strm avenger wrote:
Or make Nulls tradeable.
no -1
MitchellN wrote:
Traps shoudl not be sendable!
Nulls are non-sendable, and they are hard to come by in the Artifact shipments at my level range (200-600?), therefore, the other side of it (traps) shouldnt be sendable.
But making traps non tradable would help but not much. best would be to make a device in the base lab that req traps to produce.
I have so many traps at the moment and the only way to bring them down fast is to have the items useful on some other scale to drain the stock pile many of us have collected.