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Chris24markey
Joined: Thu Aug 05, 2010 11:58 pm Posts: 1146
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ok this is me just being really lazy DAN.
Can you please make it so the npc populate from the top down, instead of the bottom. Because I have 8 npc slots every time I kill one I have to scroll down to see what the new one is. This would not be the case if they spawned in slot one, and pushed the rest down. normally the top slot is a hive or something that is going to be there a while lol, and i would rather that being all the way down in slot 8 so I did not have to keep seeing it. It would also make npc farming a little easier and faster not having to scroll down every time i kill one to see what the new one is.
Thanks in advance Dan I know this is a good idea and will see it in the next update hehehehe!!!!!!!!!
_________________ as always Semper Fidelis (CPL USMC)
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Sun May 01, 2011 5:43 am |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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although i dont have all 8 slots yet, i can see where this would be a good fix. +1 from me
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Sun May 01, 2011 5:58 am |
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Smithe
Joined: Tue Sep 28, 2010 1:34 am Posts: 374
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+1
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Sun May 01, 2011 8:05 am |
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BinaryMan
Joined: Tue Aug 10, 2010 8:40 pm Posts: 1671
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That makes sense. If you don't want something or plan to purge it, or a boss you locked and are just waiting for ppl to kill, then it should just be on the bottom of the list.
_________________Ex cinere surget iterum ego galaxiae dominatur. 
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Sun May 01, 2011 8:39 am |
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notyjoey
Joined: Fri Dec 17, 2010 11:13 pm Posts: 408
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+1 for this idea, even though i have 8 flamehawks on my npc tab ;P
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Sun May 01, 2011 12:20 pm |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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Yeah, it does sound good.
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Sun May 01, 2011 2:29 pm |
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sgtlynch
Joined: Fri Nov 26, 2010 10:38 pm Posts: 1300 Location: BattleStar Dysonia
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sounds like a good idea +1 from me.
_________________ "Seriously.... What's with all these halcyon traps...."
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Sun May 01, 2011 2:29 pm |
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Krog
Joined: Sat Oct 30, 2010 4:03 pm Posts: 229 Location: A land far far away
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good idear
+1
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Sun May 01, 2011 4:34 pm |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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Very good idea +1
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Sun May 01, 2011 4:42 pm |
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MitchellN
Joined: Tue Feb 22, 2011 12:44 pm Posts: 1582 Location: Western Australia, Australia
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+1
_________________ Why hello there
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Sun May 01, 2011 4:49 pm |
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Willeitner
Joined: Sat Dec 25, 2010 4:04 am Posts: 641
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Still like the idea from when I suggested it.
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Sun May 01, 2011 9:43 pm |
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Nannoch
Joined: Mon Mar 28, 2011 8:23 am Posts: 229
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+1
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Mon May 02, 2011 8:11 am |
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Apotheosis
Joined: Tue Dec 14, 2010 1:58 am Posts: 38
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+1
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Mon May 02, 2011 12:08 pm |
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BrianGameAcct
Joined: Sat Apr 17, 2010 9:45 pm Posts: 510
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+1
just how did you get 8 npc's slots? Do I need to focus on a mission (tree?) that I haven't done?
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Mon May 02, 2011 2:00 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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BrianGameAcct wrote: +1
just how did you get 8 npc's slots? Do I need to focus on a mission (tree?) that I haven't done? 2 from beginning the game 2 from Zolazin mission set 2 from Lazuli mission set (A Syndicate Trap is mission 1) 2 from Sha'din mission set (Zortah's Abduction is mission 1) On the topic, YES +1.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Mon May 02, 2011 2:07 pm |
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BinaryMan
Joined: Tue Aug 10, 2010 8:40 pm Posts: 1671
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OK just cubed it up to get this one done, and with 8 slots now I must agree, +1 -- scrolling is really starting to get old here.
_________________Ex cinere surget iterum ego galaxiae dominatur. 
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Tue May 03, 2011 12:58 am |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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So thats like +20? Lol please Dan put this in
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Tue May 03, 2011 1:29 am |
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BinaryMan
Joined: Tue Aug 10, 2010 8:40 pm Posts: 1671
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Yeah I was going to say "passed the Dan threshold" lol , esp. for just a UI usability change.
_________________Ex cinere surget iterum ego galaxiae dominatur. 
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Tue May 03, 2011 3:29 am |
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BinaryMan
Joined: Tue Aug 10, 2010 8:40 pm Posts: 1671
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For the love of GL PLEASE make it so crap I don't want sinks to the bottom and I can see what just spawned at the top (reverse current order; newest at top oldest at bottom). ie, iso runners and harrowers move downward until I'm ready to purge them and I can kill the charger that just spawned without scrolling to see it. When you are killing hundreds a day with 8 slots, it just drives you insane. I think almost every person that actually has enough slots to scroll would prefer this. If it's that much of an issue just give a toggle to sort it either way.
_________________Ex cinere surget iterum ego galaxiae dominatur. 
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Thu May 19, 2011 9:12 am |
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Ixianna
Joined: Sun Nov 07, 2010 2:14 am Posts: 77
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Please, fer te love o all o us savage an bloodthirsty folk who likes te see entrails te colors o te rainbow nebulae sprayin across arr ships' wakes, change tis abominable arrangement! I seen me mate Steam burn through GP likes o rum abourd ship te get te his eighth NPC slot, only te bemoan 'is fate fer havin te scroll every kill, wastin precious keystrokes whilst te insanely rare RSLs be ccountin down, all te see what should appeared from te last kill.
I'm not even goin te get me 7th an 8th slots til this gets changes, so much would it annoy me an upset me NPC farmin. Either have it respawn from te top insteada te bottom, er make it like te Trade Tab where NPCs'd be onna separate sub-tab from players, so's ye kin see a whole list o jus one type per sub-tab.
_________________ "Jus remember, te beatins'll continue 'til morale improves! Yarr!" ~Ixianna
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Thu May 19, 2011 9:33 am |
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