Galakis, City of Deals

m (Created page with '{{Wikify|date=Feb 2013}} = '''Mission Briefing''' = ---- briefing here ---- '''Rewards (If Sucessful):''' x Relic Badges <br><br> = '''Comm Log''' = ---- <p> </p><br> <br> = …')
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= '''Mission Briefing''' =
= '''Mission Briefing''' =
----
----
-
briefing here
+
Galakis has quickly risen to become one of the largest trading regions in neutral territory, and we should work on developing a robust trading network with it
 +
 
----
----
-
'''Rewards (If Sucessful):''' x Relic Badges
+
Mission Rewards: 4 <font color=tan>Relic Badges</font>  (awarded to all ships with completed, non-failed tasks) <br>
-
<br><br>
+
These are Awarded when the mission time expires, as long as at least 15 legion members complete One task of the mission.
 +
 
 +
Mission Length: 72 hours <br>
 +
Cost to add an hour: 8 GP <br>
 +
Cost to remove an hour: 8 GP <br>
= '''Comm Log''' =
= '''Comm Log''' =
----
----
-
<p>
+
<p>Welcome to Galakis, Commander.<br>
 +
- Thank you for meeting with us.<br>
 +
<br>
 +
I understand you are interested in establishing some dedicated trading routes with our ports.<br>
 +
- Yes, indeed.<br>
 +
<br>
 +
We run things a little differently here, but the process should still be familiar.<br>
 +
- Of course.<br>
 +
<br>
 +
There are 11 agreement sections to review, as well as the usual supplementals.  We have a slightly higher tariff in Galakis but we are always willing to negotiate the terms.<br>
 +
- How many ports can you make available?<br>
 +
<br>
 +
None.  Your team will be required to construct your own… at least 5.  We have expansion capabilities for many more.<br>
 +
- I see.<br>
 +
<br>
 +
And that brings us to matters of… security.<br>
 +
- What are the areas of jurisdiction?<br>
 +
<br>
 +
Our forces patrol within 10 light-hours of Galakis… but the areas outside have grown busy with piracy.  Are you able to protect your own transports?<br>
 +
- Of course.<br>
 +
<br>
 +
Don't underestimate these thieves.  I highly recommend sending some of your team to deal with them before it becomes a larger problem, especially along the routes you wish to establish.<br>
 +
- We're on it.<br>
 +
<br>
 +
Good.  I will contact you again after the routes are in place.<br>
 +
- End Transmission<br>
 +
<br>
</p><br>
</p><br>
<br>
<br>
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= '''Tasks''' =
= '''Tasks''' =
<div>  
<div>  
-
== '''Task1''' ==
+
== '''Task 1: Establish Planetary Routes''' ==
----
----
-
description here
+
Galakis rules require several routes to be created and maintained.  This team will be given Route Markers to be used on appropriate colonies.  Those asigned to mark routes must refrain from invading any enemy colonies until the mission has ended.<br>
 +
 
----
----
-
'''Task Type''' NPC,Mission,Planet,etc.<br>
+
'''Task Type:''' Planet<br>
-
'''Requires:''' <br>
+
'''Requires:''' Use a Galakis Route Marker (20 uses) on a planet calm for 3+ months.<br>
-
'''Rewards:'''  
+
'''Completion Requirements:''' 10,000 energy (500 per use of the Galakis Route Marker)<br>
 +
'''Rewards:''' 1 [[Galakis Transport]]
 +
<br>
 +
*Note: As stated in the description, invading any enemy planets during the mission will <font color=red>AUTOMATICALLY FAIL</font> this task.
----
----
<div>
<div>
-
=='''Task2'''==
+
=='''Task 2: Construct Galakis Entry Ports'''==
----
----
-
description here
+
Entry Ports allow secure and direct access into Galakis for arriving transports.  Construction requires the skill of Builders, Fixers, Merchants, or Physicists.<br>
----
----
'''Task Type''' NPC,Mission,Planet,etc.<br>
'''Task Type''' NPC,Mission,Planet,etc.<br>
-
'''Requires:''' <br>
+
'''Requires:''' 250 energy, 1 [[Relay Tower Chassis]].  Must be completed 20 times<br>
-
'''Rewards:'''  
+
'''Completion Requirements:''' 5,000 energy, 20 [[Relay Tower Chassis]]<br>
 +
'''Rewards:''' 400 Experience, [[Galakis Entry Port]] (on completion)<br>
 +
*Note:  As stated above, this task may only be accepted by Builders, Fixers, Merchants, or Physicists.
----
----
<div>
<div>
-
=='''Task3'''==
+
=='''Task 3: Reduce Piracy along Routes'''==
----
----
-
description here
+
Due to the wealth of goods, piracy is common outside the Galakis security border.  Clear the surrounding regions of Galakis Pirates while the routes are being established.<br>
----
----
-
'''Task Type''' NPC,Mission,Planet,etc.<br>
+
'''Task Type''' NPC Hunt<br>
-
'''Requires:''' <br>
+
'''Requires:''' Disable 10 Galakis Pirates<br>
-
'''Rewards:'''  
+
'''Rewards:''' Galakis Pirate Ray<br>
 +
<br>
 +
NPC: Galakis Pirate<br>
 +
<br>
 +
Rank: 200<br>
 +
Hull: 40,000<br>
 +
Shields: None<br>
 +
Attack: 3,000<br>
 +
Defense: 2,500<br>
 +
Cloak: 100<br>
 +
Abilities:  None<br>
 +
Rewards: 10 xp<br>
 +
Expires: 1 hour.<br>
----
----
<div>
<div>

