Exotic Endeavours

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'''Un-gray Requirements: ''' ?</div>
'''Un-gray Requirements: ''' ?</div>
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'''Per Round Requirements: ''' Energy 90, [[Mission Items#Exotic Matter|30 Exotic Matter]]</div>
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'''Per Round Requirements: ''' Energy 90, [[Mission Items#Exotic Matter|30 exotic matter]]</div>
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'''Per Round Rewards: ''' 220 XP</div>
'''Per Round Rewards: ''' 220 XP</div>
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'''Per Completion Rewards: ''' [[Special Buildings#Blueprint Buildings|Exotic Turret Blueprint]]</div>
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'''Per Completion Rewards: ''' [[Special Buildings#Blueprint Buildings|Exotic Turret Blueprint]]: Planet Structure size 2: +250 attack, Cost: 500 credits, 400 [[Mission Items#Exotic Matter|exotic matter]]</div>
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'''Per Round Risks: ''' none</div>
'''Per Round Risks: ''' none</div>

Revision as of 17:57, 5 September 2011

Mission Briefing


While firing small, controlled bursts of exotic matter is safe on a ship, a larger weapon is simply too unstable. However, constructing such a weapon on our planets is feasable. Continue your research.


Becomes Available Upon: Completion of Unstoppable Forces
Un-gray Requirements:  ?
Per Round Requirements: Energy 90, 30 exotic matter
Per Round Rewards: 220 XP
Per Completion Rewards: Exotic Turret Blueprint: Planet Structure size 2: +250 attack, Cost: 500 credits, 400 exotic matter
Per Round Risks: none

Mission Summary:

  • Per 1 Round
Requirements: 90 energy, 30 Exotic matter
Rewards: 220 XP
XP Return Ratio: 2.44
  • 60 Rounds/Completion/Finish
Requirements: 5,400 energy, 1,800 exotic matter
Rewards: 13,200 XP, 1 Exotic Turret Blueprint
Previous Mission: Unstoppable Forces
Next Mission: Exotic Revelations

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