting you.


btw, question about damage cap vs critical hit.
In case a LSB counter SSB, would not have a LSB player with higher scan get a chance of critical hit on SSB and thus inflict more damage than is given by damage cap?

As far as I know, crit hits won't exceed the ship's damage cap.

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Tue Feb 05, 2013 5:58 pm
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