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 {base} Collective Theory Lab BP idea's 
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Joined: Thu Mar 24, 2011 11:59 pm
Posts: 114
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Here is one

Ship Immunizer

20 Planet Vortex Deflectors
20 Containment Cages
10 Containment Missile
10 energy
Ship is immune to all artifacts (except traps) for 8 hours


Wed Jun 22, 2011 1:16 am
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Joined: Wed Jun 15, 2011 10:25 am
Posts: 128
Location: Australia
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I'm not sure what to call it yet but what about an artifact that completely makes a planet permanently immune to Engineered Viruses

Could also make one for Mutagenic Cartridges but I suppose that would make the mission pointless

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Thu Jun 23, 2011 10:50 am
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Joined: Tue Nov 02, 2010 12:32 am
Posts: 4524
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FerrusManus wrote:
Something that uses lots of Cloning Pods and Longevity Serums. Perhaps a small permanent population increase, or increases population by a lot for a week or so (giving the possibility of keeping the effect on planets before they're attacked).


Found this on the wiki:

Astrobiology Ward
50 Cloning Pods
50 Longevity Serums
30 Space Elevator Chassis
Planet Structure - Size:1, Population +500, Population Bonus +50% (Limit 1 per planet)

Thanks for making something to use up all those artifacts! This one looks really good : )


Sat Jul 02, 2011 4:59 am
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Joined: Sat May 22, 2010 6:22 pm
Posts: 1760
Location: On the bridge of the Vikiera
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Built in the Collective Theory Lab, here is some base modules:
Each uses 1 special space
*up to 6 Drone Bays can be installed

Stalwart Beacon Drones
40 Alarm Sentries, 40 Continuum Beacons, 30 Relay Towers
1000 defense, 10 research, 10 artifact
A far reaching network of drone scouts to observe and detect hostile ships and natural phenomena.

Remote Seeker Drones
40 Sentry Guards, 40 Subspace Seekers, 30 Processing Cores
1000 attack, 10 artifact, 10 mining
A task force of drones to hunt down intrinsic targets.

Material Analyzation Drones
40 Shield Sentries, 40 Tachyon Cylinders, 30 Refining Labs
7000 shield, 10 mining, 10 research
A system of data function drones to assess the value and difficulty of objectives.

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Sat Jul 02, 2011 4:09 pm
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Joined: Tue Dec 14, 2010 5:56 am
Posts: 95
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thunderbolta wrote:
Heavy Dominion Cannon (Limit 4 dominions per ship (includes standard dominion)) Can only be built on a Heavy Battleship or higher
Requires:
20 dominion cannons.

32 Space
280 attack

'Upgraded version of the dominion cannon, heavy weight means that it can only be installed on the biggest of Battleships.'

Titanic Dominion Cannon (Limit 1 per ship, can only be built on a 'Titan' or bigger ship)
Requires:
10 Heavy Dominion Cannons.

50 space
400 attack

'A unique weapon, capable of destroying the biggest of enemies. Thought to have been created by the Drannik, and to have been the weapon that finished them off, however, other legends are often spoken of, and no evidence can be found.'

Made this to make use of red badges, other than tech parts.


what about people like my friend who uses a stratagy of staying small so that he minimizes damage....theres nothing to do for him and believe me from what he said he is on NO shortage of red badges....

how about -
"special dominion cannon" for use on ships SMALLER that a heavy cruiser......when player ship becomes bigger than heavy cruiser the weapon becomes ineffective due to some reason

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Sat Jul 02, 2011 6:40 pm
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Joined: Mon Aug 09, 2010 2:43 pm
Posts: 1978
Location: Pirate Space
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Collective Theory Lab

Is there a way that you can make the math easier? :ugeek: :mrgreen: :ugeek:

Hear me out ...

Thermionic Intensifier = 50 Ion Storm + 50 Ion Repulsor + 50 Space Elevators

Now instead of me counting how many I need, can you implement a tab under each formula
showing what I need, or at least how many I have on hand?

Thermionic Intensifier = 50 Ion Storm + 50 Ion Repulsor + 50 Space Elevators
Currently Own = .......... 49 .....................45 ......................... 62

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Sat Jul 02, 2011 9:36 pm
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Joined: Wed Jun 15, 2011 10:25 am
Posts: 128
Location: Australia
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zophah wrote:
Built in the Collective Theory Lab, here is some base modules:
Each uses 1 special space
*up to 6 Drone Bays can be installed

Stalwart Beacon Drones
40 Alarm Sentries, 40 Continuum Beacons, 30 Relay Towers
1000 defense, 10 research, 10 artifact
A far reaching network of drone scouts to observe and detect hostile ships and natural phenomena.

Remote Seeker Drones
40 Sentry Guards, 40 Subspace Seekers, 30 Processing Cores
1000 attack, 10 artifact, 10 mining
A task force of drones to hunt down intrinsic targets.

Material Analyzation Drones
40 Shield Sentries, 40 Tachyon Cylinders, 30 Refining Labs
7000 shield, 10 mining, 10 research
A system of data function drones to assess the value and difficulty of objectives.


I like this idea, very thoughtful and well worth it

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Sun Jul 03, 2011 5:17 am
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