Revision as of 01:04, 24 February 2013

Template:Wikify


Contents

Mission Briefing


Galakis has quickly risen to become one of the largest trading regions in neutral territory, and we should work on developing a robust trading network with it


Mission Rewards: 4 Relic Badges (awarded to all ships with completed, non-failed tasks)

These are Awarded when the mission time expires, as long as at least 15 legion members complete One task of the mission.

Mission Length: 72 hours
Cost to add an hour: 8 GP
Cost to remove an hour: 8 GP

Comm Log


Welcome to Galakis, Commander.
- Thank you for meeting with us.

I understand you are interested in establishing some dedicated trading routes with our ports.
- Yes, indeed.

We run things a little differently here, but the process should still be familiar.
- Of course.

There are 11 agreement sections to review, as well as the usual supplementals. We have a slightly higher tariff in Galakis but we are always willing to negotiate the terms.
- How many ports can you make available?

None. Your team will be required to construct your own… at least 5. We have expansion capabilities for many more.
- I see.

And that brings us to matters of… security.
- What are the areas of jurisdiction?

Our forces patrol within 10 light-hours of Galakis… but the areas outside have grown busy with piracy. Are you able to protect your own transports?
- Of course.

Don't underestimate these thieves. I highly recommend sending some of your team to deal with them before it becomes a larger problem, especially along the routes you wish to establish.
- We're on it.

Good. I will contact you again after the routes are in place.
- End Transmission



Tasks

Task 1: Establish Planetary Routes


Galakis rules require several routes to be created and maintained. This team will be given Route Markers to be used on appropriate colonies. Those asigned to mark routes must refrain from invading any enemy colonies until the mission has ended.


Task Type: Planet
Requires: Use a Galakis Route Marker (20 uses) on a planet calm for 3+ months.
Completion Requirements: 10,000 energy (500 per use of the Galakis Route Marker)
Rewards: 1 Galakis Transport

  • Note: As stated in the description, invading any enemy planets during the mission will AUTOMATICALLY FAIL this task.

Task 2: Construct Galakis Entry Ports


Entry Ports allow secure and direct access into Galakis for arriving transports. Construction requires the skill of Builders, Fixers, Merchants, or Physicists.


Task Type NPC,Mission,Planet,etc.
Requires: 250 energy, 1 Relay Tower Chassis. Must be completed 20 times
Completion Requirements: 5,000 energy, 20 Relay Tower Chassis
Rewards: 400 Experience, Galakis Entry Port (on completion)

  • Note: As stated above, this task may only be accepted by Builders, Fixers, Merchants, or Physicists.

Task 3: Reduce Piracy along Routes


Due to the wealth of goods, piracy is common outside the Galakis security border. Clear the surrounding regions of Galakis Pirates while the routes are being established.


Task Type NPC Hunt
Requires: Disable 10 Galakis Pirates
Rewards: Galakis Pirate Ray

NPC: Galakis Pirate

Rank: 200
Hull: 40,000
Shields: None
Attack: 3,000
Defense: 2,500
Cloak: 100
Abilities: None
Rewards: 10 xp
Expires: 1 hour.




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