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 A Ships Combat Efficiency (a scale I have been thinking on) 
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Joined: Tue Apr 20, 2010 2:27 am
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Redlaw wrote:
(Hull + shield + [([Attack + defense] x 2) - decks])/by level


i average about 56.5 but can go higher.

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Sun Sep 19, 2010 7:07 pm
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Redlaw wrote:
(Hull + Shields + Attack + Defense)/level

42.4 on average

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Sun Sep 19, 2010 7:12 pm
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Joined: Fri May 07, 2010 12:43 am
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Redlaw wrote:
(hull + shield + [(attack + defense) x 2)/by decks

(I am about to finish Nexus Grids now so this will raise tommorow)
(This is completly maxed all defense attack and hull, no sheilds and non PVP modules)
Attack: 809
Defense: 1057
Hull: 1200
Sheild: 90 :lol:
Decks: 452

(1200+90+[(809+1057)x2)/452
(1290+[1866x2]/452
1290+3732/452
5022/452
This equals 11.1....
:( Something is wrong in that equation.

Ill try the other
Redlaw wrote:
(Hull + shield + [([Attack + defense] x 2) - decks])/by level

I am level 95 now
(1200+90+[([809+1057]x2)-452])/95
(1290+[3732-452])/95
1290+3280/95
4570/95=48.1 :)

And the regular one
Redlaw wrote:
(Hull + Shields + Attack + Defense)/level

(1200+90+809+1057)/95
3156/95=33.2 :|

The average is...
11.1+48.1+33.2/3
92.4/3=30.8 :|

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Sun Sep 19, 2010 11:11 pm
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Joined: Tue Sep 14, 2010 1:17 pm
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bahahaha I range between 14 and 19 with the two systems respectfully. however I'm trying a small ship build with only 2 weapons and no defence modules and no shields. so its kinda different. i am yet to find info on damage caps tho for ship size unfortunately so i can't rightfully tell how effective I am. oh im level 51 so pretty depressing compared to all your figures ha ha ah :roll:


Sun Oct 17, 2010 9:31 pm
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