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 Training Rewards 
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Joined: Mon May 27, 2013 3:49 pm
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Academy:
Reward: Special Space Available: 2, max of 4 per base. Upkeep 2.8B/day, Trainingslots: 3

Academic Studies
Level 1: Requires: Graduated (Rank 50): 1, Ranks Gained: 60, Attendance (Days): 10, Base Level: 3
Level 2: Requires: Graduated (Rank 50): 5, Ranks Gained: 400, Attendance (Days): 20, Base Level: 4

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Physics Lab:
Reward: Size 4, max of 4 per base. Upkeep 2.8B/day Base's Shield +25,000. Note, as this is a shield module, it can be boosted to 100% using T.O. Resistor Overcharge. (+50,000 for 8.4B/day upkeep).
Ability: Boosts base shields by 4% for each active, loyal trainee and graduate in your legion, multiplied by the number of Physics Labs installed on the base. Costs: 4 Ability points

Physics Lab Instruction
Level 1: Requires: Planets scanned: 50, Attendance (Days): 10, Base Level: 4
Level 2: Requires: Planets scanned: 100, Attendance (Days): 15, Base Level: 5
Level 3: Requires: Planets scanned: 200, Attendance (Days): 30, Base Level: 7

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Metallurgy Shop:
Reward: Size 4, max of 4 per base. Upkeep 2.8B/day Base's Hull +40,000
Activated Ability: Boost base hull by 4% for each active, loyal trainee and graduate in your legion, multiplied by the number of Metallurgy Shops installed on your base. Costs: 4 Ability points

Metallurgy Training
Level 1: Requires: Raids Performed: 50, Attendance (Days): 15, Base Level: 3
Level 2: Requires: Raids Performed: 100, Attendance (Days): 25, Base Level: 5
Level 3: Requires: Raids Performed: 200, Attendance (Days): 50, Base Level: 7

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Piloting Simulator:
Reward: Size 2, max of 4 per base. Upkeep ???B/day Base's Defense +4,000
Activated Ability: Boosts base defense by 2% for each active, loyal trainee and graduate in your legion, multiplied by the number of Piloting Simulators installed on the base.
Costs: 4 Ability points

Piloting Simulation
Level 1: Requires: Non-Players Enemies Disabled: 50, Graduated (Rank 50): 1, Attendance (Days): 10, Base Level: 3
Level 2: Requires: Non-Players Enemies Disabled: 100, Graduated (Rank 50): 3, Attendance (Days): 20, Base Level: 5

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Combat Drill Simulation:
Reward: Size 2, max of 4 per base. Upkeep 2.8B/day Base's Attack +4,000

Combat Drill Simulation
Level 1: Requires: Players Disabled: 50, Attendance (Days): 5, Base Level: 3
Level 2: Requires: Players Disabled: 100, Attendance (Days): 10, Base Level: 5

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Hall of Discipline:
Reward: Size 4 (special), max of 4 per base. Upkeep ???B/day Artifact: 20
Activated Ability: Boosts base artifact output by 1% for each active, loyal graduate in your legion, multiplied by the number of Hall of Disciplines installed on the base.
Costs: 4 Ability points

Disciplinary Methods
Level 1: Requires: Planets Invaded: 30, Attendance (Days): 10, Base Level: 3
Level 2: Requires: Planets Invaded: 60, Attendance (Days): 20, Base Level: 4


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Galactic Study Archives
Reward: Size 4 (special), max of 4 per base. Upkeep ???B/day Research: 20
Activated Ability: Boosts base Research output by 1% for each active, loyal graduate in your legion, multiplied by the number of Galactic Study Archives installed on the base.
Costs: 4 Ability points


Galactic Study Archives Research: 40? link

Galactic Data Archival
Level 1: Requires: Hacks Performed: 80, Attendance (Days): 10, Base Level: 3

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Alumni Workshop: Mining: 40

Materials Sciences
Level 1: Requires: Planets Colonized: 50, Graduated (Rank 50): 2, Base Level: 3
Level 2: Requires: Planets Colonized: 100, Graduated (Rank 50): 4, Base Level: 4

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Pedagogue Hab:

Faculty Recruitment
Level 1: Requires: Graduated (Rank 50): 10, Graduate Tenure (Days): 90, Attendance (Days): 30, Base Level: 4

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Admissions Center:
Reward: Size 1 (Special), max of 5 per base. Upkeep 4.8B/day 1 extra treaty on your diplomatic page.

Xenocultural Lecture
Level 1: Requires: Missions Completed: 50, Attendance (Days): 20, Base Level: 4
Level 2: Requires: Missions Completed: 100, Attendance (Days): 40, Base Level: 5
Level 3: Requires: Missions Completed: 250, Attendance (Days): 80, Base Level: 6
Level 4: Requires: Missions Completed: 500, Attendance (Days): 160, Base Level: 7


Sat Nov 29, 2014 1:54 am
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Joined: Wed Feb 13, 2013 8:38 pm
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Just curious how some of these rewards are achieved. Like capture 50 planets when the most a rank 50 is going to have is 13. While some of the others encourgaes Legions to have trainees slow level to achieve the pvp rewards.

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Sat Nov 29, 2014 4:33 am
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I'm assuming these will be compounding.

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Sat Nov 29, 2014 4:36 am
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Probably a cumulative effect. Trainee 1 invades 4 planets. #2 invades 8, # 3 invades 8. Total would be 20. I'm wondering if a trainee leaves the legion, would their progress be lost? So using above example, trainee 1 leaves, do you still have 20 planet invades, or is it down to 16?


