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 Shield Recharge 
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Joined: Thu Apr 29, 2010 2:08 am
Posts: 6
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Hey Galaxy Legion players, (and Project Anarchy...)

I'm new to the forums but I've been playing Galaxy Legion for roughly two month now.

Anyways, I'm just throwing an idea out here, whether it actually gets put into the game is another story.

Shields makes up a fraction of your ship's "health". They're the only part of your ship that slowly regenerate over time, hulls and armor have to be repaired manually.

While there's the artifact "shield restorer", it can be quite a pain to wait for your shields to regenerate.

I'm suggesting this: having the option of recharging shields with energy.

Just like how players can use credits to restore their hull, they can use energy to recharge their shields.

The ratio of the amount of energy to the amount of shield recharged can be determined by developers.

Again, just throwing the idea out there. Questions and comments will be appreciated.

Thanks to all those who helped make this game great.

-Timoteo


Fri Apr 30, 2010 12:08 pm
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Joined: Tue Apr 20, 2010 2:27 am
Posts: 672
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seems like a good idea... if shields > time. shields restore over time naturally, but i would assume that if Dan were to implement this, that it MAY be more expensive to use time to recharge. it would be a cool feature to have in a tight spot.

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Fri Apr 30, 2010 3:15 pm
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Joined: Wed Feb 10, 2010 1:34 pm
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Kirk: "scottie, divert all power to shields!"
Scottie: "i'm giving it all she's got, sir"

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Sat May 01, 2010 12:44 pm
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Joined: Sun Feb 14, 2010 4:49 am
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Kuren wrote:
Kirk: "scottie, divert all power to shields!"
Scottie: "i'm giving it all she's got, sir"


Ok we got Startrek on our sides we cant lose!

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Sat May 01, 2010 8:14 pm
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Joined: Wed Apr 21, 2010 9:38 pm
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Great idea!

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Sun May 02, 2010 8:20 pm
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Joined: Sun May 02, 2010 12:01 am
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great idea... this would actually be very beneficial if PVP combat gets more involved in the game also and another use of energy since attacking doesn't take alot of energy


Sun May 02, 2010 8:29 pm
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