Attiroth, Lazuli Carrier

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* Neural Resistant Hull - Immune to [[Ability#Improved_Mind_Influence|Improved Mind Influence]]<BR>
* Neural Resistant Hull - Immune to [[Ability#Improved_Mind_Influence|Improved Mind Influence]]<BR>
* Repair Ship Launch - Will randomly launch an [[Attiroth Repair Ship]] when attacked. These must be disabled separately on your battle tab.  
* Repair Ship Launch - Will randomly launch an [[Attiroth Repair Ship]] when attacked. These must be disabled separately on your battle tab.  
 +
  ''The Attiroth launches a Repair Ship. Disable it immediately to prevent it from repairing the Attiroth!''
* Repair Link - Random chance that the Attiroth's hull will repair to full:
* Repair Link - Random chance that the Attiroth's hull will repair to full:
 +
  ''A nearby Attiroth Repair Ship fully repairs the Attiroth! Disable them to prevent further repairs!''
   > if attacked while an Attiroth Repair Ship is still on your Battle tab;
   > if attacked while an Attiroth Repair Ship is still on your Battle tab;
   > if the Attiroth Repair Ship expires while the Attiroth is still on alert<br>
   > if the Attiroth Repair Ship expires while the Attiroth is still on alert<br>

Revision as of 23:56, 21 November 2019

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The Attiroth, or 'Jewel of the Syndicate', is supported by an army of repair ships, ensuring that it remains in perfect condition.

  • Extremely Rare Elite Carrier
  • Top 5 damagers are rewarded
  • Share with Ranks 900 - 3,800

Rank: 1000
Shields: None
Hull: 1,000,000
Abilities:

 The Attiroth launches a Repair Ship. Disable it immediately to prevent it from repairing the Attiroth!
  • Repair Link - Random chance that the Attiroth's hull will repair to full:
 A nearby Attiroth Repair Ship fully repairs the Attiroth! Disable them to prevent further repairs!
 > if attacked while an Attiroth Repair Ship is still on your Battle tab;
 > if the Attiroth Repair Ship expires while the Attiroth is still on alert

Attack: 18,000
Defense: 36,000
Cloak: 3,000
Rewards: Lazuli Darkmine Cluster, Stacked Attiroth Plating (estimated drop 80%/20%)
Expires: After 12 Hours
Experience Earned on Kill: 50

Max DMG you can deal: Scaled: Rank*2.5
Minimum Shots to Kill: Scaled: Roundup((Hull+Shields)/(Max DMG))
Best Possible XP/Energy Ratio: Scaled: (((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)


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