|
Page 1 of 1
|
[ 11 posts ] |
|
Author |
Message |
Redlaw
Joined: Fri May 28, 2010 3:38 am Posts: 1280
|
I have a few more CT lab ideas I am putting up right now:
This first set I do not have any ideas for names but well here are the stats:
[Planet Structure - Size:1, Mining:1, Mineral Storage:500] (Limit 2 per planet)
[Planet Structure - Size:1, Artifact:1, Artifact Storage:500] (Limit 2 per planet)
[Planet Structure - Size:1, Research:1, Research Storage:500] (Limit 2 per planet)
Main idea behind these it is that they are moving buildings that also can store some materials of some type.
Shadow Bank [Planet Structure - Size:1, Cloak:250, Research Storage:500] (Limit 2 per planet)
Shadow Cloning Lab [Planet Structure - Size:2, Cloak:500, Population:500] (Limit 2 per planet)
That is it for now.
|
Wed Aug 24, 2011 6:48 pm |
|
 |
ProfesserFarns
Joined: Mon Jul 18, 2011 2:34 am Posts: 12
|
Redlaw wrote: I have a few more CT lab ideas I am putting up right now:
This first set I do not have any ideas for names but well here are the stats:
Tunnel Borer [Planet Structure - Size:1, Mining:1, Mineral Storage:500] (Limit 2 per planet)
Museum [Planet Structure - Size:1, Artifact:1, Artifact Storage:500] (Limit 2 per planet)
Centralized Database [Planet Structure - Size:1, Research:1, Research Storage:500] (Limit 2 per planet)
Main idea behind these it is that they are moving buildings that also can store some materials of some type.
Shadow Bank [Planet Structure - Size:1, Cloak:250, Research Storage:500] (Limit 2 per planet)
Shadow Cloning Lab [Planet Structure - Size:2, Cloak:500, Population:500] (Limit 2 per planet)
That is it for now. +1 to all
_________________ Derp? What do you mean derp? Ok, now your just anoying. Stop it! Stop it! STOP IT!!! (smack) I warned you..
|
Sat Aug 27, 2011 7:00 pm |
|
 |
dandyr147
Joined: Fri Jul 15, 2011 5:01 pm Posts: 117
|
Redlaw wrote: I have a few more CT lab ideas I am putting up right now:
This first set I do not have any ideas for names but well here are the stats:
[Planet Structure - Size:1, Mining:1, Mineral Storage:500] (Limit 2 per planet)
[Planet Structure - Size:1, Artifact:1, Artifact Storage:500] (Limit 2 per planet)
[Planet Structure - Size:1, Research:1, Research Storage:500] (Limit 2 per planet)
Main idea behind these it is that they are moving buildings that also can store some materials of some type.
Shadow Bank [Planet Structure - Size:1, Cloak:250, Research Storage:500] (Limit 2 per planet)
Shadow Cloning Lab [Planet Structure - Size:2, Cloak:500, Population:500] (Limit 2 per planet)
That is it for now. Also plus one to these ones. The others are too much.
_________________
CupCakeee
|
Sat Aug 27, 2011 7:33 pm |
|
 |
Bluecifer
Joined: Sat Dec 25, 2010 11:53 pm Posts: 3756 Location: Aboard my floating fortress of ineptitude
|
+1 good ideas, but not TOO expensive in the CT lab, maybe 20 of a particular chassis, and 5 mass storage pods (or probably more)
_________________ Inventor of Invisible SandTM
|
Sat Aug 27, 2011 7:57 pm |
|
 |
spyder
Joined: Tue Jun 21, 2011 6:32 pm Posts: 1543
|
Redlaw wrote: I have a few more CT lab ideas I am putting up right now:
This first set I do not have any ideas for names but well here are the stats:
M.I.N.E.R (Mega Industrial Natural Extraction Reactor) [Planet Structure - Size:1, Mining:1, Mineral Storage:500] (Limit 2 per planet) Cost: 25 Phase cutter chasis (mining chasis), 5 MSP (for storage), 20 Nanite swarms (to "work" there)
D.I.G (Direct Investigation Group) [Planet Structure - Size:1, Artifact:1, Artifact Storage:500] (Limit 2 per planet) Cost: 25 Space elevator chasis (artifact chasis), 5 MSP (for storage), 25 Cloning Pods (to create the "workforce")
B.R.A.I.N (Binary Research And Information Nucleus) [Planet Structure - Size:1, Research:1, Research Storage:500] (Limit 2 per planet) Cost: 25 Spy Uplink Chassis (research chassis), 5 MSP (for storage), 10 Android Scientists (to research)
|
Sat Aug 27, 2011 8:06 pm |
|
 |
Remric
Joined: Tue Jun 08, 2010 6:52 am Posts: 1742 Location: Bridge of my ship, preparing thousands of my tactical officers for the next battle
|
The idea is great.
