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 Mutli hacks and raids 
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Joined: Sat Oct 15, 2011 3:49 pm
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Alright I don't know about you guys but I hate seeing my log clogged up by multi hacks and raids. What I suggest is having them stack somewhat like artifacts do.
Example:
Message from (Player Name)
10-35 minutes ago (Player name) hacked into your database and stole 12,578 research points)
(17)
Just to keep the log uncluttered while still getting the message across.

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Wed Jan 09, 2013 7:36 pm
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Joined: Mon Apr 09, 2012 5:13 pm
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Location: Somewhere trying to find a way to increase the use of Time Manipulators.
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They do stack up but only when you get the same artifact/mineral/research from that raid/hack. Other than that there's no other way of stacking different raid/hack amount.

2x
1 day, 19 hours - 1 day, 19 hours ago From: Rebel4561
417 Research Points were hacked and stolen from your database by Rebel4561

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Wed Jan 09, 2013 7:49 pm
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RustyTinCan wrote:
They do stack up but only when you get the same artifact/mineral/research from that raid/hack. Other than that there's no other way of stacking different raid/hack amount.

2x
1 day, 19 hours - 1 day, 19 hours ago From: Rebel4561
417 Research Points were hacked and stolen from your database by Rebel4561

What I'm saying is, (if this is possible) Add the amount of research/minerals stolen, make it one message then say the time frame and amount of hacks it took to steal x amount of research/minerals

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Wed Jan 09, 2013 7:58 pm
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the issue that i can forsee in this is that the game isnt going to be keeping a running tally of actions done against you by player X, player Y and player Z etc.. whos to say that they will all be done doing X action against you..

what I can see as a possibility, would be to total up your hourly loss from player x, and give you the one notice, same for player Y

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Fri Jan 11, 2013 9:24 pm
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Joined: Wed Sep 19, 2012 9:44 pm
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This would be very helpfull. When I get alerted I dont want lots of spam in my log about how much each individual raid/hack took. Just compile it into one neat total. Im sure it wouldn't be hard to get the game to simply add each hack/raid together.

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Fri Jan 11, 2013 10:56 pm
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Joined: Tue Oct 25, 2011 3:25 am
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From a programing perspective this could be a huge pain, and would cause more load on the server for every calculation that would have to be run.

Would be nice, yes... but a huge -1 for me

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Sat Jan 12, 2013 4:11 am
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things are fine as is. -1

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Sat Jan 12, 2013 5:35 am
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Joined: Fri Sep 16, 2011 12:04 am
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The easiest (programming wise) solution: (horrible psudo code, too lazy to write proper code, but should give the idea)
when a hack/raid msg is to be generated.
If last-entry-in-log is a hack/raid from same player.
then change last entry to +1 count, +whatever amount stolen.
else
generate new entry


the better one would be looking a bit deeper into the log for entries, possibly cycle through all entries in the last x min to check if there is such a "matching" entry to update.

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Sat Jan 12, 2013 5:36 am
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