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 cloak vs defense vs attack on planet 
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Joined: Sat Mar 12, 2011 9:50 am
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is it more important to pile up the obliviation barriers & other defense or cloak the planet?

what about attack?

what is people's thoughts?


Sat Dec 03, 2011 4:27 am
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i only do cloak if i really don't want ppl to find that planet...otherwise i stack up several def mods to make it hard to take
population helps too
i used to put attack mods, but i like def better =D

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Sat Dec 03, 2011 4:39 am
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cloak in extremely high amount, namely 17k(or so i've heard) make it completely safe, but is useless in low amounts (that is below say 2k for example)
while attack, def and pop, on the other hand, is always useful, but never have a specific amount where it's completely safe.


Starting out, I would suggest atk, def and pop modules while ur techs are low and passive cloak is hard to get
But cloak is more of the "end game" way to go about it and probably carry more value once u can pile at least 6k on it(note that u will want some passives to do that, or it takes too much space)

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Sat Dec 03, 2011 5:45 am
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if even just 1 other person has the planet scanned, cloak is very useful on that planet anymore...

for lowbies that don't have planet fluxes and don't have access yet to the Controlling the Anomaly mission that gives the temporal flux orbs... go mainly atk and def, and maybe a lil cloak to prevent other lowbies (who aren't as picky about their planets as veterans are) from finding your planet

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Sat Dec 03, 2011 6:55 am
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I find that several obviation barriers, 1 or 2 anti-matter minefileds, and an Astrobiology ward are a good defence to detour most attackers. I stress MOST though. If you're lucky enough to be online when someone is trying to invade, brick the **** outta your planet.
As for cloak, 17K seems to be a waste of space. It doesn't nessessarily guarantee that someone won't scan your planet, especially with the newer scan modules coming out.
Here's an example: I recently went on a scan blitz and found a X4 mega rich planet. The guy had over 1000 cloak on it and no defence. You can guess what I did :) . Point is, once it's on someone's scan, cloak is just plain useless.
Which leads me back to defence, population, and attack. having a good mix of both (with mostly defence) will detour most people. Again, I stress MOST.
It's worked for me so far so it can't hurt to continue with it. ;)

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Sat Dec 03, 2011 7:12 am
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Xzien wrote:
As for cloak, 17K seems to be a waste of space. It doesn't nessessarily guarantee that someone won't scan your planet, especially with the newer scan modules coming out.
Here's an example: I recently went on a scan blitz and found a X4 mega rich planet. The guy had over 1000 cloak on it and no defence. You can guess what I did :) . Point is, once it's on someone's scan, cloak is just plain useless.


The max scan available right now is something like 12K-13K(scan blitz might say 16K is the top but that assumes you change profession and still have limited % scanboost artifacts), whereas you can get 15K cloak on a planet using around 30 space on a planet.


Sat Dec 03, 2011 8:29 am
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On most planets thats still relatively half the space.

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Sat Dec 03, 2011 8:44 am
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Xzien wrote:
I find that several obviation barriers, 1 or 2 anti-matter minefileds, and an Astrobiology ward are a good defence to detour most attackers. I stress MOST though.



That's what 1200 attack? It might take me a minute to down the pop, but I can easily alert to my legion and have them help. It would be gone in a matter of minute from the first attack.

17k is above the highest scan and only 30 spaces, that maybe half, a planet's space, but that means never having to worry about it being stolen. As opposed to defense, attack and pop, which still has a chance, I have taken a lot of planets where I had less than 10% chance. I just kept trying.