problem is as of now,
there are 16 Blueprints in the CT Lab,
The last Blueprint was 36k research per attempt.
If Dan will put 3 new Blueprint it has to be something thats really awesome.
#17 Blueprint = 38K per attempt
#18 Blueprint = 40K per attempt
#19 Blueprint = 42K per attempt
And its not like the 1st time you click on attempt experiment it will be discovered. Took us more than 1 week to get the newest CT Blueprint.
_________________Brains of Battlestation Dysonia Defense   Support "TRADING FEATURE" at http://galaxylegion.com/forum/viewtopic.php?f=6&t=12126
|
Sat Aug 27, 2011 8:13 pm |
|
 |
Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
|
Remric wrote: The idea is great. problem is as of now, there are 16 Blueprints in the CT Lab, The last Blueprint was 36k research per attempt. If Dan will put 3 new Blueprint it has to be something thats really awesome. #17 Blueprint = 38K per attempt #18 Blueprint = 40K per attempt #19 Blueprint = 42K per attempt And its not like the 1st time you click on attempt experiment it will be discovered. Took us more than 1 week to get the newest CT Blueprint. remmie remmie remmie... where have you been? there are 17 recipes now with the isolation bureau also.... pretty sure blueprint # N = N*2K per attempt... #18 Blueprint = 36K per attempt #19 Blueprint = 38K per attempt #20 Blueprint = 40K per attempt
__________________________ 
Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

|
Sat Aug 27, 2011 9:06 pm |
|
 |
Remric
Joined: Tue Jun 08, 2010 6:52 am Posts: 1742 Location: Bridge of my ship, preparing thousands of my tactical officers for the next battle
|
id been out of the country its just my 6th day back. Sorry for forgetting that the isolation bureau is the 17th one..
but my point is it will take a lot of research just to discover 3 new minor blueprints. why not if you discover that one it all takes care of everything.
_________________Brains of Battlestation Dysonia Defense   Support "TRADING FEATURE" at http://galaxylegion.com/forum/viewtopic.php?f=6&t=12126
|
Sat Aug 27, 2011 9:26 pm |
|
 |
spyder
Joined: Tue Jun 21, 2011 6:32 pm Posts: 1543
|
Just found this on the wiki: Polychoron Vault 20 Mass Storage Pods 20 Tesseract Containers 20 Containment Cages 50 Energy
Planet Structure - Size:1 (Limit 1 per planet)
Increases mineral, artifact, and research production capacities by 1000 units.
|
Sun Aug 28, 2011 3:04 pm |
|
 |
Redlaw
Joined: Fri May 28, 2010 3:38 am Posts: 1280
|
I know about that one, the idea was to be worse and yet give more options.
|
Sun Aug 28, 2011 3:14 pm |
|
 |
Redlaw
Joined: Fri May 28, 2010 3:38 am Posts: 1280
|
Another option would to make them simler to the Poly Vault as one item.
+1 to each resource and 500 storage for all types.
Each would bring something while but being like each other.
|
Sun Aug 28, 2011 3:36 pm |
|
 |
|
|
Page 1 of 1
|
[ 11 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 17 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum
|
|