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What missions are best for raising attack/def (modules) http://galaxylegion.com/forum/viewtopic.php?f=4&t=34632 |
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Author: | magecow [ Sun Apr 07, 2013 9:44 pm ] |
Post subject: | What missions are best for raising attack/def (modules) |
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Author: | TimeManipulator [ Mon Apr 08, 2013 9:42 pm ] |
Post subject: | Re: What missions are best for raising attack/def (modules) |
Voliir Chain 7th mission out of 8 total mission The Biofleet Evacuation 41,250 Total Energy needed 750 Dark Pyramids needed 86,250 Total EXP gained 15 Voliir Bio-Stabilizers 2.09 XP/Energy 15 Voliir Overseer Faced (NPC) Permanently upgrades a standard defense module (thruster/dampener) on your ship at random, increasing its defense bonus by 10% and its value/upkeep by 10% up to a maximum bonus of 100% per module. Note: There is NO CHECK to stop you from wasting this artifact. Recommended to use it on the best researched thruster, Trans-Entropy Drive - Mark III Defense + 1640, Upkeep: 1B / day Trans-Entropy Drive - Mark III Defense +1230, Upkeep: 750M / day Foundry of War (Legion Mission) Task 2: Gather War Data Our enemies continue to build defenses against even our best weapons. Assign some of your team to engage our enemy and gather data on their current capabilities. Task Type: PVP Mission Requires: Place a Mark of War on an enemy ship, 250 energy per placement (20 rounds) Rewards: Rewards: 1 Havoc Coil (on completion) Note 1: To place a Mark of War, you must disable an enemy ship, and mark it within 30 minutes and they couldn't have been killed by you 3x in the last 24 hours. Total energy cost is 5k energy + amount of energy to disable 20 ships. Havoc Coil Cost in Energy to Use: 500 Cost in Upkeep per day: 20% increase Artifact Effects: Permanently updates a standard weapon module on your ship at random, increasing its attack bonus by 20% up to a maximum bonus of 100% per module Artifact Limits: 5 uses per standard weapon module it doesn't hurt to use the wiki every now and then... http://galaxylegion.com/wiki/index.php/Havoc_Coil http://galaxylegion.com/wiki/index.php/ ... Rank_80.29 http://galaxylegion.com/wiki/index.php/ ... r_War_Data |
Author: | umbongo [ Mon Apr 08, 2013 10:27 pm ] |
Post subject: | Re: What missions are best for raising attack/def (modules) |
ARustyTinCan wrote: Voliir Chain 7th mission out of 8 total mission The Biofleet Evacuation 41,250 Total Energy needed 750 Dark Pyramids needed 86,250 Total EXP gained 15 Voliir Bio-Stabilizers 2.09 XP/Energy 15 Voliir Overseer Faced (NPC) I am actually on this mission chain atm. Bit of a pain in the rear, but one step closer to that sweet Sehrin. ![]() |
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