William Murphy here is some data from my Bralkir Warship hunt, to show you why I dont think this mission (or the Darnos drons mission witch is very simular to this) is imposible to do

Kills needed ?
start Non-Player Kills 245.429
end Non-Player Kills 249.353
= 3924 kills to find and kill 30 Bralkir Warship
Time to get the task done ?
the mission started late in the evening, so had to miss the first 16 to 18 hours to sleep and Work, and theire was 43 hours left on the timer when I killed the last Bralkir warship
72 - 43 - 18 = less then 11 hours, and the real number is proberly closer to 6 hours spendt on killing NPC's
the task took me 3.5 ranks to compleet on this run
energy spend ?
well that is a tricky one. For me 3.5 ranks = 3.5 * 20K = 70K energy + 3K from regain during the time the mission was up
but also dumped 1-2K energy into base donation, The Tejiar Reformation or TC lab at each rank up to make sure I used all energy (so lats say - 4K energy spendt that way)
and used a few abilityes as well
the bedst estimate I can give you is it cost me somewere around 60K to 65K energy to do this one
but the main reason energy cost is a bit pointless, is I found and locked these boss/elites during the run, and proberly loked 3 times that number of shared NPC
special
1 Bralkir Vicar
ex - rare NPC's (21)
1 Grivv Prime
1 Attiroth, Lazuli Carrier
0 Pevreon, Dark Specialist
0 Kelethor, Crimson Hauler
0 Silthion Hybrid Cluster
1 XRP Warp Station
4 Dark Command Nexus
1 Sha'din Hypergrid
1 Sha'din Hyperport
4 Silthion Queen
3 Telarys Carrier
4 Rethion, Lazuli Superhauler
1 Rogue Experimenter
rare NPC's (47)
9 Lazuli Fabrication Plant
4 T.O. Troop Carrier
6 Sha'din Envoy
12 Dark Arms Carrier
9 Crimson Scythe
7 Rogue LabPod
443 uncommon
(all I have acces to are Blade Harvester, Mylarai Extractor, RSL Confinement, Lazuli Harrower, Dark Trafficker Sha'din Penetrator, Stryll Trapper , Dark Eluder, Sha'din Shockfighter, RSL Siege Cannon and Sabre Gunship)
I know from drops I got 22 Blade Harvester, 18 Mylarai Extractor, 17 RSL Confinement
that would make the 30 Bralkir warship around 50% more common then those 3 uncommon NPC's - BUT it's only it's only 4K kills so wouldnt trust that estimate to mutch
Common NPC's, well 3924 kills - 1(special) - 21 (ex-rare) - 47(rare) - 443 (uncommon) = 3412 kills
+- a few, depending on who got credit for killing the elites shared during the run
only have 5 common left (Dark Runner, Rogue Tech Collector, Crimson Flamehawk, Sha'din Charger, Stryll Assassin)
so that would make somewere around it 3412/5 = 682 of each, witch looks accurate when I look at how many Dark Badges I picked up
so if you
1 are rank 900+
2. have enougth energy to autorank (max energy/ rank = 14+)
3 are able to kill 4K NPC during the 3 days the mission runs
4. have gotten rid of ALL mission NPC (Dark Iso-Runner, Crimson Cutlass, Drannik Archivist, Rogue Data Analyzer, Litheor Deepspike etc.)
5. are a member in an activ legion that will help you kill your shared boss/elite NPC so you dont get blocked in
these 2 Tasks are not all that hard to do, they just take a lot of clicks