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Sat Dec 03, 2011 8:50 am
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Xzien wrote:
I find that several obviation barriers, 1 or 2 anti-matter minefileds, and an Astrobiology ward are a good defence to detour most attackers. I stress MOST though. If you're lucky enough to be online when someone is trying to invade, brick the **** outta your planet.
As for cloak, 17K seems to be a waste of space. It doesn't nessessarily guarantee that someone won't scan your planet, especially with the newer scan modules coming out.
Here's an example: I recently went on a scan blitz and found a X4 mega rich planet. The guy had over 1000 cloak on it and no defence. You can guess what I did :) . Point is, once it's on someone's scan, cloak is just plain useless.
Which leads me back to defence, population, and attack. having a good mix of both (with mostly defence) will detour most people. Again, I stress MOST.
It's worked for me so far so it can't hurt to continue with it. ;)

If you are gonna quote me, don't quote tiny bits. I've already explained this.
And if someone wants to be so sure that their planet won't be scanned that they'll use up half the space to hide the thing and lose out on an extra 66% resources, in my opinion they don't deserve the planet.

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Sat Dec 03, 2011 3:24 pm
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Xzien wrote:
Xzien wrote:
I find that several obviation barriers, 1 or 2 anti-matter minefileds, and an Astrobiology ward are a good defence to detour most attackers. I stress MOST though. If you're lucky enough to be online when someone is trying to invade, brick the **** outta your planet.
As for cloak, 17K seems to be a waste of space. It doesn't nessessarily guarantee that someone won't scan your planet, especially with the newer scan modules coming out.
Here's an example: I recently went on a scan blitz and found a X4 mega rich planet. The guy had over 1000 cloak on it and no defence. You can guess what I did :) . Point is, once it's on someone's scan, cloak is just plain useless.
Which leads me back to defence, population, and attack. having a good mix of both (with mostly defence) will detour most people. Again, I stress MOST.
It's worked for me so far so it can't hurt to continue with it. ;)

If you are gonna quote me, don't quote tiny bits. I've already explained this.
And if someone wants to be so sure that their planet won't be scanned that they'll use up half the space to hide the thing and lose out on an extra 66% resources, in my opinion they don't deserve the planet.



I am not that high of a rank thats at best 2.64k att. I am saying "most" is a false statement. It might be a crappy planet that that is what is deterring people from attacking it. Pretty sure half my legion can take that planet and we are not in the top 50 legions.

As for people with that much cloak, well you won't ever get the chance to even try for it because of that, so I would say they do deserve it.

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Sat Dec 03, 2011 6:28 pm
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well, no one is forcing anyone to use the cloaking option on ALL their planets are there?
use it on the larger ones (biggest with big moon can have 97 so 30 is far from half) only.

and where did u get 66%?
ur defence takes up 12-16 spaces at least too in case u didn't notice. And frankly, an 16 slot defence is still fragile to many. If it's a truly good planet, even if the person who found it can't take it, u can bet he's gonna sell it and someone who can take it will buy it.
And of the 29 or so spaces cloak takes up, Silthion Gas Vesicle and uplinks aren't exactly wasting space most of the time you know

A difference in 10-12 or so space doesn't make up 66% of the planet production. For most of my decent planets, it doesn't even make up 33%! And on the truly good ones, it would be a strech to say it's 10%!

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Sat Dec 03, 2011 7:15 pm
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Not nessesarily, it can still be critically hacked.
And no 'most' is not a false statement. There are way more low ranked players (1-150) than people over that. I'd say that counts as majority of the GL population, even if most don't get past 100.
Also, I was referring to a single attacker. No **** an entire legion can take a planet, I'm not a noob.

Uy23e wrote:
well, no one is forcing anyone to use the cloaking option on ALL their planets are there?
use it on the larger ones (biggest with big moon can have 97 so 30 is far from half) only.

and where did u get 66%?
ur defence takes up 12-16 spaces at least too in case u didn't notice. And frankly, an 16 slot defence is still fragile to many. If it's a truly good planet, even if the person who found it can't take it, u can bet he's gonna sell it and someone who can take it will buy it.
And of the 29 or so spaces cloak takes up, Silthion Gas Vesicle and uplinks aren't exactly wasting space most of the time you know

A difference in 10-12 or so space doesn't make up 66% of the planet production. For most of my decent planets, it doesn't even make up 33%! And on the truly good ones, it would be a strech to say it's 10%!

Well excuse me for poor guesstimates :roll:
And how many planets are out there that have 97 spaces on it? Not very many. How many have 61 or less? Quite alot.