Sat Nov 29, 2014 4:56 am
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From the wiki...

All activities that are performed by the trainees will be saved as overall trainee progress for the legion. As more trainees progress through various tasks, new base modules will be unlocked as rewards.

http://galaxylegion.com/wiki/index.php/Training


Sat Nov 29, 2014 5:22 am
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Joined: Thu May 26, 2011 4:45 am
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Multies... Multies everywhere...

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Sat Nov 29, 2014 7:14 am
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Thankyou Dan for all your hard work,always good to see something new added to the Game


Sat Nov 29, 2014 10:27 am
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Toastar wrote:
Multies... Multies everywhere...


my thought as well......

looks like the Wombats got 2 trainees so far....

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dont know who they bribed or killed to do that, but want some for GP

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Sat Nov 29, 2014 11:00 am
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Location: The Dark Justice or quite possibly flux jacking your planets :)
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We got one over at TDJ and another that joined straight up, shame all levs under 50 cant be classed as trainees.

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Sat Nov 29, 2014 1:45 pm
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Sounds interesting, especially that for now there are only modules with required lvl 3 and 4... maybe later something for higher lvl bases?

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Sat Nov 29, 2014 5:11 pm
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Flux wrote:
Sounds interesting, especially that for now there are only modules with required lvl 3 and 4... maybe later something for higher lvl bases?


that is just the minimum base level you need to have to be able to claim the reward
unless you have a high level base, you proberly wont have enougth space to install them all

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Sat Nov 29, 2014 5:55 pm
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The comments about alts.... I think we may have already had two alts because what new player joins a random legion then leaves straight away???

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Sat Nov 29, 2014 7:34 pm
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Joined: Wed Apr 24, 2013 3:10 pm
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My thoughts, Likely the Metallurgy Shop is a hull booster % and the physics lab is a sheild booster %, The Academy more slots for members?? Simulator maybe a new attack/defense ability? Hall of Disicpline no idea, Galactic study Archives maybe a temp scan boost ability useable by loyal members? Other thoughts or ideas as to what these new goodies do?


Sat Nov 29, 2014 7:47 pm
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Physics Lab Instruction, Metallurgy Training, Piloting Simulation and Combat Drill Simulation all = standart space needed
so my guess would be hull, shield, defence and attack for these 4

Academic Studies reward, is mentioned on wiki
Quote:
Leaders will be able to designate that their legion has a set number of training slots (up to 10). More can be unlocked via the Academy base module reward.


so that one = more training slots, but not sure if it will also give extra space for members or not


the rest, Disciplinary Methods, Galactic Data Archival, Materials Sciences, Faculty Recruitment, Xenocultural Lecture all = special space, so proberly production or abilityes

but your guess is as good as mine draxsiss


Yllib wrote:
The comments about alts.... I think we may have already had two alts because what new player joins a random legion then leaves straight away???


3 hours, 37 mins ago: xxxxx has left Galactic Paladins
3 hours, 38 mins ago from xxxxxxxxx: welcome
3 hours, 38 mins ago: xxxxx (Trainee) has joined Galactic Paladins

8 hours, 9 mins ago: xxxxxx has left Galactic Paladins
8 hours, 9 mins ago: xxxxx (Trainee) has joined Galactic Paladins

and theire will proberly be more

can't prove they are Alts, it could also just be new players hoping to end up in a legion where one of theire friends are
but for me, it sure looks like players trying to get the new modules by creating alts....

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Sat Nov 29, 2014 8:10 pm
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8 hours, 28 mins ago: xxxxxx has left xxxxxxxxxx
8 hours, 28 mins ago: xxxxxx (Trainee) has joined xxxxxxxxx

Same here.


Sat Nov 29, 2014 8:51 pm
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6 hours, 7 mins ago: Wucky has left Empire Of The Sun
6 hours, 7 mins ago: Wucky (Trainee) has joined Empire Of The Sun


Khanate Training
Members: 1 (100% active)
Status: Accepting Requests

Wucky Konqul Fixer 14


No aspersion casting, just showing you where this "multi" ended up after he couldn't get to his legion of choosing. I'll let you guess which legion the owner of said multi is in. Obviously i don't know for sure, but there really ain't that many Khanate's. ;)


Sat Nov 29, 2014 8:55 pm
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I suspect some people will make alt accounts for this. Hope Dan catches and bans them.

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Sun Nov 30, 2014 12:09 am
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The Dysonians already had an In-and-Out

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Sun Nov 30, 2014 12:14 am
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Location: The Dark Justice or quite possibly flux jacking your planets :)
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Multis trying there luck here too

8 hours, 58 mins ago: Vaille has left The Dark Justice
8 hours, 58 mins ago: Vaille (Trainee) has joined The Dark Justice

1 hour, 20 mins ago: BettyWhite has left The Dark Justice
1 hour, 20 mins ago: BettyWhite (Trainee) has joined The Dark Justice

Least we go a reset player too who's happy to stay with us for a while :)

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Last edited by abb.tighe on Sun Nov 30, 2014 12:17 am, edited 1 time in total.



Sun Nov 30, 2014 12:14 am
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Location: The Dark Justice or quite possibly flux jacking your planets :)
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Kevin9809 wrote:
I suspect some people will make alt accounts for this. Hope Dan catches and bans them.


+1

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Sun Nov 30, 2014 12:15 am
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