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 CT lab ideas 
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Joined: Fri May 28, 2010 3:38 am
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I have a few more CT lab ideas I am putting up right now:

This first set I do not have any ideas for names but well here are the stats:

[Planet Structure - Size:1, Mining:1, Mineral Storage:500]
(Limit 2 per planet)

[Planet Structure - Size:1, Artifact:1, Artifact Storage:500]
(Limit 2 per planet)

[Planet Structure - Size:1, Research:1, Research Storage:500]
(Limit 2 per planet)

Main idea behind these it is that they are moving buildings that also can store some materials of some type.


Shadow Bank
[Planet Structure - Size:1, Cloak:250, Research Storage:500]
(Limit 2 per planet)

Shadow Cloning Lab
[Planet Structure - Size:2, Cloak:500, Population:500]
(Limit 2 per planet)



That is it for now.


Wed Aug 24, 2011 6:48 pm
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Joined: Mon Jul 18, 2011 2:34 am
Posts: 12
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Redlaw wrote:
I have a few more CT lab ideas I am putting up right now:

This first set I do not have any ideas for names but well here are the stats:

Tunnel Borer
[Planet Structure - Size:1, Mining:1, Mineral Storage:500]
(Limit 2 per planet)

Museum
[Planet Structure - Size:1, Artifact:1, Artifact Storage:500]
(Limit 2 per planet)

Centralized Database
[Planet Structure - Size:1, Research:1, Research Storage:500]
(Limit 2 per planet)

Main idea behind these it is that they are moving buildings that also can store some materials of some type.


Shadow Bank
[Planet Structure - Size:1, Cloak:250, Research Storage:500]
(Limit 2 per planet)

Shadow Cloning Lab
[Planet Structure - Size:2, Cloak:500, Population:500]
(Limit 2 per planet)



That is it for now.

+1 to all

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Sat Aug 27, 2011 7:00 pm
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Joined: Fri Jul 15, 2011 5:01 pm
Posts: 117
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Redlaw wrote:
I have a few more CT lab ideas I am putting up right now:

This first set I do not have any ideas for names but well here are the stats:

[Planet Structure - Size:1, Mining:1, Mineral Storage:500]
(Limit 2 per planet)

[Planet Structure - Size:1, Artifact:1, Artifact Storage:500]
(Limit 2 per planet)

[Planet Structure - Size:1, Research:1, Research Storage:500]
(Limit 2 per planet)


Main idea behind these it is that they are moving buildings that also can store some materials of some type.


Shadow Bank
[Planet Structure - Size:1, Cloak:250, Research Storage:500]
(Limit 2 per planet)

Shadow Cloning Lab
[Planet Structure - Size:2, Cloak:500, Population:500]
(Limit 2 per planet)



That is it for now.


Also plus one to these ones. The others are too much.

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Sat Aug 27, 2011 7:33 pm
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+1 good ideas, but not TOO expensive in the CT lab, maybe 20 of a particular chassis, and 5 mass storage pods (or probably more)

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Sat Aug 27, 2011 7:57 pm
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Joined: Tue Jun 21, 2011 6:32 pm
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Redlaw wrote:
I have a few more CT lab ideas I am putting up right now:

This first set I do not have any ideas for names but well here are the stats:

M.I.N.E.R (Mega Industrial Natural Extraction Reactor)
[Planet Structure - Size:1, Mining:1, Mineral Storage:500]
(Limit 2 per planet)
Cost: 25 Phase cutter chasis (mining chasis), 5 MSP (for storage), 20 Nanite swarms (to "work" there)

D.I.G (Direct Investigation Group)
[Planet Structure - Size:1, Artifact:1, Artifact Storage:500]
(Limit 2 per planet)
Cost: 25 Space elevator chasis (artifact chasis), 5 MSP (for storage), 25 Cloning Pods (to create the "workforce")

B.R.A.I.N (Binary Research And Information Nucleus)
[Planet Structure - Size:1, Research:1, Research Storage:500]
(Limit 2 per planet)
Cost: 25 Spy Uplink Chassis (research chassis), 5 MSP (for storage), 10 Android Scientists (to research)

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Sat Aug 27, 2011 8:06 pm
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Location: Bridge of my ship, preparing thousands of my tactical officers for the next battle
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The idea is great.

problem is as of now,

there are 16 Blueprints in the CT Lab,

The last Blueprint was 36k research per attempt.

If Dan will put 3 new Blueprint it has to be something thats really awesome.

#17 Blueprint = 38K per attempt

#18 Blueprint = 40K per attempt

#19 Blueprint = 42K per attempt

And its not like the 1st time you click on attempt experiment it will be discovered. Took us more than 1 week to get the newest CT Blueprint.

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Sat Aug 27, 2011 8:13 pm
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Remric wrote:
The idea is great.
problem is as of now,
there are 16 Blueprints in the CT Lab,
The last Blueprint was 36k research per attempt.
If Dan will put 3 new Blueprint it has to be something thats really awesome.
#17 Blueprint = 38K per attempt
#18 Blueprint = 40K per attempt
#19 Blueprint = 42K per attempt
And its not like the 1st time you click on attempt experiment it will be discovered. Took us more than 1 week to get the newest CT Blueprint.

remmie remmie remmie... where have you been? there are 17 recipes now with the isolation bureau
also.... pretty sure blueprint # N = N*2K per attempt...
#18 Blueprint = 36K per attempt
#19 Blueprint = 38K per attempt
#20 Blueprint = 40K per attempt

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Sat Aug 27, 2011 9:06 pm
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id been out of the country its just my 6th day back. Sorry for forgetting that the isolation bureau is the 17th one..

but my point is it will take a lot of research just to discover 3 new minor blueprints. why not if you discover that one it all takes care of everything.

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Sat Aug 27, 2011 9:26 pm
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Just found this on the wiki:
Polychoron Vault
20 Mass Storage Pods
20 Tesseract Containers
20 Containment Cages
50 Energy

Planet Structure - Size:1 (Limit 1 per planet)

Increases mineral, artifact, and research production capacities by 1000 units.

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Sun Aug 28, 2011 3:04 pm
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I know about that one, the idea was to be worse and yet give more options.


Sun Aug 28, 2011 3:14 pm
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Another option would to make them simler to the Poly Vault as one item.

+1 to each resource and 500 storage for all types.

Each would bring something while but being like each other.


Sun Aug 28, 2011 3:36 pm
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