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Frail
Joined: Sun Oct 24, 2010 1:09 am Posts: 413
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My artifact cap is 200,000. This last week I've gotten 4 msps twice, 3 four times and I always get at least 1.
When I get 4, that's 80,000 pts out of 200,000 for something I don't really need any more (I'm at 30,000+ cargo space and I know others probably have more).
I'm not asking to get rid of them, just that their drop rates be lowered.
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Fri Mar 11, 2011 12:24 am |
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Razorback
Joined: Sat Sep 18, 2010 9:25 pm Posts: 570
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Those of us who aren't at your level yet though still celebrate when one rolls in. Instead of a direct decrease in it's drop rate, howabout a leveraged decrease that's based on your current cargo capacity.
_________________ Razorback Officer, Error 404
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Fri Mar 11, 2011 12:31 am |
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KarlLitos
Joined: Fri Feb 25, 2011 4:26 pm Posts: 343
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Frail wrote: My artifact cap is 200,000. This last week I've gotten 4 msps twice, 3 four times and I always get at least 1.
When I get 4, that's 80,000 pts out of 200,000 for something I don't really need any more (I'm at 30,000+ cargo space and I know others probably have more).
I'm not asking to get rid of them, just that their drop rates be lowered. You prefer have more Spy probe, Cloning pods, Continuim Beacon, ... ? 90% of player Want to have more MSP, and need them.
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Fri Mar 11, 2011 1:23 am |
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Datatech07305
Joined: Thu May 13, 2010 10:32 am Posts: 150 Location: Sambala
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Most of the artifacts we get - we don't really want, at some point Mass Storage Pod becomes one of those. For the lower ranked players, the amount of artifact points needed for it and the amount of cargo space it gives can give an illusion that it is actually a valuable artifact but it is actually worse than Tesseract Container. For the higher ranked players, it can become annoying because of the amount it takes out from the artifact points when it drops.
My suggestion would be to - lower the artifact point value to 10K - that way it becomes more affordable and available to lower ranked players and less annoying to higher ranked players.
It's a simple solution and I thinks it is almost always preferable to go for simplicity than to complicate things.
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Fri Mar 11, 2011 3:47 am |
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KarlLitos
Joined: Fri Feb 25, 2011 4:26 pm Posts: 343
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Datatech07305 wrote: Most of the artifacts we get - we don't really want, at some point Mass Storage Pod becomes one of those. For the lower ranked players, the amount of artifact points needed for it and the amount of cargo space it gives can give an illusion that it is actually a valuable artifact but it is actually worse than Tesseract Container. For the higher ranked players, it can become annoying because of the amount it takes out from the artifact points when it drops.
My suggestion would be to - lower the artifact point value to 10K - that way it becomes more affordable and available to lower ranked players and less annoying to higher ranked players.
It's a simple solution and I thinks it is almost always preferable to go for simplicity than to complicate things. I'm agree with Datatech. Keep It Simple! is the key in programming software. Easy get for lower level less annoying to higher level quicky easy to programming All people are happy, and for it, is a good idea.
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Fri Mar 11, 2011 4:09 am |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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Datatech07305 wrote: My suggestion would be to - lower the artifact point value to 10K - that way it becomes more affordable and available to lower ranked players and less annoying to higher ranked players. this would be nice. i rarely get them and often try to get them, so dropping their artifact point requirement would be even better. i need about 1 a day at the rate im going, and any more than that would be even better.
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Fri Mar 11, 2011 4:21 am |
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Threadbare
Joined: Thu Jan 06, 2011 2:16 pm Posts: 916
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There is an illusionary problem with making them 10K a pop -
People will say you would get twice as many. This is not true for three reasons:
1) The chance would not change. Just the cost. 2) The cost is negligible to a high rank player who gets 10-20k an hour. It might increase the number of pods they get if only because they can get multiple ones a day - but getting one of these is not game changing to a high level player. 3) Low level players often set their "zero level" of artifact points to 20k now, to assure they have the chance to get an MSP. They may get an extra shot at one during the one time they drop their zero level through 20k down to 10k, but soon their new zero level will be 10k, and they will not get extras after that.
Thus, no additional pods, just cheaper ones. Based on this, I +1 the suggestion.
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Fri Mar 11, 2011 4:28 am |
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Chakotay
Joined: Fri May 14, 2010 7:30 pm Posts: 1529
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Simple fix. Harvest the AP before the 20k mark.
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Fri Mar 11, 2011 5:51 am |
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Remric
Joined: Tue Jun 08, 2010 6:52 am Posts: 1742 Location: Bridge of my ship, preparing thousands of my tactical officers for the next battle
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Problem with Mass storage pod is its not efficient as the Tesseract Container which is only 1750 per artifact and gives 10 cargo space. While the Mass storage pod cost 20k artifact points.
Tesseract container = 175 per cargo space (1,750/10) Mass Storage pod = 333.33 per cargo space (20,000/60)
If the Mass storage pod cost was reduced to 10k it would be a better artifact and I would not mind losing 10k AP. Even if we have lots of Cargo space we still need lots of extra cargo space and I would not want Mass storage pod to completely disappear but it should be more cost efficient. Say instead of giving 60 cargo space it should give 120 space to make it a better artifact then the tesseract container.
