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 This has been suggested before... 
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Joined: Wed Jan 19, 2011 5:07 pm
Posts: 15
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but I'm going to stick my neck out.

1. Planet alerts should have an option to be player specific.

Once again, while browsing his unnoccpieds, a player has mistakenly colonized a planet not intended for him. It was an accident.

The only way to discern between planets you have scanned, and those alerted, is to go to the Action tab of the planet, to check. Every time.

Again, planet alerts should have an option to be player specific.



2. Planet alerts and enemy ship alerts should be on separate timers.

http://galaxylegion.com/forum/viewtopic.php?f=6&t=10904

Let's hope that link works.


Thu Sep 08, 2011 7:54 pm
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Joined: Fri May 13, 2011 9:18 am
Posts: 1086
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1) By this one you mean the ability to filter them out? Or have them marked as someone elses share?

2) -1, Shared timers adds a little more difficulty to the game and makes the player think about there actions etc first while trying to learn to stand on there own feet.

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Thu Sep 08, 2011 9:10 pm
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