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 the rift mission 
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Joined: Thu Jun 23, 2011 4:30 am
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It is cool and awesome i do love it and i want to do it thank you. How ever last time for $50 we got the x28.. Dan can u plz lower it to 6 or 7 many ppl now will not do this mission but if you lower it a bit u will make it more fair and prob get more cash over all. $ 150 is way to much for all 3 $100 is not to bad to do all 3.
for every one who does not know its 10 quesses each to make a plant +7 to all rec and full immunity. mission up to 3 times.

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Last edited by itsSoulPLayAgain on Wed Aug 24, 2011 1:18 am, edited 1 time in total.



Wed Aug 24, 2011 1:14 am
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+1 I agree, I cannot spend 150$ on something less than the mission Dyson, its just not rational . However i could do 6-7.


Wed Aug 24, 2011 1:17 am
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Agreed. Dan, I know you need to make your money somehow, but this seems a little overboard.

Maybe if QSEs were a little bit more common as NPC drops, this would be feasible, but I've only received 1 in 275 levels.

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Wed Aug 24, 2011 1:17 am
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BenderRodriguez wrote:
Agreed. Dan, I know you need to make your money somehow, but this seems a little overboard.

Maybe if QSEs were a little bit more common as NPC drops, this would be feasible, but I've only received 1 in 275 levels.

I agree with Bender here, i am a rank 300 and haven't even earned a QSE.


Wed Aug 24, 2011 1:21 am
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I agree as well...i work hard for my cash, and I haven't even done the dyson mission because of the cost...I would do it if a qse wasn't 50 GL points...if I could get them for say 30 I would. I bet volume would more than make up for the reduction.

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Wed Aug 24, 2011 1:21 am
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I have been playing this game for almost 2 years and I have never seen a QSE. I have also only seen 13 Terraformer artifacts. These things are too rare and expensive to even consider doing the mission Dyson let alone this new rift mission. Needless to say there will be even fewer of these rift planets than Dysons and I won't be doing either of them. Because of how rare they are I will get more use of any that I find by using them on my current planets.


Wed Aug 24, 2011 1:24 am
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I personaly love the new mission I like missions. :)

However this should have been terrformers (only cost 36 as aposed too 50) or the planet should be better, spending $50 for the x28 in all that a dyson is or $36 for turning your worst planet in too a Massive x13 is great, this seems like the end effect is alittle light for the cost....

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Wed Aug 24, 2011 1:54 am
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Alz wrote:
I personaly love the new mission I like missions. :)

However this should have been terrformers (only cost 36 as aposed too 50) or the planet should be better, spending $50 for the x28 in all that a dyson is or $36 for turning your worst planet in too a Massive x13 is great, this seems like the end effect is alittle light for the cost....

This would be fine, change it from QSE's to Terraformers

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Wed Aug 24, 2011 10:51 am
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It is amazing how quickly people become entitled.

Planets were never intended to completely safe. The possibility of their loss is what makes them precious and what makes your decisions about them important.

The planet missions were meant to give you awesome planets.
People were nervous about making them and losing them so Dan finally made them almost impossible to take.
Of course, some were still taken and people complained.
Their reasoning:

'I spent SO much money on this planet, I want it to be invulnerable!'

Dan finally caves and makes them invulnerable.
Then he adds the OPTION to make a few more of your planets also invulnerable if you are willing to spend the time or money and we get all entitled:

'I want my planets to be invulnerable but I don't want to spend SO much money!'


Wed Aug 24, 2011 12:37 pm
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You guys DONT have to complete every mission, you know.


Wed Aug 24, 2011 1:46 pm
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Iolo1 wrote:
It is amazing how quickly people become entitled.

Planets were never intended to completely safe. The possibility of their loss is what makes them precious and what makes your decisions about them important.

The planet missions were meant to give you awesome planets.
People were nervous about making them and losing them so Dan finally made them almost impossible to take.
Of course, some were still taken and people complained.
Their reasoning:

'I spent SO much money on this planet, I want it to be invulnerable!'

