Yea

first my alien invasion (which a co leader said to change it to a insect invasion and then changed it so much that it is barely mine anymore) was a great idea and now im getting great comments myself im feeling very happy of myself for 2 great ideas.
So new changes that im taking from players that suggested/said in a comment all the credit will be for those players
Ok first off you have to wait between 1-2 weeks for an unoccupied planet to get NPC Occupied (cant be commons there crap and give you nothing)
Each NPC rarity have an equal chance to occupy a planet so uncommons has a 40%, rares have a 35% and extremely rares have a 25% to chance to occupy that planet. The only difference is that match and regular are 35% and Elite is 30% (We don't wanna have the elites all the time so i thought make them harder to pop up.)
Now to make this fair you can fight the NPC after the pop of the planet the NPC occupied is at 10 population.
AND there can be MORE then one NPC on the planet but 3 NPC's is max more means you'll just have a mine of NPC's that you leave alone. The reason why this is that you can be like offline for 2 months and BAM at least 8 NPC's on like 50 planets so 3 NPC will max it and you can barely farm off this
oh and the NPC puts on structures for that planet. 70% chance for structures you can get and 30% chance for structures you cant get from buying right away like...
Processing cores, space elevators that stuff and you get special structures with it like ones you cant even buy but you have to fight for it.
And last but not least after invading the planet you get at least between 1000-10000 minerals, artifacts, or research (depends on both the rarity and how long the occupied the planet. It's 60% of that comes from how long it was occupied Max is 2 weeks for the full 60% and 40% for rarity uncommons 5%, rares 20% and extremely rares 40%.