View unanswered posts | View active topics It is currently Fri Apr 19, 2024 7:49 pm



Reply to topic  [ 2 posts ] 
 Patches and Updates - November 
Author Message
User avatar

Joined: Sat Jan 09, 2010 12:49 pm
Posts: 2085
Reply with quote
Updates/Fixes:

Scrolling areas have been enhanced to better support smartphones and other touch devices (iPhone, iPad, Android). Additional devices are still being tested for even greater compatibility.

Ships will no longer be required to pay upkeep after 3 days of being inactive. In addition, when ships do not have enough credits to pay for an upkeep, modules will still take damage as before, but the remaining credits will no longer be deducted.

Planets with the ‘invincible’ passive ability can now be targeted and viewed, but they still cannot be attacked or invaded. Artifacts such as the ‘Star Chart Purger’ can now be used on them.

Planets that have developing colonies will now properly update their production automatically without needing to be manually checked.

Some popular non-player enemies that dropped off after certain ranks (Silthion Queen, Lazuli Fabrication Plant) have had their max rank extended, as well as some cloaking added to their stats. Several other existing uncommon and rare non-player enemies have also received some cloaking in their stats.

The following effects are now immune to removal with Containment Missiles: Neural Interface, RSL Memory Implant, Shockpulse Charger

Planetary Events:

Planets will now experience occasional events that affect their stats or production. Events occur under the following conditions:

* Randomly - some planets will experience events randomly. Most of these effects are temporary, some are permanent.
* Invasion - a successful invasion may trigger a beneficial or negative event. These effects are temporary.
* Colonization - colonizing a planet may trigger beneficial events. These effects are temporary.
* Analysis - A new planet action called ‘Analyze’ is available for some planets. An indicator icon in the planet list will show which planets (if any) have something to analyze. Performing a successful analysis unlocks a beneficial effect that is permanent. Players will be notified automatically during random events when planets have something available to analyze.

The planet info screen has been resized a bit taller to accommodate additional planetary graphics being added.


Mon Nov 21, 2011 12:20 am
Profile
User avatar

Joined: Sat Jan 09, 2010 12:49 pm
Posts: 2085
Reply with quote
The Xecti mission chain has been completely archived for ranks 20+. This includes the following missions:

A Station Adrift
Xecti Recrudescence
The Xecti Incursion
Desperate Confinement
Influence of the Broodmind
Broodmind Hunt
Cold Evasion
The Xecti Agreement (new)

As usual, the missions must now be done in that order - so you will likely need to complete some of the earlier parts if you started later. For those who complete the missions, expect some special 'continuation' missions coming next month. Good luck!


Tue Nov 22, 2011 8:19 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 2 posts ] 

Who is online

Users browsing this forum: No registered users and 9 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.