Evolution Trees

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{{GameImage|icons/dna.png}}<BR>  
{{GameImage|icons/dna.png}}<BR>  
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A random amount of <font color="lime">'''Evolution Genes'''</font> (from 4 to 10) can be generated once every 14 hours with a 'soft' total storage capacity of 350 unspent genes. Under certain circumstances, it may be possible to surpass this capacity through Gene modifiers. When reached, attempting to gain more greets you with:<br> ''"You have reached the maximum number of unspent evolution genes."''  
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A random amount of <font color="lime">'''Evolution Genes'''</font> (from 4 to 10) can be generated once every 14 hours with a total storage capacity of 350 unspent genes. Trying to attempt to gain more greets you with: ''"You have reached the maximum number of unspent evolution genes."''
The amount of Evolution Genes generated can be modified:
The amount of Evolution Genes generated can be modified:
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* during the [[The Genoform Surge (seasonal event)]]: +30%  
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* during the [[The Genoform Surge (seasonal event)]]: +30%
* Cross-Genomic Instinct ability via the [[Evolution Trees: Aerlen]]: +8%
* Cross-Genomic Instinct ability via the [[Evolution Trees: Aerlen]]: +8%
* [[Professions#Biologist|Biologist]] profession bonus: +15%
* [[Professions#Biologist|Biologist]] profession bonus: +15%

Revision as of 02:54, 2 July 2025

Starting 01May 2025, Evolution Trees were released for various races.

dna.png

A random amount of Evolution Genes (from 4 to 10) can be generated once every 14 hours with a total storage capacity of 350 unspent genes. Trying to attempt to gain more greets you with: "You have reached the maximum number of unspent evolution genes."


The amount of Evolution Genes generated can be modified:


The standard timer for Evolution Gene generation can be reduced with:


The cooldown timer for Evolution Gene generation can be reset with:


Racial Trees

Other Uses For Genes

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