Yes this is a long one...prepare yourself, grab a soda or candy bar, and enjoy

btw, yes there will probably be typos -.- ignore them and move on.
The Riavuta ChainQualifications- The Stryll release a new bio-metric cyborg creation. They call them the
Riavuta.
Riavuta Assassin: These are the newest addition to the Stryll fleet. Fierce hunters, the Riavuta Assassin will stop for nothing. Even the standard Stryll avoid them.
Requires: minimum rank 1000
Rank: 1200
Shields: 70,000
Hull: 60,000
Attack: matched (rank x 10)
Def: matched (rank x 10)
Cloak: 7,000
Rewards: Riavuta DNA Matrix (Unlocks The Stryll’s Revenge and only dropped for Mission 1)
Riavuta Interrogation Protocols: Upgrades Interrogation Stronghold by 50% up to a max of 100%. At 100% the name changes to Riavuta Interrogation Stronghold. (Size: 1, Research: 4, Defense: 600)
Expires: After 1 hour
Experience Earned on Kill: 10
Mission 1: A Genetic StudyCommander: What have you found?
You: We aren’t really sure. It seems the Stryll have developed a new bio-weapon. It attacked us with far more force than their standard assassins.
Commander: Where you able to collect any samples?
You: Yes, between the wreckage and the cyborg’s body, we put together a detailed DNA matrix.
Commander: Good. Have those set straight to the labs. Begin testing immediately.
You: Yes, Sir. We’ll get right on it.
Becomes Available upon discovery of the Riavuta DNA Matrix
Per Round Requirement: Energy 500, Riavuta DNA Matrix
Per Round Rewards: 400 Exp
Per Completion Rewards: Riavuta DNA Lab Upgrade
Per Round Risks: Bad Samples, mission failed
Mission Summary:
50 Rounds/Completion
10 Completions for next mission
Riavuta DNA Lab Upgrade
Upgrades a Refining Lab into a Riavuta DNA Lab. Planet Structure. Size: 1, Research: 2, Artifact: 1, Mining: 1, Defense: 200
Mission 2: Develop a New WeaponCommander: What are the results of your research?
You: Not much, sir. The Stryll have out done themselves. They are faster, stronger, and seem to have relentless energy. Even the blood samples were volatile.
Commander: Develop new weapons to fight them.
You: Yes, sir!
Per Round Requirement: Energy 550, 5 Dark Badges
Per Round Rewards: 475 Exp
Per Completion Rewards: Riavuta Cannons
Per Round Risks: Industrial Sabotage
Mission Summary:
100 Rounds/Completion
4 Completions for next mission
Industrial Sabotage
Kills 10 scientists, 50% chance of occurance
Riavuta Cannons
Size: 25, Attack: 100, Special: Attack is doubled against the Riavuta
Riavuta Interrogator: The Riavuta have begun an operation to become a self-sustaining entity. This is their first post-Stryll creation. The weapons and defenses match the power of the Riavuta cyborgs themselves.
Requires: Mission 4
Rank: 1300
Shields: 90,000
Hull: 80,000
Attack: matched (rank x 13)
Def: matched (rank x 12)
Cloak: 7,000
Rewards: Riavuta Seeker- Increases scanning by 2%. If a Stryll seeker is already online, it adds an additional 2% to your scanning.
Expires: After 1 hour
Experience Earned on Kill: 20
Mission 3: The Riavuta StrikeCommander: Get the weapons installed immediately! The Riavuta have begun attacks on several of our research stations and planets.
You: What are your orders?
Commander: Develop a new defense network. Deploy them immediately on your planets. Destroy any Riavuta you find.
Per Round Requirement: Energy 600, 5 Stryll Trap Probes
Pre Completion Additional Requirement: 200 Riavuta Kills
Per Round Rewards: 525 Exp
Per Completion Rewards: Stryll Shield
Per Round Risks: None
Mission Summary:
40 Rounds/Completion
10 Completions for next mission
Stryll Shield
Planetary Structure- Size: 1, Defense: 1500, All resources: +1
Mission 4: Stryll BetrayalCommander: Have you read my recent report?
You: Just did, sir. Are you sure of this?
Commander: I saw it with my own eyes. The Riavuta turned on the other Stryll in the battlefield.
You: What happened? Did we emit a signal or something?
Commander: The battle was long since lost. The Riavuta turned on their masters on their own.
You: Any reaction from Stryll command?
Commander: The strangest thing. We got an order for a truce. They request our help to put down their creations.
You: I’m almost afraid to ask, but what are our orders?
Commander: Well, the bad news gets worse. Riavuta have already developed a new threat. Engage and destroy. Let me patch you through to the Stryll officer that contacted us.
Stryll Officer: (Race), we have analyzed the weapons on board your ship. We can help you upgrade them in return for their navigation systems. They’ve already set up permanent bases but in an unknown location. We will find and destroy them, but we need those systems.
You: We will do our best. What of the Stryll Assassins we encounter?
Stryll Officer: Most of our order is opposed to this. Engage at will. You’ll be doing us a favor.
You: Roger that.
Commander: You have your orders.
You: Yes, sir!
Per Round Requirement: Energy 750, Riavuta Navigation System
Per Round Rewards: 675 Exp
Per Completion Rewards: Riavuta Cannons
Per Round Risks: None
Mission Summary:
100 Rounds/Completion
4 Completions for next mission
Riavuta Cannons v.2
Size: 25, Attack: 200, Hull: 100, Special: Attack is tripled against the Riavuta
Riavuta Trapper: The Riavuta have begun an operation to become a self-sustaining entity. This is their first post-Stryll creation. The weapons and defenses match the power of the Riavuta cyborgs themselves.
