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 You should get galaxy points for inviting friends 
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Joined: Wed Aug 03, 2011 3:12 pm
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Location: England
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Like 10 galaxy points per 50 invites sent or something, will help recruit people to the game.

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Sun Oct 16, 2011 10:33 am
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Joined: Sat May 14, 2011 7:07 am
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Location: South Africa
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Multi accounts here we come. But i am 20 % with your idea.

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Sun Oct 16, 2011 10:37 am
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Joined: Thu Dec 16, 2010 11:11 am
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I have 2500 people connected to my Facebook account. That's a LOT of free GP.

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Sun Oct 16, 2011 11:49 am
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Joined: Thu Jul 28, 2011 2:56 pm
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While we're at it lets give gifts to our friends and get an update on every friggin thing we do.
-1
Nice idea but I can just picture GalaxyVille from this.

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Tue Oct 18, 2011 12:07 am
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Joined: Sun Jun 12, 2011 11:01 pm
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I was thinking you get a free artifact for every players that's playing GL BECAUSE of you......

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Tue Oct 18, 2011 12:17 am
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Joined: Fri Sep 16, 2011 12:04 am
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I always thought that it's bad manners to bother your REAL friends with things with stuff like this. Now if you made a game account which have “friended” ppl who are willing to share in games and stuff... it won't be bad on that aspect. But unless Dan provide a free transfer of acc from one fb acc to another(or is that something fb can do???) I'm against this.

Secondly.... multis would be an issue. So the "friends" should be at least rank 100 or something for you to get something. AND if any is found to be multis, out right bans.

Only if both above are solved would I agree with this

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Tue Oct 18, 2011 1:16 am
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Joined: Thu Jan 06, 2011 2:16 pm
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This is not Zynga. We do not harass our friends with invite requests just to make some GP. We do not harass our friends for anything in GL, which is one of the shining, stunning pluses of this game.

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Tue Oct 18, 2011 1:34 am
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Joined: Sat May 14, 2011 7:07 am
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Threadbare wrote:
-1

This is not Zynga. We do not harass our friends with invite requests just to make some GP. We do not harass our friends for anything in GL, which is one of the shining, stunning pluses of this game.





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Tue Oct 18, 2011 3:49 am
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