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 Getting the most production out of a mission exotic or dyaso 
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Joined: Thu Dec 16, 2010 11:11 am
Posts: 556
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Someone invaded one of my metallic planets and turned it into a dyson. Now I can finally see what's on it and it's very saddening.

Stellar Converter Mining: 10
Stellar Converter Mining: 10
Interrogation Stronghold Research: 2, Defense: 300
Omnibase Mining: 3, Research: 3, Artifact: 3, Attack: 1000, Defense: 1000
Sha'din Grid Network Research: 2
Stellar Replicator Artifact: 10
Stellar Replicator Artifact: 10

That's all. They're getting as much total production as I'm getting out of my hyperterraformed exiotic.

A planet like this should be full of every single type of artifact. with researched structures doing in last if there's any room left.

First stick the stuff which has the highest size-production ration. Things like Assimilation Locuses, the Omnibase, Adaptive spires, upgrade warp gate chassis. Then stick in all the other stuff like phase cutters and space elevators or whatever. These all have a better size-production ratio than the best researched structures. Finally if there's any room left install the best researched production buildings. (Obviously destroy some 1 space 1 production structures to fit in +10 or +12s instead of +8s.

If you're the new owner of Maglarik please end my sadness and build up your planet properly!

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Mon Nov 21, 2011 12:02 pm
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Joined: Fri Jun 25, 2010 1:16 am
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I found the same thing when I looked at a hyper-exotic owned by a level 300+. It was so poorly done, he is getting 500 minerals out of it and that's it. Plus, it's still 13x...

I sent a note to his legion and all I got was a snide remark back. Well, I tried.


Mon Nov 21, 2011 12:16 pm
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Joined: Thu Dec 16, 2010 11:11 am
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That's a bit harsh for doing them a favour. A lot of players pay for their made exotic/Dyson. You're making their money work better for them.

It's a member of Stormfront who Dysoned my planet just over a couple of weeks ago. 1.1k is nothing compared to what got be gotten out.

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Mon Nov 21, 2011 12:23 pm
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Joined: Sat Jan 29, 2011 10:13 am
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This is my Dyson.

Mining 28x Mega Rich 360 units/hr
Artifact 28x Mega Rich 400 units/hr
Research 34x Mega Rich 1290.3 units/hr

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Mon Nov 21, 2011 1:10 pm
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bobdebouwer wrote:
This is my Dyson.

Mining 28x Mega Rich 360 units/hr
Artifact 28x Mega Rich 400 units/hr
Research 34x Mega Rich 1290.3 units/hr


A+ dyson... As you get more arties you will be able to get it to produce even more.

Mining 28x Mega Rich 992.2 units/hr
Artifact 28x Mega Rich 700 units/hr
Research 34x Mega Rich 1138.5 units/hr

I think all I'm missing from mine at the moment is the Sillix Spaceport and the weather control center.


Mon Nov 21, 2011 1:15 pm
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Joined: Tue Feb 22, 2011 12:44 pm
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Location: Western Australia, Australia
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Dragon dont ask me about my mission exotics :P they are terrible.

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Mon Nov 21, 2011 1:23 pm
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Joined: Tue Aug 10, 2010 8:40 pm
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You want max AP because of its rareness. I would put a warehouse for +6 RP, but otherwise anything that has at least 1 AP per space you want that stuff on the planet , THEN do the regular buildings, highest tech you have.

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Tue Nov 22, 2011 4:31 am
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Joined: Fri Feb 04, 2011 8:32 am
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My Mission Exotic:

Meniel
Massive
Mining 15X: 54
Artifact 15X: 94.5
Research 21X: 707.85

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Tue Nov 22, 2011 9:15 pm
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Joined: Sun Jun 12, 2011 11:01 pm
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this is my mission exotic, currently set to AP and Research
Wenair
Mining 15x Mega Rich 44.55 units/hr
Artifact 15x Mega Rich 202.5 units/hr
Research 15x Mega Rich 499.5 units/hr

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Wed Nov 23, 2011 3:48 am
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Joined: Fri Jun 25, 2010 1:16 am
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My mission exotic
15x all
Very Massive
Mining 15x Mega Rich 475.2 units/hr
Artifact 15x Mega Rich 405 units/hr
Research 15x Mega Rich 683.1 units/hr


Wed Nov 23, 2011 4:18 am
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Mining 28x Mega Rich 418 units/hr
Artifact 28x Mega Rich 1104 units/hr
Research 28x Mega Rich 726 units/hr

Is my mission Dyaso.

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Wed Nov 23, 2011 5:20 am
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ODragon, what's your setup?

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Wed Nov 23, 2011 10:24 am
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Disco Soup wrote:
ODragon, what's your setup?


