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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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We don't really have unlockable professions, but one could be added that decreases the cost for colonizing/invading planets. I didn't think of specifics about how to unlock it, but I'm sure you can come up with something 
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Tue Nov 01, 2011 9:49 pm |
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devinsimps
Joined: Fri Feb 18, 2011 2:16 am Posts: 473 Location: On the bridge of the Korqualin Queen
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ok, well for the profession of colonizer i get why the cost for colonizing would be decreased, but why invading? when i think Colonizing ship i think farmers and settlers, not everyone as a gun toting soldier lol. so why not have it Colonizer and Invader professions.
_________________[CENTER]  [/CENTER]
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Tue Nov 01, 2011 10:21 pm |
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howesy
Joined: Sat Aug 13, 2011 5:40 pm Posts: 3100 Location: Zolazin Prime
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good for some people, but im not to into planets
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Tue Nov 01, 2011 10:22 pm |
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blakespon
Joined: Wed Dec 08, 2010 10:30 pm Posts: 1441 Location: chilling inside of the epic Odyssey eating cookies
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i like it
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Tue Nov 01, 2011 10:40 pm |
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christiangibson
Joined: Tue Jan 11, 2011 10:55 pm Posts: 114
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Sounds reasonable you have my vote
_________________ Just beyond the earth beyond that sky lies the greatest adventure yet
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Tue Nov 01, 2011 10:50 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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Traditionally, people use miner/builder to accomplish the same thing.
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Tue Nov 01, 2011 11:00 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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How about a once a week ability with a 5 day cool-down?
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Tue Nov 01, 2011 11:06 pm |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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ODragon wrote: How about a once a week ability with a 5 day cool-down? An ability could work too, though it would need to be fairly harder to get or cost a good amount of energy to use, to replace the cost of replacing your profession.
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Tue Nov 01, 2011 11:12 pm |
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Remric
Joined: Tue Jun 08, 2010 6:52 am Posts: 1742 Location: Bridge of my ship, preparing thousands of my tactical officers for the next battle
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The way dan did the two new ability took 300 enerfy and 200 repetitions to complete
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Wed Nov 02, 2011 12:02 am |
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Bluecifer
Joined: Sat Dec 25, 2010 11:53 pm Posts: 3756 Location: Aboard my floating fortress of ineptitude
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Remric wrote: The way dan did the two new ability took 300 enerfy and 200 repetitions to complete That's a lot of enerfy
_________________ Inventor of Invisible SandTM
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Thu Nov 03, 2011 9:35 pm |
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Dr Bill
Joined: Thu Sep 15, 2011 2:31 am Posts: 500 Location: In the lab, ELoEHQ
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more enerfy than I'd be willing to spend
_________________ And by the way it's not about making money, it's about taking money. Destroying the status quo because the status is not quo. The world is a mess and I just need to... RULE it.
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Fri Nov 04, 2011 12:22 am |
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