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 What can I do to max out the production on my Mission Exotic 
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Joined: Fri Mar 15, 2013 3:19 am
Posts: 51
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As the title says... S'all I need to know atm I know there was a list of Arti's to put on Planets like this but I can't find it... Here's a photo of the planet...
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Annd here's a list of what I have on the planet...
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   Hypergate   Mining: 2, Research: 2, Artifact: 2
   Perimeter Station   Artifact: 2, Population: 100, Defense: 200
   Perimeter Station   Artifact: 2, Population: 100, Defense: 200
   Relay Tower   Research: 1, Artifact: 1
   Quantum Hydro-Meliorator   Artifact: 1, Population: 100
   Adumbrate Station   Research: 1, Artifact: 1, Cloak: 200   
   Adumbrate Station   Research: 1, Artifact: 1, Cloak: 200   
   Omnistream Gateway   Mining: 3, Research: 3, Artifact: 3
   Processing Core   Mining: 1, Artifact: 1   
   Intraphasic Hoveroid   Bonus Production: 5%
   Omnibase   Mining: 3, Research: 3, Artifact: 3, Attack: 1000, Defense: 1000
   Bane Generator III   Mining: 4, Artifact: 3, Attack: 1200
   HyperSensor Satellite   Research: 2, Artifact: 2
   Hyperforge Fabricator   Artifact: 12
   Hyperforge Fabricator   Artifact: 12
   Hyperforge Fabricator   Artifact: 12
   Scruuge Hoarding Vault III   Artifact: 3, Artifact Storage: 6000
   Scruuge Hoarding Vault III   Artifact: 3, Artifact Storage: 6000

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Sun Dec 08, 2013 6:46 pm
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Joined: Mon Aug 13, 2012 5:36 am
Posts: 970
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Little Ugly but... this is my mission exotic setup

Adumbrate Station Research: 1, Artifact: 1, Cloak: 200
Barrier Nexus Artifact: 1, Defense: 300, Defense: 20%
Omnistream Gateway Mining: 3, Research: 3, Artifact: 3
T.O. Manufacturing Core Mining: 2, Artifact: 2
Trellith Comm Relay Research: 2, Artifact: 2
Perimeter Station Artifact: 2, Population: 100, Defense: 200
Perimeter Station Artifact: 2, Population: 100, Defense: 200
Zolazin Analyzer Research: 1, Artifact: 1
Zolazin Analyzer Research: 1, Artifact: 1
Hypergate Mining: 2, Research: 2, Artifact: 2
Barrier Nexus Artifact: 1, Defense: 300, Defense: 20%
Adumbrate Station Research: 1, Artifact: 1, Cloak: 200
Bioship Gene Lab Research: 1, Artifact: 1, Population: 200
Scruuge Lab Mining: 1, Research: 2, Artifact: 1, Attack: 300
HyperSensor Satellite Research: 2, Artifact: 2
Adaptive Spire Mining: 1, Research: 1, Artifact: 1
Galactic Concord Station II Mining: 2, Artifact: 2, Defense: 20%
Heist Dispatch Station Mining: 2, Artifact: 2, Attack: 300, Attack: 10%
Intraphasic Hoveroid Bonus Production: 5%
Hyperforge Fabricator (100% Upgrade) Artifact: 24
Hyperforge Fabricator (100% Upgrade) Artifact: 24
Silthion Gas Vesicle Research: 2, Cloak: 150
Tri-Phase Cutter Mining: 3, Attack: 300
Isolation Bureau Mining: 2, Research: 2, Artifact: 2, Cloak: 400
Cognizant Omniforge Mining: 1, Research: 1, Artifact: 1, Bonus Production: 5%
Orbital Stabilizer Artifact: 2, Bonus Mining: 14%
Antimatter Drill Mining: 1, Artifact: 1, Attack: 400
Scruuge Hoarding Vault III Artifact: 3, Artifact Storage: 6000
Scruuge Hoarding Vault III Artifact: 3, Artifact Storage: 6000

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Sun Dec 08, 2013 6:50 pm
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Joined: Sun Feb 12, 2012 2:27 pm
Posts: 1220
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what you do is slowly replace the 3 Hyperforge Fabricator (size 18, Artifact: 12) with artifact buildings that have 1 : 1 or better size to artifact output

lots of difrent buildings out theire you can use, so mostly deopends on what you have acces to / can steal

