Five-Year Medal - Path of the Devoted
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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draxsiss wrote: So one more day and we should know the upgraded building correct? Nope, you get to know today!
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Sat Feb 14, 2015 9:35 pm |
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kirkeastment
Joined: Sun Jun 19, 2011 6:24 pm Posts: 2810 Location: UK
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So we're essentially getting the Homeworld idea, with the upgrades similar to those that a base would need to level up, in terms of CTP & Energy.
All that's missing is EM for the upgrades lol.
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Sat Feb 14, 2015 9:47 pm |
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Davistron
Joined: Mon Jan 24, 2011 5:04 am Posts: 116 Location: Springfield, Oregon, United States
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ODragon wrote: draxsiss wrote: So one more day and we should know the upgraded building correct? Nope, you get to know today! So there's 19 more upgrades to this structure? Definitely gonna be costly. If it keeps increasing by 500 ctp per one, it'll cost 10,000 ctp for the last, which would mean it would cost a total of 105,000 ctp.
_________________ Now known as SurgeonOfDeath.
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Sat Feb 14, 2015 11:25 pm |
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Cowster2012
Joined: Mon May 27, 2013 1:22 am Posts: 462
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Davistron wrote: ODragon wrote: draxsiss wrote: So one more day and we should know the upgraded building correct? Nope, you get to know today! So there's 19 more upgrades to this structure? Definitely gonna be costly. If it keeps increasing by 500 ctp per one, it'll cost 10,000 ctp for the last, which would mean it would cost a total of 105,000 ctp. Any estimation on what it will produce at the end?
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Sat Feb 14, 2015 11:50 pm |
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Davistron
Joined: Mon Jan 24, 2011 5:04 am Posts: 116 Location: Springfield, Oregon, United States
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If it increases at a steady rate of +2 all resource and +5% production, it would have 42 all resource and 105% production boost. The space part confuses me. So where it is at currently, is the size 6? Looking at the images, the previous needed 2 more and this one will need 3. So, if it were to also steadily take up more space, it would need 231 spaces, which makes no since. Unless I am misinterpreting and it will only take up 21 in the end.
_________________ Now known as SurgeonOfDeath.
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Sat Feb 14, 2015 11:58 pm |
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Pitch Ninja
Joined: Tue Oct 09, 2012 1:42 am Posts: 1328
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Davistron wrote: If it increases at a steady rate of +2 all resource and +5% production, it would have 42 all resource and 105% production boost. The space part confuses me. So where it is at currently, is the size 6? Looking at the images, the previous needed 2 more and this one will need 3. So, if it were to also steadily take up more space, it would need 231 spaces, which makes no since. Unless I am misinterpreting and it will only take up 21 in the end. It's actually at size 7 so far. Starts out at 2. first upgrades adds +2(4) second upgrade adds +3(7).
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Sun Feb 15, 2015 1:22 am |
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Davistron
Joined: Mon Jan 24, 2011 5:04 am Posts: 116 Location: Springfield, Oregon, United States
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Pitch Ninja wrote: Davistron wrote: If it increases at a steady rate of +2 all resource and +5% production, it would have 42 all resource and 105% production boost. The space part confuses me. So where it is at currently, is the size 6? Looking at the images, the previous needed 2 more and this one will need 3. So, if it were to also steadily take up more space, it would need 231 spaces, which makes no since. Unless I am misinterpreting and it will only take up 21 in the end. It's actually at size 7 so far. Starts out at 2. first upgrades adds +2(4) second upgrade adds +3(7). Aw. Made a miscalculation. 211, not 231. Still wonder how the size will work out.
_________________ Now known as SurgeonOfDeath.
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Sun Feb 15, 2015 2:48 am |
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Trinton
Joined: Sun Feb 19, 2012 9:46 pm Posts: 151
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Probably by not upgrading everything every time.
First few levels get some extra juice to help make up for not being able to put warpages and stuff on it, then it tapers down the increase as the level goes up.