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Sat Dec 03, 2011 7:18 pm
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Xzien wrote:
Not nessesarily, it can still be critically hacked.
And no 'most' is not a false statement. There are way more low ranked players (1-150) than people over that. I'd say that counts as majority of the GL population, even if most don't get past 100.
Also, I was referring to a single attacker. No **** an entire legion can take a planet, I'm not a noob.

Uy23e wrote:
well, no one is forcing anyone to use the cloaking option on ALL their planets are there?
use it on the larger ones (biggest with big moon can have 97 so 30 is far from half) only.

and where did u get 66%?
ur defence takes up 12-16 spaces at least too in case u didn't notice. And frankly, an 16 slot defence is still fragile to many. If it's a truly good planet, even if the person who found it can't take it, u can bet he's gonna sell it and someone who can take it will buy it.
And of the 29 or so spaces cloak takes up, Silthion Gas Vesicle and uplinks aren't exactly wasting space most of the time you know

A difference in 10-12 or so space doesn't make up 66% of the planet production. For most of my decent planets, it doesn't even make up 33%! And on the truly good ones, it would be a strech to say it's 10%!

Well excuse me for poor guesstimates :roll:
And how many planets are out there that have 97 spaces on it? Not very many. How many have 61 or less? Quite alot.

true^^ and true to the critical hack planet thing :|


Sat Dec 03, 2011 7:25 pm
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and u can choose to use the regular defence on the 61 or less ones

NO ONE is making u choose one single tactic for ALL ur planets.

Saying that 17k cloak is waste of space is wrong. If you make a qualifier on that by saying "17k cloak method on any planet of size Very Large or smaller is a waste of space" Then I won't argue with you because it's probably true for most cases.

and a increase of 16 to 29 dedicated space on a 63 is still far from 66%.
Massive size 63:
45 space vs 32 space: biggest differnce would be 2x +12, a +1 and 5x standard artifacts vs one +12, 5x standard, a +3 and +4 research that always come with the cloak. even in case where research is useless, 30 vs 20 is only a 33% thing. and if more artifact is there ratio would be smaller. if research was useful, ratio would be smaller.
VL size 57:
39 space vs 26 space: at most 27 vs 17 ~37%(again, this is the worst case senario of loses)

And err... ur idea of "most" is kinda wrong
Because it should be "rank 1-150 who are in a legion of only rank 1-150 and would not be able and/or willing to sell the planet"
Now then.... is it still "most"?

oh, and u won't need 17k cloak to block those "most" of yours... 3500 passive cloak will do just fine. Most ppl below 200 won't be able to find the planet

but yeah... crit hack is a valid point, but that's so rare that it almost don't matter

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Sat Dec 03, 2011 7:44 pm
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Uy23e wrote:
and u can choose to use the regular defence on the 61 or less ones

NO ONE is making u choose one single tactic for ALL ur planets.

Saying that 17k cloak is waste of space is wrong. If you make a qualifier on that by saying "17k cloak method on any planet of size Very Large or smaller is a waste of space" Then I won't argue with you because it's probably true for most cases.

and a increase of 16 to 29 dedicated space on a 63 is still far from 66%.
Massive size 63:
45 space vs 32 space: biggest differnce would be 2x +12, a +1 and 5x standard artifacts vs one +12, 5x standard, a +3 and +4 research that always come with the cloak. even in case where research is useless, 30 vs 20 is only a 33% thing. and if more artifact is there ratio would be smaller. if research was useful, ratio would be smaller.
VL size 57:
39 space vs 26 space: at most 27 vs 17 ~37%(again, this is the worst case senario of loses)

And err... ur idea of "most" is kinda wrong
Because it should be "rank 1-150 who are in a legion of only rank 1-150 and would not be able and/or willing to sell the planet"
Now then.... is it still "most"?

oh, and u won't need 17k cloak to block those "most" of yours... 3500 passive cloak will do just fine. Most ppl below 200 won't be able to find the planet

but yeah... crit hack is a valid point, but that's so rare that it almost don't matter