Adaptive Spire (size 1, Mining: 1, Research: 1, Artifact: 1)
HyperSensor Satellite (size 2, Research: 2, Artifact: 2)
Barrier Nexus (size 1, Artifact: 1, Defense: 300, Defense: 20%)
Bioship Gene Lab (size 1, Research: 1, Artifact: 1, Population: 200)
Galactic Concord Station II (size 1, Mining: 2, Artifact: 2, Defense: 20%)
Heist Dispatch Station (size 2, Mining: 2, Artifact: 2, Attack: 300, Attack: 10%)
Litheor Transmutative Locator (size 1, Bonus Artifact: 6%, Defense: 10%)
A.I. Emotion Core (size 1, Research: 2, Artifact: 1, Attack: 500)
Antimatter Drill (size 1, Mining: 1, Artifact: 1, Attack: 400)
Lepus Drone 3.0 (size 1, Research: 1, Artifact: 2, Attack: 500, Defense: 500)
Cognizant Omniforge (size 1, Mining: 1, Research: 1, Artifact: 1, Bonus Production: 5%)
Isolation Bureau (size 2, Mining: 2, Research: 2, Artifact: 2, Cloak: 400)
Litheor Deep-Phase Probe (size 1, Mining: 2, Research: 2, Artifact: 2, Population: 900, Cloak: 150)
Silthion T-Plasma Vesicle (size 1, Research: 3, Artifact: 1, Cloak: 300)
Scruuge Hovertank (size 1, Artifact: 1, Attack: 15%, Defense: 15%)
T.O. Manufacturing Core (size 1. Mining: 2, Artifact: 2)
Scruuge Lab ( size 1, Mining: 1, Research: 2, Artifact: 1, Attack: 300)
Trellith Comm Relay (size 1, Research: 2, Artifact: 2)
Zolazin Analyzer (size 1, Research: 1, Artifact: 1)
Quantum Accelerator (100% Upgrade) (size 2, Artifact: 4, Cloak: 300) (once fully upgraded)
Voliir Transgenic Lock (size 2, Mining: 1, Research: 2, Artifact: 1)
Lepus Chromatic Gateway (size 1, Mining: 1, Research: 1, Artifact: 1, B Population: 30%)
Crimson Rift Aperture (size 1, Artifact: 1, Attack: 400, Cloak: 200)
Gauss Chain II (size 2, Mining: 2, Research: 4, Artifact: 2, Defense: 600)
Toxic Processing Plant (size 2, Mining: 3, Artifact: 2, Attack: 30%)
etc etc etc

are some of the buildings you could replace the Hyperforge Fabricators with to increase production
and theire are more you can get from missions, NPC kills and markets

presisly what you put on it isnt importained, artifact 2 = artifact 2, no matter if it is from a Toxic Processing Plant, a Gauss Chain II or a Heist Dispatch Station
and you can lift most buildings and replace them with something better, if you pickup a new building with higher production later

also, if you do the Trellith Chain, you get 20 Trellith Structural Energizers, these can be used to upgrade 10 Hyperforge Fabricator from (size 18, artifact 12) to (size 18, artifact 24 (100% upgraded))
but what I would recomend is saving those for your Rift planets

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Thu Dec 12, 2013 5:31 pm
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Joined: Tue Feb 08, 2011 4:26 pm
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I agree with DarkMar.
The fact that the mission exotic is invincible makes it tempting to place limited arties on there but consider reserving them for planets with higher production bonuses. (Assuming you can cloak them well enough)

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Fri Dec 13, 2013 12:24 pm
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Joined: Mon Aug 13, 2012 5:36 am
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As side note about my mission exotic setup: I am pretty much resigned to never getting my rifts as I'm super picky and unless I get my hands on something over 40x arti I won't even bother with it. So I decided to use them on a planet I can never lose.

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Well it was an ill considered idea in the first place.


Fri Dec 13, 2013 2:25 pm
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Joined: Sun Feb 12, 2012 2:27 pm
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that is what I'm getting form mine atm, got a few recearch and mining structures on it that will be replaced with artifact production soner or later so will proberly end up around 3000 AP's pr hour or so

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Fri Dec 13, 2013 9:19 pm
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