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 Unlockable Profession: Colonizer 
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Joined: Tue Nov 02, 2010 12:32 am
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We don't really have unlockable professions, but one could be added that decreases the cost for colonizing/invading planets. I didn't think of specifics about how to unlock it, but I'm sure you can come up with something :D


Tue Nov 01, 2011 9:49 pm
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Joined: Fri Feb 18, 2011 2:16 am
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ok, well for the profession of colonizer i get why the cost for colonizing would be decreased, but why invading? when i think Colonizing ship i think farmers and settlers, not everyone as a gun toting soldier lol. so why not have it Colonizer and Invader professions.

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Tue Nov 01, 2011 10:21 pm
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Joined: Sat Aug 13, 2011 5:40 pm
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good for some people, but im not to into planets


Tue Nov 01, 2011 10:22 pm
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Joined: Wed Dec 08, 2010 10:30 pm
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i like it

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Tue Nov 01, 2011 10:40 pm
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Joined: Tue Jan 11, 2011 10:55 pm
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Sounds reasonable you have my vote

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Tue Nov 01, 2011 10:50 pm
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Joined: Sat May 07, 2011 11:01 am
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Traditionally, people use miner/builder to accomplish the same thing.

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Tue Nov 01, 2011 11:00 pm
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Joined: Fri Jun 25, 2010 1:16 am
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How about a once a week ability with a 5 day cool-down?


Tue Nov 01, 2011 11:06 pm
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ODragon wrote:
How about a once a week ability with a 5 day cool-down?


An ability could work too, though it would need to be fairly harder to get or cost a good amount of energy to use, to replace the cost of replacing your profession.


Tue Nov 01, 2011 11:12 pm
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Joined: Tue Jun 08, 2010 6:52 am
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The way dan did the two new ability took 300 enerfy and 200 repetitions to complete

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Wed Nov 02, 2011 12:02 am
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Joined: Sat Dec 25, 2010 11:53 pm
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Remric wrote:
The way dan did the two new ability took 300 enerfy and 200 repetitions to complete

That's a lot of enerfy

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Thu Nov 03, 2011 9:35 pm
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more enerfy than I'd be willing to spend

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Fri Nov 04, 2011 12:22 am
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