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 New Mission, Thetacron Mine Trap Upgrade. 
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Joined: Tue Sep 28, 2010 7:50 pm
Posts: 1010
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Open 50 ranks after Thetacron Mine Trap mission.

Story line:

Our scientist have an idea to combine thetacrons and Omicron Mine Trap together for a new super power trap.
The research is currently unavaible to us but it is a must have advantage! Dispatch the research team and find a way
to make this possible! *Race name* end of transmission.

First mission:

5 parts per completion
Requirements:
10,000 research, 1,000 Energy, 1 Thetacron Mine Trap

Rewards per part:
2,000 EXP per part

Completion (10 Completions):
1,000 Extra EXP + An alpha Quatuam Mine trap (What ever name, this is just for an example.

Alpha Quatuam mine trap:
Description: This prototype trap offers a new tactical advantage

Effect: Lasts 1 week.
This trap has a 50% chance of being tripped, the trap deals 5% damage of the TOTAL enemy ships.



Second Mission:

Description: A Break through on the Alpha Quatuam Mine Trap, The scienists have a plan to rig mines parts together for a masisve explosion, but be aware that the removal of the parts and reconstruction of the new mine can cause critical damage if tripped!

3 Parts per Completion:
Requirements: 350 Energy + 1 Thetacron Mine Trap + 10 Omicron Mine Trap

Reward per part:
950 EXP

Risk:
Internal explosion causing 90% damage to the ships hull, (15% chance)

Completetion Reward:
1 Tremendous Mine Trap


The Tremendous Mine Trap:

Description: after combining mines in a deadly order, the thremedous mine trap is born. it has the power to make any ship think twice in comming close range.

Effect: Last 3 days, after 3 days it becomes unstable and automatically explodes causing 25% damage of the total shield and hull combined.

It has a 50% chance of being tripped.
The effect is 11% CURRENT shield and hull combined damage and 2% CURRENT shield and hull combined damage to the orginal owner.

This trap is stackable but only increases the damage of both enemy and owner. upto a maximum of 9 stacks.
When stacking traps, ALL stacked Tremendous Mine Trap will exploded when the first trap timer runs out and cause 25% damage + 8% extra damage per trap stacked.


Stacked effected of 9 Tremendous Mine Trap:
99% CURRENT shield and hull combined damage & 18% CURRENT shield and hull combined damage to the orginal owner.

If one of the traps runs over the 3 day timer, the first trap will explode all 9 traps together cause a maximum shield and hull damage of 97%


End of Idea


Putting this in the game would make tactical hits and working in teams a must! making a more insteresting tactical game.


JF

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Sun Dec 02, 2012 1:53 pm
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Joined: Sun Jun 19, 2011 6:24 pm
Posts: 2810
Location: UK
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+1, i endorse all missions that give idiots a way to waste their energy more efficiently and without any real gain.

Oh, and yes this is a troll post, but it has truth in it.


Sun Dec 02, 2012 2:15 pm
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