Dont remove the mass storage because aidonium takes a lot of space. We need cargo space rather, make the Mass storage pod give bigger cargo space.
_________________Brains of Battlestation Dysonia Defense   Support "TRADING FEATURE" at http://galaxylegion.com/forum/viewtopic.php?f=6&t=12126
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Fri Mar 11, 2011 6:06 am |
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Missed
Joined: Fri Nov 19, 2010 9:51 pm Posts: 85
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The best part of the MSP is the high cost. Getting one or more means at least 10 less clicks on receive artifact. On a computer it takes me like 2 minutes to clear my AP. On my droid it takes like 20. I would rather have a box that lets me enter how much AP I want to spend than any other changes to the current artifacts.
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Fri Mar 11, 2011 6:33 am |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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Missed wrote: The best part of the MSP is the high cost. Getting one or more means at least 10 less clicks on receive artifact. On a computer it takes me like 2 minutes to clear my AP. On my droid it takes like 20. I would rather have a box that lets me enter how much AP I want to spend than any other changes to the current artifacts. do i need to call the waaambulance for someone who has more resources than they can handle? :p
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Fri Mar 11, 2011 9:47 am |
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stuart
Joined: Sat Mar 12, 2011 9:50 am Posts: 56
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please don't lower it. i'm desperate for more tesseract containers & mass storage pods. the idonium is killing my space. takes long time to accumulate so hate to sell it but it is already using 50% of my storage space even after selling some. i'm praying for more frequent appearances actually...  mind you I only have 1220 storage capacity right now
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Sat Mar 12, 2011 9:53 am |
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zophah
Joined: Sat May 22, 2010 6:22 pm Posts: 1760 Location: On the bridge of the Vikiera
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I propose removing mass storage pods with an increase in tesseract container chances.
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Sun Mar 13, 2011 4:03 pm |
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HyperSonic6
Joined: Sat Dec 18, 2010 8:58 am Posts: 98 Location: Palmview, Texas
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Why don't they make a special mission module... one that helps u get what u want out of ur AP, but making the cost of said item around what, 20% more AP? thus making u decide, do i risk it, or spend more?
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Sun Mar 13, 2011 8:13 pm |
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Frail
Joined: Sun Oct 24, 2010 1:09 am Posts: 413
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KarlLitos wrote: Frail wrote: My artifact cap is 200,000. This last week I've gotten 4 msps twice, 3 four times and I always get at least 1.
When I get 4, that's 80,000 pts out of 200,000 for something I don't really need any more (I'm at 30,000+ cargo space and I know others probably have more).
I'm not asking to get rid of them, just that their drop rates be lowered. You prefer have more Spy probe, Cloning pods, Continuim Beacon, ... ? 90% of player Want to have more MSP, and need them. What I prefer to get is more prisoners, bots, durtanium, x charge-cells, androids, manipulators, repair bots, fuses and star charts. When 1 specific artifact can use up half of my capacity (I got 5 one time this week), that means I potentially lose half as many of the artifacts that I want because of that 1 specific artifact. Talking about spy probe, cloning pods, continuim beacons. At one point, everyone needed these also just like the msp. But, guess what? Just like these artifacts that you disdain but wanted at one point, the msp becomes close to worthless after awhile. But, the big difference is the msp drains 20k artifact points a pop.
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Sun Mar 20, 2011 7:05 pm |
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Frail
Joined: Sun Oct 24, 2010 1:09 am Posts: 413
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Datatech07305 wrote: Most of the artifacts we get - we don't really want, at some point Mass Storage Pod becomes one of those. For the lower ranked players, the amount of artifact points needed for it and the amount of cargo space it gives can give an illusion that it is actually a valuable artifact but it is actually worse than Tesseract Container. For the higher ranked players, it can become annoying because of the amount it takes out from the artifact points when it drops.
My suggestion would be to - lower the artifact point value to 10K - that way it becomes more affordable and available to lower ranked players and less annoying to higher ranked players.
It's a simple solution and I thinks it is almost always preferable to go for simplicity than to complicate things. I like this idea. Seems like a good solution.
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Sun Mar 20, 2011 7:13 pm |
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KyoAshira
Joined: Sat Feb 12, 2011 10:52 pm Posts: 46
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Here's an even better fix - Make MSPs sendable and all your MSPs are belong to me.
_________________ The QQ Continuum : QQ'er than thou.
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Sun Mar 20, 2011 7:55 pm |
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ConnorVanecek
Joined: Mon Dec 13, 2010 10:25 pm Posts: 84
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I like Razorback's idea of lowering the amount to 10K, but we should also go with Datatech's idea to make it decrease as you increase space in your cargo.
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Mon Mar 21, 2011 2:57 am |
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sgtlynch
Joined: Fri Nov 26, 2010 10:38 pm Posts: 1300 Location: BattleStar Dysonia
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yes! +1 to connor
_________________ "Seriously.... What's with all these halcyon traps...."
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Mon Mar 21, 2011 2:58 am |
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Andy
Joined: Sun May 09, 2010 3:49 pm Posts: 253
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Technically, you are finding artifacts.. be happy they aren't ceramic jars that you could >maybe< sell to a museum somewhere... heh I'm amazed at how much junk has been left laying around. You would think the artifact point values on a planet would slowly decrease over time.. How many pyramids are there to loot?
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Thu Mar 24, 2011 3:52 am |
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