Kadja wrote:
So perhaps my second conclusion is best. Having only one factor as ship size doesn't effectively implement the idea. Only increasing the damage cap would further unbalance the larger ship size and it would make the smaller ship size less favorable/ almost useless.
The damage cap was put in place to give an advantage for smaller players over higher leveled players. Increasing the damage cap only effectively destroys that safe guard that lower level players have against higher ranks.
However, i have a better idea, why don't we just scrap the damage cap entirely, the nsee how you like it when you get in a legion war and someone 200+ ranks destroys your ship, because you don't have that safe guard.
Variety of ship builds is what gives this game so much class. People can do what they like, and design their ships in a way that best suits their preference. The half decks damage cap was a testament to this because players could literally have any ship built that they wanted.
But, because people like you complained, it destroyed that wonderful variety that this game had. People like you are choking the variety and versatility out of this game by forcing people to play a certain way.