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 NPCS worth attacking? 
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Joined: Sun Aug 21, 2011 2:41 pm
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What NPCs are always worth going after? Is there a list somewhere that shows what the better ones are and which are best just left alone?


Sun Aug 21, 2011 2:55 pm
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Joined: Sun May 29, 2011 8:41 pm
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Basically, all uncommon+ except the RSL siege cannon give decent drops.

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Sun Aug 21, 2011 3:16 pm
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How do you tell if it's uncommon? I'm a real noob at fighting NPCs, I've just killed one early on then focused on scanning and hacking for awhile


Sun Aug 21, 2011 3:35 pm
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Sun Aug 21, 2011 3:38 pm
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Joined: Sun Aug 21, 2011 2:41 pm
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Doh!!!

Thanks :>


Sun Aug 21, 2011 3:48 pm
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Joined: Sat May 21, 2011 5:00 am
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Stryll Trapper's are worthless - just drops a useless probe that tells you how many traps a target has


Sun Aug 21, 2011 9:48 pm
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Joined: Fri Jun 25, 2010 1:16 am
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Morkoth wrote:
Stryll Trapper's are worthless - just drops a useless probe that tells you how many traps a target has

They rock when you get to high level!


Sun Aug 21, 2011 9:50 pm
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ODragon wrote:
Morkoth wrote:
Stryll Trapper's are worthless - just drops a useless probe that tells you how many traps a target has

They rock when you get to high level!


yes they do, I get happy when I see a trapper, it tells you who is good for getting red badges, and who you should avoid :)

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Sun Aug 21, 2011 10:00 pm
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Joined: Tue Aug 09, 2011 8:54 pm
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So, perhaps a snoobid question, but... why even bother with the common ones then? Does killing them help cycle to the uncommon ones?

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Mon Aug 22, 2011 2:22 am
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the only ways to make a new npc appear are to kill one, or let the timer hit 0....

commons have an 8 hr timer....

so the fastest way to get a new npc is to kill one...

there is a small chance of getting an uncommon, smaller chance of getting a rare, and even smaller chance of getting an extremely rare
the faster you go through the commons, the sooner you'll see a non-common

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Mon Aug 22, 2011 2:26 am
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Joined: Tue Jul 13, 2010 5:10 pm
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When you use a Stryll Trap Probe does the target know you used it? Just wondering


Mon Aug 22, 2011 10:57 am
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Jarik wrote:
When you use a Stryll Trap Probe does the target know you used it? Just wondering

Nope :D

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Mon Aug 22, 2011 11:03 am
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Cool, thanks! They are useful then, especially if you are out of nulls


Tue Aug 23, 2011 12:55 pm
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Joined: Tue Jun 21, 2011 6:32 pm
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Basically:
all rares/elites are worth killing
most uncommons drop something quite useful
nearly all commons are only worth killing if you can do it in a couple of hits, or you need them for a mission (chron shifters, zolazin ships, etc)

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Wed Aug 24, 2011 2:59 am
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