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Sun Feb 15, 2015 2:58 am |
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Pitch Ninja
Joined: Tue Oct 09, 2012 1:42 am Posts: 1328
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Davistron wrote: Pitch Ninja wrote: Davistron wrote: If it increases at a steady rate of +2 all resource and +5% production, it would have 42 all resource and 105% production boost. The space part confuses me. So where it is at currently, is the size 6? Looking at the images, the previous needed 2 more and this one will need 3. So, if it were to also steadily take up more space, it would need 231 spaces, which makes no since. Unless I am misinterpreting and it will only take up 21 in the end. It's actually at size 7 so far. Starts out at 2. first upgrades adds +2(4) second upgrade adds +3(7). Aw. Made a miscalculation. 211, not 231. Still wonder how the size will work out. I would think as Kirk said, that tectonic compiler may shrink the size of that reward, who knows, maybe in half after end result. guess this is kinda like Homeworlds concept in a way. Would be nice too if there could be some customization to end result of this planet and structure depending on your race/profession. Guess we'll see.
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Sun Feb 15, 2015 3:14 am |
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proteus33
Joined: Tue Sep 28, 2010 7:16 pm Posts: 204
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they all start out at extremely rich
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Sun Feb 15, 2015 7:59 pm |
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ICBLF
Joined: Sat Jul 02, 2011 6:52 pm Posts: 1663 Location: where the dead ships dwell
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proteus33 wrote: they all start out at extremely rich Extremely Abundant.
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Mon Feb 16, 2015 6:05 pm |
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Alex186
Joined: Sat Jun 16, 2012 4:31 pm Posts: 140
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Any new shinies?
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Sat Feb 21, 2015 1:13 pm |
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Pitch Ninja
Joined: Tue Oct 09, 2012 1:42 am Posts: 1328
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Alex186 wrote: Any new shinies? Are you meaning further upgrades? Cuz we won't know til next week because unlike the 1st upgrade which requires colony to be 1 week old, 2nd upgrade requires 3 weeks, not 2 weeks. Oldest one can only be 2 weeks old by now.
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Sun Feb 22, 2015 12:47 am |
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Alex186
Joined: Sat Jun 16, 2012 4:31 pm Posts: 140
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Pitch Ninja wrote: Alex186 wrote: Any new shinies? Are you meaning further upgrades? Cuz we won't know til next week because unlike the 1st upgrade which requires colony to be 1 week old, 2nd upgrade requires 3 weeks, not 2 weeks. Oldest one can only be 2 weeks old by now. You're right. I'm retarded.
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Sun Feb 22, 2015 1:43 am |
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Pitch Ninja
Joined: Tue Oct 09, 2012 1:42 am Posts: 1328
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Anyone got new info for today since its the three week mark?
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Sat Feb 28, 2015 10:58 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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Prismatic Conclave Mining: 8, Research: 8, Artifact: 8, Bonus Production: 15%
Requires 5 additional spaces. Planet Colony must be 2 months old to use. Costs: 2000 ctp and 2500 energy with 18 charges remaining
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Sun Mar 01, 2015 3:25 am |
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Pitch Ninja
Joined: Tue Oct 09, 2012 1:42 am Posts: 1328
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ODragon wrote: Prismatic Conclave Mining: 8, Research: 8, Artifact: 8, Bonus Production: 15%
Requires 5 additional spaces. Planet Colony must be 2 months old to use. Costs: 2000 ctp and 2500 energy with 18 charges remaining Thank you. Does it say the name of the next structure it upgrades to or is it just keeping it as Prismatic Conclave? Can see a pattern, first upgrade increased size by 2, 2nd by 3, 3rd by 4, and now this one by 5. Guessing the next one will increase size by 6, ctp to 4k, double production further, and an additional 5% on the production bonus.
Last edited by Pitch Ninja on Sun Mar 01, 2015 4:10 am, edited 1 time in total.
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Sun Mar 01, 2015 3:46 am |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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Pitch Ninja wrote: Thank you. Does it say the name of the next structure it upgrades to or is it just keeping it as Prismatic Conclave? Don't know, she didn't say.
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Sun Mar 01, 2015 4:09 am |
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Pitch Ninja
Joined: Tue Oct 09, 2012 1:42 am Posts: 1328
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ODragon wrote: Pitch Ninja wrote: Thank you. Does it say the name of the next structure it upgrades to or is it just keeping it as Prismatic Conclave? Don't know, she didn't say. Alright if she tells, you, I will edit the wiki. Did what I could at least.
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Sun Mar 01, 2015 4:12 am |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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The planet's crust begins to expand... Increases size to: Very LargeCurrently 3x/10x/2x
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Sun Mar 15, 2015 10:07 pm |
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