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smallestLIGHT
Joined: Thu Aug 11, 2011 9:35 am Posts: 354
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Daily Mission 250 energy per round 350 experiance earned 50 rounds per completion 1 Mass Storage Pod per round 1 Ship Bot per round
Gives
1 Set Kit
Converts a full set of mods into 1 Mod -possibly +5% to stats-
Great for cleaning up the huge mods list we have to scroll through.
_________________MetalRooster - Leader of The XenoBytes Recruiting - All Species Welcomehttp://www.facebook.com/XenoBytes
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Thu Nov 22, 2012 9:04 pm |
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Uy23e
Joined: Fri Sep 16, 2011 12:04 am Posts: 1998
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+1 thou possibly to lower the amount of work required for Dan, make it only apply to top tier modules of each series (thou if more from existing series are introduced later, then it can apply to multiple within the same series for those expanded ones) The reason being Dan will have to make one entry into DB for every existing non-researched module in the game, and that would be a heck lot of work. Making it top-tier only will reduce the work by about half.
Also, if possible, give an option to hide all 0-space module OR put them all in a separate category. Some ppl might wanna know which ones they have but they are just a hindrance in day-to-day play.
_________________ 当所有传奇写下第一个篇章 原来所谓英雄也和我们一样 私は一発の銃弾、銃弾は人の心を持たない。故に、何も考えない。ただ、目的に向かって飛ぶだけ
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Thu Nov 22, 2012 9:12 pm |
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smallestLIGHT
Joined: Thu Aug 11, 2011 9:35 am Posts: 354
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yeah, I agree. although if Dan would allow, ill work as his intern and do all the work 
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Thu Nov 22, 2012 9:19 pm |
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Levrosh
Joined: Mon Jun 04, 2012 9:35 pm Posts: 1975
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Hey, not bad. I kinda like it!
_________________ACREWREVOLT
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Fri Nov 23, 2012 12:18 am |
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Matress_of_evil
Joined: Thu Jun 17, 2010 11:45 am Posts: 778
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Ooh I like this idea. We could then have the Exotic Pulser Kit, Ion Pulse Ballistae Kit, and HyperChannel Relay Kit. This would mean single-click uninstallation/reinstallations then.
A +5% bonus would result in a tiny overall bonus though, as these weapons already add such a small amount of attack. A 5% bonus for the Exotic Pulser would be 4.5 extra attack, and the Ion Pulse Ballistae would give 16 extra attack. And that's total, not per weapon. And i'm guessing the HyperChannel Relay kit wouldn't even get a bonus. Dan has consistently said he will not add any more energy recharge mods.
As a daily mission though...why? After a limited number of completions this mission would become useless.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us." My folding@home stats  
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Fri Nov 23, 2012 9:32 am |
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smallestLIGHT
Joined: Thu Aug 11, 2011 9:35 am Posts: 354
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So do most dailies, its mostly to give the high rollers something to log on for. Making it a Daily just slows down everyone, otherwise players will just do all their kits in one session.
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Fri Nov 23, 2012 1:27 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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Matress_of_evil wrote: As a daily mission though...why? After a limited number of completions this mission would become useless. After an ever-growing amount.
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Fri Nov 23, 2012 5:43 pm |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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+1
and to the people whing about it being daily, what if some that do the mission dont have the best research tier?
_________________▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ████▌▄▌▄▐▐▌█████ ████▌▄▌▄▐▐▌▀████ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀  
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Sat Nov 24, 2012 3:07 pm |
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smallestLIGHT
Joined: Thu Aug 11, 2011 9:35 am Posts: 354
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Thanks for your responses guys, cannot understand why this idea is not more popular, surely its just going to be good for everyone.
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Fri Nov 30, 2012 2:42 am |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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hey this might just make bupasses worth it.. Lol im JK they suck! as for the mod idea, idk If 5% boosting it a good idea. mostly for the scan part.
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Fri Nov 30, 2012 5:40 am |
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smallestLIGHT
Joined: Thu Aug 11, 2011 9:35 am Posts: 354
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itsSoulPLayAgain wrote: hey this might just make bupasses worth it.. Lol im JK they suck! as for the mod idea, idk If 5% boosting it a good idea. mostly for the scan part. yeah, good point, i hadn't considered the scan aspect.
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Sun Dec 02, 2012 5:00 pm |
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Uy23e
Joined: Fri Sep 16, 2011 12:04 am Posts: 1998
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I would do this mission for SOME of my modules even if there is no boost. specifically the energy weapons, relays and some of my energy modules. Saves a lot of clicks around rank up.... granted if each of those only take one click to install/uninstall, I probably won't bother with the other stuff w/o boosts.
_________________ 当所有传奇写下第一个篇章 原来所谓英雄也和我们一样 私は一発の銃弾、銃弾は人の心を持たない。故に、何も考えない。ただ、目的に向かって飛ぶだけ
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Sun Dec 02, 2012 6:56 pm |
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smallestLIGHT
Joined: Thu Aug 11, 2011 9:35 am Posts: 354
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Uy23e wrote: I would do this mission for SOME of my modules even if there is no boost. Yeah, I think I would also just like to see the set kits, just for the ease of install/uninstall.
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Mon Dec 03, 2012 7:55 am |
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samaritean
Joined: Sat Feb 11, 2012 3:50 pm Posts: 785
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Big fat minus 10: Who gets 50 MSPs/ship bots per day? Nobody. Those stockpiled ones will ran out.
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Mon Dec 03, 2012 8:26 am |
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smallestLIGHT
Joined: Thu Aug 11, 2011 9:35 am Posts: 354
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samaritean wrote: Big fat minus 10: Who gets 50 MSPs/ship bots per day? Nobody. Those stockpiled ones will ran out. High end content, I don't expect anyone to be able to do one a day. Making it a daily is to prevent players from blasting through the mission. Giving a new reason to log on everyday.
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Mon Dec 03, 2012 9:12 am |
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