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Super Attack + Multiple Round Completion
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Tommy15551
Joined: Tue Jan 04, 2011 10:58 pm Posts: 204
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I saw a different post about completing multiple rounds on a mission but I want it to be extended.
Multiple Round Completion:
Using x amount of energy times how many you want to complete. You must have all the requirements in order to do the mission more than one time / click!
For missions with risks and chances of success, if you do multiple rounds per one click: Success: Will count as one / how many rounds completed per click with x times the multiple round completion. Failure: Will count as 5 separate completions. It will show you what succeeded and failed. If failures are more than half of the round completion (2 times / click = one fail is failure), the mission completion is failed.
Orbital Patrol: 1 energy / one round = 1x XP/Credits 5 energy / five founds = 5x XP/Credits 10 energy / one completion = 10x XP/Credits
(there might be a list of what you can do)
Super Attack: (Usable 5 times / 2.5 hours)
Using 5x energy to do more damage. Super attacks must have a balanced opposite force, causing the enemy player to strike back with as much force as the super attack.
Super Attack: 25 energy Damage: +25% Counted as one whole attack.
Enemy strikes back with opposite force. Damage to you: +25%
This goes to NPCs as well.
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What do you think? Unbalanced, Issues, Coding, Success, etc?
_________________ IGN: AlphaAura Rank: 1500 ----- Status: Returning Player Current Goal: • Reach rank 1800 Current Milestones: • 10th Year Anniversary of playing GL (Started November 2010) • 5 Million+ Population on a planet (Biologist 30% included)
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Sat Feb 12, 2011 2:57 am |
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