Fine, I was wrong to say the 17K cloak was wrong, but don't forget that I was stating my strategy in the first place, and everyone else decided to attack it. I didn't start this.
Second, Yes, it is still most. Mainly because those planets being sold already belong to high ranked people. Those plasmas, gaias, demons, etc. are just being tossed around by the high ranked people, thanks to low rankers who can't take them because the defence is too high for them. So you STILL only have to worry about high ranked people. And I refer to my previous statement (and Lone.Lycan's statement) that once someone has a planet scanned, the only thing cloak does is prevent someone else from scanning it, which in all reality once its scanned, it can be broadcasted to a whole legion, even if it's just an alert. It does diddily-squat for some one selling it or giving it away.
That's why I choose defence. Unless you plan on fluxing your planet everytime someone scans it, cloak is not a guarantee that it will be completely safe. With defence, you can at least be slightly prepared for an invasion.

So to sum this up: Defence or cloak, once the planet is scanned, only thing you can do is hope they don't give a damn about it.

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Sat Dec 03, 2011 8:07 pm
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Below are two theoretical Collosal Artifact Planet Designs. Cloak & Defense.

But before you read it think of this as if your a high ranking player with quite a few of these Collosal Planets at your disposal. Both designs are capable, both being equal in production and both having a good deal of defense against invasions. Remember that this design can be tweaked to work on a Very Massive Planet, perhaps even a Massive if tweaked correctly.

Yes i am well aware that a critical hack could get one of these planets, however those are quite rare, and even if a critical hack were to occur, the odds of it being one of your colonized planets gets lower again.

Lastly a Colossal Plasma could easily have an extra 10 production.

Cloak Design

Code:
1 Space = Quantum Hydro-Meliorator = 1 Artifact
1 Space = Processing Core Chassis = 1 Artifact
1 Space = HyperGate Chassis = 2 Mining/2 Artifact/2 Research
1 Space = Antimatter Drill = 1 Mining/1 Artifact = +400 Attack
1 Space = Relay Tower Chassis - 1 Artifact/1 Research
2 Space = Adumbrate Station x 2 = 2 Artifact/2 Research = 400 Cloak
2 Space = Zolazin Analyzer x 2 = 2 Artifact/2 Research
2 Space = Space Elevator Chassis x 2 = 2 Artifact
2 Space = Barrier Nexus x 2 = 2 Artifact = +600 Defense =  +20% Defense / +20% Defense
2 Space = Adaptive Spire x 2 = 4 Artifact
4 Space = Quantum Accelerator = 4 Artifact = 300 Cloak
36 Space = Hyperforge Fabricator x 2 = 24 Artifacts


55/75 Space = 3 Mining/46 Artifact/7 Research = 700 Cloak

3000 Passive Attack
2100 Passive Defense
3500 Passive Cloak
1 Space = Ergosphere Filter = 150 Cloak +20% Cloak
2 Space = Chron Shifter x 2 = 600 Cloak
2 Space = Pylon Shifter/Anti Beacon = 240 Cloak
14 Space = Inverse-Flux Satellites x 2 = 1600 Cloak

1 Space = Astrobiology Ward = 500 Population +50% Population

75/75 Space = 3 Mining/46 Artifact/7 Research = 7776 Defense / 6800 Attack / 16,296 Cloak(With 100% Legion Bonus)


Defensive Build

Code:
1 Space = Quantum Hydro-Meliorator = 1 Artifact +200 Pop
1 Space = Processing Core Chassis = 1 Artifact
1 Space = HyperGate Chassis = 2 Mining/2 Artifact/2 Research
1 Space = Antimatter Drill = 1 Mining/1 Artifact = +400 Attack
1 Space = Relay Tower Chassis - 1 Artifact/1 Research
2 Space = Adumbrate Station x 2 = 2 Artifact/2 Research = 400 Cloak
2 Space = Zolazin Analyzer x 2 = 2 Artifact/2 Research
2 Space = Space Elevator Chassis x 2 = 2 Artifact +100 Pop
2 Space = Barrier Nexus x 2 = 2 Artifact = +600 Defense = +20% Defense / +20% Defense
2 Space = Adaptive Spire x 2 = 4 Artifact
4 Space = Quantum Accelerator = 4 Artifact = 300 Cloak
36 Space = Hyperforge Fabricator x 2 = 24 Artifacts


