Kharr wrote:
red badge hunting over like 250 sucks with the traps up the butt, if he wants to see more pvp, id like to see null fuses increase appearance rate almost everyone on my scanners has traps and then u spend easily 10 badges just to find a base that is L4 plus and to work on the Mk3s its just hard to get everything sorted if null fuses are increased ya i can see everyone #$&*@ theres no point to traps but it is by far a lot harder to pvp heavy in late game and he basically wants us to go deeper into the game with a clear focus on pvp
Yep, and spend money on null fuses. Everyone seems to be complaining about the lack of null fuses to trap drops. But, that is the idea. Dan has created the good ole supply and demand. You want it, he supplies it, but if you want more (which we all do) then it comes with a price. Dan is very very very business savvy. He will probably make some of the best rewards in the game come from base raids. So you want those rewards you have to destroy bases. In order to destroy bases you need red badges to find bases. In order to get red badges you need to disable players in pvp. In order to disable players you have to get past their traps. In order to get past their traps you need to get null fuses. Again, very very smart Dan.