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 Official Recurring Lag Thread 
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Joined: Sat Jan 09, 2010 12:49 pm
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We think we may have found a reason why the latency has gotten worse recently. One of the data cleanup routines hasn't been running correctly for some time, making some of the specific areas of the game take longer to process. We've isolated it and already applied a fix, but need to run the cleanup manually in the meantime. Though this won't fix all areas where there is lag, this should account for a portion of it that has been "feeling" worse as of late.


Tue Aug 19, 2014 6:56 pm
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webguydan wrote:
We think we may have found a reason why the latency has gotten worse recently. One of the data cleanup routines hasn't been running correctly for some time, making some of the specific areas of the game take longer to process. We've isolated it and already applied a fix, but need to run the cleanup manually in the meantime. Though this won't fix all areas where there is lag, this should account for a portion of it that has been "feeling" worse as of late.

Thank you Dan, we appreciate the feedback and hope your fix alleviates the issue. :D

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Tue Aug 19, 2014 6:59 pm
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Bam. All it took was me posting in the thread, and we get a response.

I am awesome. :lol:

In all seriousness though thank you for informing us Dan, and hopefully it clears up the issues. You rock. :D

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Tue Aug 19, 2014 7:45 pm
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And all it took was 10 whole pages to be noticed. Not that i'm not thankful, but do you think you could pop in around page 1 or 2 next time and say you're looking into it, even if you're not, it would let us know that you are aware of the problem.


Tue Aug 19, 2014 7:47 pm
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Azalin159 wrote:
And all it took was 10 whole pages to be noticed. Not that i'm not thankful, but do you think you could pop in around page 1 or 2 next time and say you're looking into it, even if you're not, it would let us know that you are aware of the problem.


Check page 2. :roll:

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The Prisoner wrote:
You know something's wrong when the Trade Outpost sub-forum has the most interesting topics


Well it was an ill considered idea in the first place.


Tue Aug 19, 2014 8:05 pm
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Serne wrote:
Azalin159 wrote:
And all it took was 10 whole pages to be noticed. Not that i'm not thankful, but do you think you could pop in around page 1 or 2 next time and say you're looking into it, even if you're not, it would let us know that you are aware of the problem.


Check page 2. :roll:

ZING! :mrgreen:

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Tue Aug 19, 2014 8:10 pm
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Considering that page two is from 10 months ago, yeah not quite good enough.


Tue Aug 19, 2014 8:16 pm
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Peticks wrote:
Serne wrote:
Azalin159 wrote:
And all it took was 10 whole pages to be noticed. Not that i'm not thankful, but do you think you could pop in around page 1 or 2 next time and say you're looking into it, even if you're not, it would let us know that you are aware of the problem.


Check page 2. :roll:

ZING! :mrgreen:


This made me literally laugh out loud.

Next time, check before you, yourself, complain? ;)

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Tue Aug 19, 2014 8:20 pm
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Azalin159 wrote:
Azalin159 wrote:
but do you think you could pop in around page 1 or 2 next time and say you're looking into it
Considering that page two is from 10 months ago, yeah not quite good enough.

Talk about moving the goal posts...

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Tue Aug 19, 2014 8:32 pm
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ICBLF wrote:
Azalin159 wrote:
Considering that page two is from 10 months ago, yeah not quite good enough.

Talk about moving the goal posts...

I do believe he is trying to save face, due to the rather large burn he suffered some posts above.. Hence the relocation of the goal posts.

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Tue Aug 19, 2014 8:34 pm
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webguydan wrote:
We think we may have found a reason why the latency has gotten worse recently. One of the data cleanup routines hasn't been running correctly for some time, making some of the specific areas of the game take longer to process. We've isolated it and already applied a fix, but need to run the cleanup manually in the meantime. Though this won't fix all areas where there is lag, this should account for a portion of it that has been "feeling" worse as of late.


Thanks Dan!


Tue Aug 19, 2014 9:04 pm
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Containment Missiles are no longer causing several seconds of lag. Yay!


Wed Aug 20, 2014 2:54 am
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Holy crap... whatever you did, don't change it.

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UmBongo, UmBongo, they drink it in the Congo....

I did some naughty things, and now they have put me in the Royal Asylum, based in Chesterton

Alumni of the Crimson Lances and Lords of Infinity

Rank 971, Strict SSB,Possibly the jazziest ship in the universe


Wed Aug 20, 2014 7:44 pm
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GL is the best it has been in a long time.

I agree with Umbongo, whatever you did it worked! Thanks Dan for getting this issue sorted!


Wed Aug 20, 2014 10:37 pm
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umbongo wrote:
Holy crap... whatever you did, don't change it.


+1


Thu Aug 21, 2014 6:22 am
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A vast improvement - the game is playable again :)

Thanks Dan, much appreciated!


Sat Aug 23, 2014 11:08 am
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Pongoloid wrote:
Containment Missiles are no longer causing several seconds of lag. Yay!

Pevreon missiles no longer lag as well

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Sat Aug 23, 2014 12:32 pm
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I didn't do anything on my end, and (since lag is my fault somehow) I don't know what something on Dan's server has to do with it...... but, definitely an improvement.

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Sat Aug 23, 2014 12:58 pm
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PLURVIOUS wrote:
I didn't do anything on my end, and (since lag is my fault somehow) I don't know what something on Dan's server has to do with it...... but, definitely an improvement.


You left your tin-foil hat on your modem and must've knocked it off recently, this is why the lag isn't so bad now.

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Mon Aug 25, 2014 12:25 am
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webguydan wrote:
We think we may have found a reason why the latency has gotten worse recently. One of the data cleanup routines hasn't been running correctly for some time, making some of the specific areas of the game take longer to process. We've isolated it and already applied a fix, but need to run the cleanup manually in the meantime. Though this won't fix all areas where there is lag, this should account for a portion of it that has been "feeling" worse as of late.



I believe it needs another manual cleanup, i noticed several times tonight during a base attack, that there were several seconds of lag occurring, really quite minor lag, but at the same frequency of occurrence as the previous issue, so possibly related. :)


Mon Aug 25, 2014 7:58 pm
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