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[ 6 posts ] |
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Jay15451
Joined: Sat Jun 25, 2011 9:44 am Posts: 79
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I had some Ideas here and there about NPCs, though of some, wrote them down, and now typing them here.
Let's start with the Lazuli because of their Factories producing ships:
Replica Matched Rare
The Lazuli have been monitoring very powerful ships for some time. Using the data, they were able to make replicas of those ship from their factories. With great cloak, your ship has been monitored and this replica was made to take your place, but some calculations were different.
Hull: Same as yours Shields: Same as yours Attack: 3/4 of yours Defense: 3/4 of yours Ability: Containment - Chance to contain harmful effects from itself. Expires: 2 Days
Reward: Captured Replica
Captured Replica Scrap for CTP (Rank * 2) Sell for Credits (Based on rank) Analyze for Research (8-10 hours worth) Free Cargo for extra Cargo space (20% of your total cargo space is added) Examine Cargo for Artifacts (8-10 hours worth)
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Rogue Power Harvester Matched Extremely Rare Harvester
The Rogue Science League has recently found out how to hack into energy supplies. They made special ships to collect the compromised energy from systems of ships. Take them down before they have enough energy to power their new facilities.
Hull: Very High Shields: High Attack: Moderate Defense: High Ability: None Expires: 24 hours
Reward: Power Supply - Grants 15% of total energy.
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T.O. Star Charter Matched Rare/Extremely Rare Expires: 1 Day 12 Hours
The Terran Outsiders have built this ship for charting planets. Those planets, occupied or not, were possible targets for facilities. If taken out, the charts may be decrypted.
Hull: High Shields: Extremely High Attack: Moderate Defense: Moderate Ability: None
Rewards (only one): Uncommon Planet (70%) Rare Planet (25%) Extremely Rare Planet (5%)
2nd Version: (Extremely Rare)
Hull: Very High Shields: Extremely High Attack: High Defense: High Ability: None
Rewards (Only one): Rare Planet (90%) Extremely Rare Planet (10%)
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Bosses:
T.O. Planetary Carrier Rank: 500 Extremely Rare Boss Carrier
This ship was made by the Terran Outsiders to load planets. This ship is massive enough that planets are very small compared to it. Due to its massive size, it is extremely difficult to disable.
Hull: 250,000 Shields: 400,000 Attack: 3000 Defense: 4500 Ability: Debris Storm - Sends planetary debris at your ship, dealing 2x damage for 3 battles. Gravitational Pull - Uses planetary gravity to redirect attacks from attackers, increasing its defense by 20% for 1 hour. Magnetosphere - Creates a Magnetosphere to disrupt shields of attackers, lowering your shields by 25% for 1 hour. Expires: 2 Days
Rewards (Top 15): Common Planet with one resource greater than Rich + 6 hours of all resources (can exceed limit) (70%) Uncommon Planet with one resource greater than Rich and larger than Large + 3 hours of all resources (Can exceed limit) (20%) Rare Planet with at least one resource greater than Very Rich and larger than Large + 1 hour of all resources (Can exceed limit) (8%) Extremely Rare Planet (2%)
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Honestly, I do not think that these will be implemented, but they are just ideas that just came up.
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Tue Oct 18, 2011 11:23 am |
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Remainder
Joined: Thu Dec 16, 2010 11:11 am Posts: 556
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They're really interesting ideas. Would definitely spice things up for those who hunt NPCs and need a bit of a boost to planet production to compensate for faster levelling.
_________________  Rank 550+ officer. 31K+ NPC Kills. 270K+ battles. 1 very sore finger. Cool Text - Create Your Own Logo
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Tue Oct 18, 2011 12:47 pm |
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Preliator Xzien
Joined: Thu Jul 28, 2011 2:56 pm Posts: 8877 Location: Behind you... Stop looking behind you...
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Coooooool! I like the first one best. Really see if you can take what you dish out.
_________________P R E L I A T O R||XZIEN Entertainment Extraordinaire ~ Artwork, Writing, Rants, Memes Golgotha wrote: its the attitude of being willing to take on the shark with the right harpoon that sets you above most
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Tue Oct 18, 2011 7:36 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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With the T.O. Star Mapper, it should spawn a new, unoccupied planet. Why? Because high ranks farm hundreds of NPCs each day. They could get 2-3 a day, and between the lot of them would quickly scan every uncommon/rare/extremely rare planet.
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Tue Oct 18, 2011 7:59 pm |
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howesy
Joined: Sat Aug 13, 2011 5:40 pm Posts: 3100 Location: Zolazin Prime
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thunderbolta wrote: With the T.O. Star Mapper, it should spawn a new, unoccupied planet. Why? Because high ranks farm hundreds of NPCs each day. They could get 2-3 a day, and between the lot of them would quickly scan every uncommon/rare/extremely rare planet. mojo311 does 2k a day :O to OP
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Tue Oct 18, 2011 8:05 pm |
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Sereomontis
Joined: Tue Oct 18, 2011 8:15 pm Posts: 476
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lots of really good ideas here, and we could definately use some more NPC's.
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Tue Oct 18, 2011 8:18 pm |
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