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 NPC (exclusively) damage cap change. 
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Joined: Wed Sep 22, 2010 10:35 am
Posts: 906
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There is a 2.5x rank damage cap in place. I won't argue about it. But... Can you make it so when the odds are clear (i.e. 8500+ attack power on player ship vs 600 defense on the NPC, rank 160 Crimson Hawk) the hits are always 2.5 x rank (400 damage in this particular case) ? And no less. It would make sense since the odds are overwhelming.

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Fri Mar 18, 2011 8:08 am
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