Code:
Tri-Phase Cutter   Mining: 3, Attack: 300   Demolish
Space Elevator   Artifact: 1, Population: 50   Demolish
Space Elevator   Artifact: 1, Population: 50   Demolish
Processing Core   Mining: 1, Artifact: 1   Demolish
Relay Tower   Research: 1, Artifact: 1   Demolish
Refining Lab   Mining: 1, Research: 1   Demolish
Warp Gate   Mining: 1, Research: 1, Artifact: 1   Demolish
Sha'jha Uplink   Research: 2, Cloak: 120   Demolish
Sha'jha Uplink   Research: 2, Cloak: 120   Demolish
Silthion Gas Vesicle   Research: 2, Cloak: 150   Demolish
Sha'din Grid Network   Research: 2   Demolish
Permafrost Sub-Network   Research: 1, Population: 50, Cloak: 50   Demolish
Quantum Hydro-Meliorator   Artifact: 1, Population: 100   Demolish
Zolazin Analyzer   Research: 1, Artifact: 1   Demolish
Zolazin Analyzer   Research: 1, Artifact: 1   Demolish
Captured Crimson Base   Mining: 2, Research: 2, Artifact: 2, Attack: 250, Defense: 250   Demolish
Interrogation Center   Research: 2, Defense: 200   Demolish
Drannik Databank   Research: 3, Artifact: 2, Attack: 400, Defense: 400   Demolish
Antimatter Drill   Mining: 1, Artifact: 1, Attack: 400   Demolish
Tri-Phase Cutter   Mining: 3, Attack: 300   Demolish
Sulcation Portal   Mining: 2, Population: 200   Demolish
Modified Grid-Pylon   Research: 2, Defense: 200, Cloak: 125   Demolish
Taltherian Archives   Research: 1, Research Storage: 1000   Demolish
Taltherian Archives   Research: 1, Research Storage: 1000   Demolish
Heist Dispatch Center   Mining: 1, Artifact: 1, Attack: 150   Demolish
Exotic Lab   Research: 1   Demolish
XTS-10 Injector   Mining: 3   Demolish
Counter-Intelligence Nexus   Research: 2, Cloak: 150   Demolish
HyperSensor Satellite   Research: 2, Artifact: 2   Demolish
DM79 Datacenter   Research: 6   Demolish
Assimilation Locus   Mining: 2, Population: 100   Demolish
Polychoron Vault   Mining Storage: 1000, Artifact Storage: 1000, Research Storage: 1000   Demolish
Adaptive Spire   Mining: 1, Research: 1, Artifact: 1   Demolish
Adaptive Spire   Mining: 1, Research: 1, Artifact: 1   Demolish
Isolation Bureau   Mining: 2, Research: 2, Artifact: 2, Cloak: 400   Demolish
Bane Generator   Mining: 3, Artifact: 2, Attack: 500   Demolish
Barrier Nexus   Artifact: 1, Defense: 300, Defense: 20%   Demolish
Adumbrate Station   Research: 1, Artifact: 1, Cloak: 200   Demolish
Barrier Nexus   Artifact: 1, Defense: 300, Defense: 20%   Demolish
Xecti Signal Repeater   Bonus Research: 10%   Demolish
Adumbrate Station   Research: 1, Artifact: 1, Cloak: 200   Demolish
Omnibase   Mining: 3, Research: 3, Artifact: 3, Attack: 1000, Defense: 1000   Demolish
Research Station   Research: 1   Demolish
Captured T.O. Harvester   Mining: 2, Artifact: 1, Population: 300


Wed Nov 23, 2011 12:23 pm
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Joined: Fri Feb 04, 2011 8:32 am
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I see. Well I don't have access to half of those buildings, so I guess that I'm doing alright for now. Good work on your planet.

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Wed Nov 23, 2011 4:33 pm
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Joined: Sun Jan 23, 2011 6:27 am
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Dyson:
Code:
Mining     28x Mega Rich   320 units/hr
Artifact   28x Mega Rich   418 units/hr
Research   34x Mega Rich   1912.68 units/hr


Exotic:
Code:
Mining     14x Mega Rich   91 units/hr
Artifact   14x Mega Rich   128.7 units/hr
Research   15x Mega Rich   858.6 units/hr


Still a lot of work to do on 'em.

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Thu Nov 24, 2011 9:33 am
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Joined: Tue Sep 28, 2010 7:16 pm
Posts: 204
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dreagon if you are ben the leader at gp i stated player might be mineral poor and that is why everything he had into minerals. i am yawns your usually source for badges


Fri Nov 25, 2011 11:47 pm
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Joined: Fri May 06, 2011 3:18 am
Posts: 1012
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no Dyson here, but I still think my Exotic is pretty boss

Mining 15x 121.5

Artifact 15x 162

Research 20x 915.2



(I misused my first datacube so alas, the exotic was only pushed to 20x)

Edit: I can still raise production up even higher once I find a T.O. carrier that actually drops a QSE, and I make those sha'din data uplink upgraders

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Sat Nov 26, 2011 12:13 am
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so I went through and destroyed 1 +12 research structure and replaced it with +25 resources, 400 population, 600 attack, 400 defense, and 2000 RP storage with various artifacts...it makes a little less RP/hr now, but overall it now puts out more resources/hr

Mining 15x 229.5

Artifact 15x 270

Research 20x 862.4


so research went down 52.8/hr, but resources went up 163.2/hr overall


use ALL your special structures! lol

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Sat Nov 26, 2011 12:46 am
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Joined: Wed May 04, 2011 7:34 pm
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My made Exotic:

Mining 13x Mega Rich 275 units/hr
Artifact 13x Mega Rich 325 units/hr
Research 17x Mega Rich 701.8 units/hr

Could improve more, since I still have a 10 size research on there, but not enough other artifacts to replace it, only one space elevator that I could still add (removed it for the +10% artifact, artifact)

There are some mission artifacts I haven't gotten yet though.

Not sure why mine started all at 13x since it seems most other people got higher x's


Sun Nov 27, 2011 2:12 am
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Joined: Fri Jun 25, 2010 1:16 am
Posts: 3824
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Ryuu wrote:
Not sure why mine started all at 13x since it seems most other people got higher x's

All made exotics start at 13x massive. Most people use 2 terraformers and a quasi to max it out at 15x very massive. You can then use cubes to get it to 21x.


Sun Nov 27, 2011 2:25 am
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