Dan finally caves and makes them invulnerable.
Then he adds the OPTION to make a few more of your planets also invulnerable if you are willing to spend the time or money and we get all entitled:

'I want my planets to be invulnerable but I don't want to spend SO much money!'



THANK YOU! This is what i've been saying. I have both my mission dyson and exotic, but i did not want them invulnerable. I feel that yes, if someone took it i would be extremely angry, but the fact is if someone managed to bypass 10k of all passive stats they deserve to take the planet. If i didnt flux it or defend it more when they had scanned it, and they took it, They have just earned that planet. Now people also want a mission that gives invulnerability to ANY planet! NO! that is not how the game should be played! If you do this just sell GL to zynga, you have basically done what they do.

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Wed Aug 24, 2011 3:11 pm
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Iolo1 wrote:
It is amazing how quickly people become entitled.

Planets were never intended to completely safe. The possibility of their loss is what makes them precious and what makes your decisions about them important.

The planet missions were meant to give you awesome planets.
People were nervous about making them and losing them so Dan finally made them almost impossible to take.
Of course, some were still taken and people complained.
Their reasoning:

'I spent SO much money on this planet, I want it to be invulnerable!'

Dan finally caves and makes them invulnerable.
Then he adds the OPTION to make a few more of your planets also invulnerable if you are willing to spend the time or money and we get all entitled:

'I want my planets to be invulnerable but I don't want to spend SO much money!'


I will retire before you get 30 Quasi buddy. Unless you cough up the 150. I spent my 80 Bucks getting the fathers and dyson.


Wed Aug 24, 2011 4:47 pm
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Yeah, I've killed about 40K NPCs and gotten quite a lot of Terraformers, but only 3 QSEs. I think the QSE rate from the TO Troop Carrier needs to be bumped up, maybe even to 10%, with very good reason: it's easier to make a great artifact planet from a Very Massive Gas planet than from a Very Large Terra. Since I got my last QSE, I've used at least 10 Terraformers between two planets, and 19 on a VM Gas to make it a 7x MR Artifact planet. At the rate QSEs drop the only planets I'll have a use for from now on are Very Large Toxics and Very Massive Gas planets, with the exception of making limited mission planets (and even those are hardly worth it over Colossal 13x Artifact Plasmas, mostly just for show). In order to preserve the utility of a diversity of planets among high ranks, an increased QSE drop is necessary.


Wed Aug 24, 2011 6:05 pm
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This thing adds 7? so it would make a 17X mega rich 24X right?

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Wed Aug 24, 2011 6:52 pm
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The Subspace Fissuron has received an upgrade:

The planet transformed now automatically becomes 'Mega Colossal'.
The planet receives +15 to all resources (up from 7)

Existing Rift planets have already received these upgrades.


Wed Aug 24, 2011 6:53 pm
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woh Hoo your awsome dan!

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Wed Aug 24, 2011 6:55 pm
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So if I find a natural dyson and put it on it I can effectively make it way better than the mission exotic, but I'd lose the ability of calling it a dyson? :?

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Wed Aug 24, 2011 7:03 pm
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I have been playing this game for about 2 years as well. Rank 414. I have the mission Exotic.. had to kill 10s of thousands npcs to get it. I have a max artifact cap of 100,000 currently, and pull well over 7000 AP per hour. I have NEVER... EVER.... not ONCE seen a QSE. To me.. that is a problem.

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Wed Aug 24, 2011 7:23 pm
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Mythryndir Stormkyn wrote:
I have been playing this game for about 2 years as well. Rank 414. I have the mission Exotic.. had to kill 10s of thousands npcs to get it. I have a max artifact cap of 100,000 currently, and pull well over 7000 AP per hour. I have NEVER... EVER.... not ONCE seen a QSE. To me.. that is a problem.


People have been using the "I've been playing almost 2 years" line for a few months now, but the game's only been out a year and a half...

QSEs are not available from the artifact drop, so that has no effect.


Wed Aug 24, 2011 7:37 pm
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Great. Not that big improvement as the mission dyson and exotic but definitly worth the upgrade this time. Yey!!!

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Wed Aug 24, 2011 8:07 pm
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