Requires: Mission 4
Rank: 1300
Shields: 80,000
Hull: 70,000
Ability: Riavuta Disruption: lowers your defense by 25%, lasts 4 hours.
Attack: matched (rank x 12)
Def: matched (rank x 10)
Cloak: 7,000
Rewards: Riavuta Navigation Systems (Only dropped for Mission 4)
Riavuta Trap Probe- When used, the probe returns with the information of the traps on an enemy ship telling you exactly what’s on the ship.
Expires: After 1 hour
Experience Earned on Kill: 15
Mission 5: The Riavuta OffenseStryll Officer: We have found several of their bases. Prepare for our attack!
Commander: The Stryll are ready. Now is the time to strike.
You: Yes, sir! Our ships are on standby to strike!
Per Round Requirement: Energy 500
Pre Completion Additional Requirement: 300 Riavuta Kills
Per Round Rewards: 425 Exp
Per Completion Rewards: Riavuta Base
Per Round Risks: Riavuta defenses (does heavy damage- 10% hull and shields)
Mission Summary:
55 Rounds/Completion
10 Completions for next mission
Riavuta Base:
Planet Structure: Option: Size: 2, Attack: 600, Mining: 3, Artifact: 3
Size: 2, Attack: 600, Attack bonus: 10%, Mining: 2, Artifact: 2
Size: 2, Attack: 600, Attack bonus: 20%, Mining: 1, Artifact: 1
Size: 2, Attack: 600, Attack bonus: 30%
Mission 6: Stryll AllianceStryll Officer: The attack was a success. Unfortunately, we were too late to keep them from becoming completely self-sustaining. The Riavuta have begun systematic growth. All we can do is keep killing them time and time again. As long as you keep killing them and we have a mutual enemy, perhaps we could allow you to join our order.
You: Is this a serious offer or a joke? We’ve never heard of anyone just joining the order.
Stryll Officer: High command approves it’s time for a change. With the Riavuta hunting all species, we need to grow our order.
You: We’ll write up a contract then and iron out the details.
Stryll Officer: Contact us when it’s ready. And one more thing, don’t mention this to your command. This is for only a select few.
You: Understood.
Per Round Requirement: Energy 800
Pre Completion Additional Requirement: 1000 Riavuta Kills
Per Round Rewards: 750 Exp
Per Completion Rewards: Stryll Order Contract
Per Round Risks: none
Mission Summary:
200 Rounds/Completion
1 Completions for End of Chain
Stryll Order Contract: Unlocks the Stryll Order
The Stryll Order- PvP bonus attack +30%
Available Professions:
Trapper, Saboteur, Excavator, Fixer, Governor, Guard
Trapper- Ability: Riavuta Trap: Sets a trap for a special Riavuta ship.
Riavuta Command Ship: The Riavuta are now creating capitol ships to maximize their strength countering our efforts.
Requires: Trapper ability
Rank: 1300
Shields: 90,000
Hull: 80,000
Attack: matched (rank x 13)
Def: matched (rank x 12)
Cloak: 7,000
Rewards: Riavuta Command Console
Riavuta Prisoners
Riavuta Command Base
Expires: After 4 hour
Experience Earned on Kill: 30
Riavuta Command Console: Size: 30, Attack: 60, Defense: 60, Scan: 60, Cloak: 60, Energy: 60. If the console is already installed on your ship, the console upgrades by 50% for a maximum of 500%.
Riavuta Prisoners: Costs 600 Energy to release prisoners captured in the Riavuta War. Provides 10 rank points.
Riavuta Command Base: Planet Structure: Size:1, Attack: +10%, Defense: +10%, Pop: 1000, Bonus: Adds +1 random between research, artifact, and mining production points for every Riavuta structure on the planet.
Riavuta Torturers: These specialized Riavuta have developed the tactics of the Stryll Interrogator to a whole new level. Their effectiveness is unmatched and produces incredible results.
Requires: Riavuta Trapper
Rank: 1400
Shields: 85,000
Hull: 65,000
Attack: matched (rank x 14)
Def: matched (rank x 11)
Cloak: 10,000
Rewards: Riavuta Torture Chamber
Expires: After 8 hour
Experience Earned on Kill: 40
Riavuta Torture Chamber
Planet Structure: Size 1, Attack: 600, Defense: 300, All Production +1, All Production +5%
Riavuta Executioners: These specialized Riavuta have developed the tactics of the Stryll Assassins to a whole new level. Their effectiveness is unmatched and produces incredible results.
Requires: Riavuta Trapper
Rank: 1400
Shields: 100,000
Hull: 90,000
Attack: matched (rank x 16)
Def: matched (rank x 13)
Cloak: 12,000
Rewards: Riavuta Execution Chamber
Expires: After 8 hour
Experience Earned on Kill: 50
Riavuta Execution Chamber
Planet Structure: Size 1, Artifact: 2, Artifact Production: +3%, If the Riavuta Torture Chamber is already installed on the planet, attack: +20%
Associated Medals:Rise of the Riavuta: Complete "A Genetic Study" and it's 5 subsequent missions.
On the Offense: Disable 5000 Riavuta ships as a Stryll Race
If you made it all the way to this point, I congratulate you. Feel free to provide constructive feedback. Thank you for your valuable time!