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 make holiday artifact store items tradable 
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Joined: Tue Jun 08, 2010 6:52 am
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Last Halloween the bane generators were available but only if you buy from the artifact store. Why are this items not tradable since these items are perfect gifts to our friends here in the game.

Right now storage building are bought from the store and traded, why can't these holiday items be the same. I'm sure Dan will see a lot of GP transactions if the holiday items were tradable.

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Fri Nov 18, 2011 12:57 am
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Joined: Mon Sep 20, 2010 1:56 pm
Posts: 1371
Location: The Great North
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Remric wrote:
Last Halloween the bane generators were available but only if you buy from the artifact store. Why are this items not tradable since these items are perfect gifts to our friends here in the game.

Right now storage building are bought from the store and traded, why can't these holiday items be the same. I'm sure Dan will see a lot of GP transactions if the holiday items were tradable.

i agree 100%. if they were tradable, i'd be able to send my friends gifts

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Fri Nov 18, 2011 2:56 am
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Joined: Tue Feb 08, 2011 9:03 am
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I would love for this, I purchase Data archives from other players and would *love* to buy some of the holiday items that pop up.


Fri Nov 18, 2011 4:39 am
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Joined: Wed Jul 27, 2011 4:37 pm
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If they're going to be tradeable, make them only tradeable during the holidays in which they are available.


Fri Nov 18, 2011 5:13 am
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Joined: Mon Nov 29, 2010 9:48 am
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honestly, i think all items bought from the gp store should be tradeable. (not the artifact pull artifacts, but specialty items from the GP store). Worst case scenario, the player is buying all their multis upgrades. but what does dan care if he makes 4 or 5 times the amount of money off of it? holiday items would be a no brainer to make tradeable for the very reason that one person in the game may want to send one to their friends, in which case that 2 second change would bring in an extra couple dollars. I'm sure more than one person wants to gift these items, so why not make the small change and increase revenue? as for restricting them to only being traded over the holiday season, i would say why? perhaps a really good artifact is released at christmas, and its tradeable. players can then stockpile those and use them to trade for amazing planets in the forum. that way, its a win win win. the planet trader gets an unobtainable gp artifact, the artifact trader gets an amazing planet, and dan gets the rewards of the massive amount of cash the artifact trader spent to buy all those artis.

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Fri Nov 18, 2011 9:02 am
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Joined: Wed Sep 22, 2010 10:35 am
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True. Anything you can buy for GP and not in the artifact pull bin should be trade-able.

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Fri Nov 18, 2011 10:10 am
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Joined: Tue Jun 08, 2010 6:52 am
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Location: Bridge of my ship, preparing thousands of my tactical officers for the next battle
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I think there's only a couple of days before the current artifact in the store becomes out of season. Oh well it was nice seeing those.

Moving forward I do hope dan makes seasonal items tradable.

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Sat Nov 19, 2011 4:30 am
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Joined: Mon Sep 20, 2010 1:56 pm
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Remric wrote:
I think there's only a couple of days before the current artifact in the store becomes out of season. Oh well it was nice seeing those.

Moving forward I do hope dan makes seasonal items tradable.

the only ones i dont want trabable, are the ones you get for a reward, like last years perma frost structure. i just love finding them on icy worlds, capturing the planet and stealing them.

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Sat Nov 19, 2011 6:09 pm
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Joined: Mon Nov 29, 2010 9:48 am
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the permafrosts wernt gp items, were they? i thought they were just mission rewards, and as all mission buildings, theyre untradeable, so i dont think u have anything to worry about. :P

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Sat Nov 19, 2011 7:37 pm
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Joined: Thu May 05, 2011 11:07 pm
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+1 to all suggestions, so far.


Sat Nov 19, 2011 10:14 pm
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