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 Put Module Granted Activations together 
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Joined: Sun Nov 06, 2011 9:13 am
Posts: 1695
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If he is not going to make a screen where we can see and use all the mod abilities, im definately not using the ability

On the new one that grants research that is..

Yeah, we definately need a screen where you can see and use all of them, as example the new mod that gives research, everyone who has it gets enough research and android scientists, its not worth spending the time finding it and using it

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Tue Feb 05, 2013 2:05 pm
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Joined: Sat Jan 09, 2010 12:49 pm
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We'll make sure to include this soon after our release of Legion Missions. There will certainly be more ability-triggered modules in the future as well, so we understand the importance.


Tue Feb 05, 2013 6:38 pm
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Joined: Fri Sep 23, 2011 9:19 pm
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Thank you Dan! :D

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Tue Feb 05, 2013 6:44 pm
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Want, so bad.

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Devastation - Rank 1209 - Proud Officer of Imperium of Namalak


Wed Feb 06, 2013 12:16 am
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Wow, the threads were merged. That's why I was so confused. :shock:

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Devastation - Rank 1209 - Proud Officer of Imperium of Namalak


Wed Feb 06, 2013 12:54 pm
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Joined: Tue Feb 28, 2012 11:42 am
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webguydan wrote:
We'll make sure to include this soon after our release of Legion Missions. There will certainly be more ability-triggered modules in the future as well, so we understand the importance.


Woohoo! Was it anything to do with my in-game report? ;)

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Wed Feb 06, 2013 6:52 pm
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Joined: Wed Oct 24, 2012 5:30 pm
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webguydan wrote:
We'll make sure to include this soon after our release of Legion Missions. There will certainly be more ability-triggered modules in the future as well, so we understand the importance.


Then can the ability box be full screen and have each ability description on 1 line (2 maximum, so we don't have to scroll at all ) and just by opening it we can see all abilities at a glance.

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Wed Feb 06, 2013 7:04 pm
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Joined: Sun Nov 06, 2011 9:13 am
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Spaceman wrote:
webguydan wrote:
We'll make sure to include this soon after our release of Legion Missions. There will certainly be more ability-triggered modules in the future as well, so we understand the importance.


Then can the ability box be full screen and have each ability description on 1 line (2 maximum, so we don't have to scroll at all ) and just by opening it we can see all abilities at a glance.

Instead of the description make it show the effect, and add a (?) hover button thingy that shows the description

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Wed Feb 06, 2013 7:51 pm
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perhaps a timer so you know how long till the next time you can use the effect.

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"The philosophers have only interpreted the world in various ways, but the point is to change it"


Thu Feb 07, 2013 3:26 am
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