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Bioship Landing Platform
http://galaxylegion.com/forum/viewtopic.php?f=4&t=24300
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Author:  FerrusManus [ Tue May 01, 2012 7:05 am ]
Post subject:  Bioship Landing Platform

Size 1, Population: 200, Cloak: 25

Cloak scales with the size of the planet.

Cannot be used on Gas or Plasma planets.



Now to figure out the scaling...

EDIT: Limit 1 per planet.

Author:  Darth Flagitious [ Tue May 01, 2012 7:08 am ]
Post subject:  Re: Bioship Landing Platform

Better scale pretty good, otherwise that's a crap reward...

Author:  FerrusManus [ Tue May 01, 2012 7:08 am ]
Post subject:  Re: Bioship Landing Platform

It's giving 250 Cloak on my Colossal.

Author:  mento [ Tue May 01, 2012 7:09 am ]
Post subject:  Re: Bioship Landing Platform

275 on a mega collosal, one of the crappiest rewards from a mission for a long while. You can get 200 cloak and 250 cloak structures in the ct lab

Author:  Darth Flagitious [ Tue May 01, 2012 7:11 am ]
Post subject:  Re: Bioship Landing Platform

mento wrote:
275 on a mega collosal, one of the crappiest rewards from a mission for a long while. You can get 200 cloak and 250 cloak structures in the ct lab


I believe the word you're looking for is "rubbish" ;)

Author:  mysterion [ Tue May 01, 2012 7:14 am ]
Post subject:  Re: Bioship Landing Platform

Still its a chain of missions so it will eventually be good otherwise i wasted my tri matrix

Author:  Ludapizzle [ Tue May 01, 2012 7:16 am ]
Post subject:  Re: Bioship Landing Platform

Guess there had to be more cloak structures to balance out the recent addition of more scanning mods, crappy reward nonetheless, might be useful someday...

Author:  TheSpartan [ Tue May 01, 2012 7:23 am ]
Post subject:  Re: Bioship Landing Platform

next mission, "this amazing artifact only works if you've had 5 landing platforms installed for at least 2 weeks" ha




^though I seriously doubt THAT

Author:  RogueReign [ Tue May 01, 2012 8:32 am ]
Post subject:  Re: Bioship Landing Platform

TheSpartan wrote:
next mission, "this amazing artifact only works if you've had 5 landing platforms installed for at least 2 weeks" ha




^though I seriously doubt THAT


lol, yeah i bet

Author:  renno69 [ Tue May 01, 2012 1:30 pm ]
Post subject:  Re: Bioship Landing Platform

might've been OK if you could use it on gas planet's :(

Author:  Toastar [ Tue May 01, 2012 1:37 pm ]
Post subject:  Re: Bioship Landing Platform

So far this whole mission chain is just giving us garbage, which is shame considering how awesome the Trelith were.

Author:  thunderbolta [ Tue May 01, 2012 3:06 pm ]
Post subject:  Re: Bioship Landing Platform

Huh, 1 for a mega colossal then ditch the rest of the chain. Sad.

V Tiny = 25
Tiny = 50
V Small = 75
Small = 100
Average = 125
Large = 150
V Large = 175
Massive = 200
V Massive = 225
Colossal = 250
M Colossal = 275

Just educated assumption, mind.

Author:  tankerdude [ Tue May 01, 2012 4:29 pm ]
Post subject:  Re: Bioship Landing Platform

Don't get it. It might not be the most awesome of items, but exactly how many of the top ranked arti for cloak, size 1 can you put on the planet? Think you'll need more than that to cloak your planet? I suspect you will, so it is pretty darn useful for the big planets.

Complain all you want, but it is still quite useful because you can't put 10 of the best ones out there on the same planet.

Author:  TheSpartan [ Tue May 01, 2012 6:35 pm ]
Post subject:  Re: Bioship Landing Platform

tankerdude wrote:
Don't get it. It might not be the most awesome of items, but exactly how many of the top ranked arti for cloak, size 1 can you put on the planet? Think you'll need more than that to cloak your planet? I suspect you will, so it is pretty darn useful for the big planets.

Complain all you want, but it is still quite useful because you can't put 10 of the best ones out there on the same planet.

well at any cloak value at 150 and above, this is the second most efficient cloak module for only 1 space(I'm not counting the % boost cloak structures), plus it gives population to boot

Author:  Annabell [ Tue May 01, 2012 7:04 pm ]
Post subject:  Re: Bioship Landing Platform

http://galaxylegion.com/wiki/index.php/ ... g_Platform

Author:  ODragon [ Tue May 01, 2012 7:06 pm ]
Post subject:  Re: Bioship Landing Platform

TheSpartan wrote:
well at any cloak value at 150 and above, this is the second most efficient cloak module for only 1 space(I'm not counting the % boost cloak structures), plus it gives population to boot


Actually, there are 8 planetary cloaking items that are 150/space or better. 7 of those are actually 1 space in size.

Author:  Darth Flagitious [ Tue May 01, 2012 7:42 pm ]
Post subject:  Re: Bioship Landing Platform

TheSpartan wrote:
well at any cloak value at 150 and above, this is the second most efficient cloak module for only 1 space(I'm not counting the % boost cloak structures), plus it gives population to boot


Population doesn't mean diddly squat unless you're online when someone attacks your planet.

Author:  Disco Soup [ Tue May 01, 2012 9:13 pm ]
Post subject:  Re: Bioship Landing Platform

^Unless your defense is so high that the amount of energy required to take down the planet is prohibitive to most players.

Author:  RigorMortis [ Tue May 01, 2012 9:16 pm ]
Post subject:  Re: Bioship Landing Platform

Disco Soup wrote:
^Unless your defense is so high that the amount of energy required to take down the planet is prohibitive to most players.


Quantum Bio Vaporizers until it's not quite so prohibitive.

Author:  Chloron [ Wed May 02, 2012 1:53 am ]
Post subject:  Re: Bioship Landing Platform

Well the player relying on the Population would also have an XRP Warp inhibitor to avoid those pesky vaporizers.

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