Cornholio wrote:
just an idea, but a small exp amount from hacks
10 exp Critical Success: You will steal the location of a planet in the enemy ship's database
8 exp Success: You will steal some research points from the enemy ship
6 exp Unsuccessful: No research points awarded
4 exp Failure: Enemy ship will counter-hack and steal research from your ship
2 exp Critical Failure: Enemy ship will counter-hack and steal the location of one of your planets
lvling process is slow as heck when you hack , hehe
NO NO NO NO NO NO NO NO NO NO NO!!! Ranking is a BAD thing not a good thing, now if I could figure out some way of taking away xp... then you might on to something! Ranking means less time with good npcs/worse pvp targets. The only thing ranking gives you is extra planet slots, all other perks of ranking can be simulated by pullable artifacts .