55/75 Space = 3 Mining/46 Artifact/7 Research = 700 Cloak

3000 Passive Attack
2100 Passive Defense
3500 Passive Cloak
1 Space = Astrobiology Ward = 500 Population = +50% Population
2 Space = Domain Walker x 2 = 1200 Attack/1200 Defense
2 Space = Lazuli Darkmines x 2 = 1200 Attack = +25% Attack / +25 Attack
2 Space = XRP Warp Inhibitor = 800 Defense = Artifact/Ability Immunity
3 Space = Lazuli Pylon x 3 = 1800 Invasion Defense
10 Space = Obviation Barriers x 5 = 6000 Defense


75/75 Space = 3 Mining/46 Artifact/7 Research = 30,816 Defense / 18,125 Attack / 8400 Cloak(With 100% Legion Bonus) & 3600 Invasion Defense


Sat Dec 03, 2011 9:03 pm
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@Xzien:
yes you did start it. Your first post here had this in it.

Xzien wrote:
As for cloak, 17K seems to be a waste of space.


Everybody before that was stating their own opinion in term of their preference and understanding w/o making stabs at other tactics

Xzien wrote:
Second, Yes, it is still most. Mainly because those planets being sold already belong to high ranked people.

your point being? cloak protection protect against everything except hacks
defence protection protects against only the ppl who are unwilling to sell the planets. It's irrlevant who currently owns it or you don't need to defend it at all, just scare ppl off with ur massive size.

Xzien wrote:
And I refer to my previous statement (and Lone.Lycan's statement) that once someone has a planet scanned, the only thing cloak does is prevent someone else from scanning it, which in all reality once its scanned, it can be broadcasted to a whole legion, even if it's just an alert. It does diddily-squat for some one selling it or giving it away.
That's why I choose defence. Unless you plan on fluxing your planet everytime someone scans it, cloak is not a guarantee that it will be completely safe. With defence, you can at least be slightly prepared for an invasion.


And that there is circular logic. If you plan to cloak it, you would flux it first. Once you cloaked AND fluxed it, NO ONE will ever scan it again(until dan come out with more scan modules, which should also come out with a bump up in passive cloak to be fair IMO) and thus you will not need to "fluxing your planet everytime someone scans it" because the latter won't even happen.
So therefore, once a planet is cloaked and fluxed(ppl who can't farm out flux probably can't get 17k cloak w/o sacrificing a lot extra space anyway) it IS completely safe from everything except hack.
Seriously... who would go the cloak route on a planet w/o fluxing it?

@kirk: for the cloak build, won't Sha'jha Uplink Upgrade be a better option than in the very least pylon shiter?
both 1 size, the uplink would be 2 research 120 cloak
then there is Silthion Gas Vesicle at 150 cloak 2 research~ which is even better, even if for the cloak alone
I mean sure the two replacement will lower defence by 2k, but def would be pointless if no one find it, and if someone is strong enough to find it somehow(either with enough hack to breach ur system or enough scan to overshoot ur 16k+ cloak) he and/or his legion can probably take down a planet of the cloak build anyway so if u picked cloak route, might as well stick to it.
If it were me, I would probably dup the astro ward, dark pylon, dark anti beacon and put on 2 satelites and 1 gas vesicle

that's my opnion only thou~ and may or may not be true...

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Sun Dec 04, 2011 2:28 am
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He asked for people's thoughts, I gave mine. Then people started attacking it. Do I really have to say 'I THINK it's a waste of space' when the maker of the thread said 'YOU'RE thoughts'? Really?
And most people don't have easy access to fluxes so it's not that simple.

People have been taking bits of my thoughts, attacking my opinions, saying my strategy sucks, when all I did was say I think cloak sucks.
And I've noticed they are all higher ranks.

You may have more experience; more defined strategies, but most of you seem to have forgotten what it is like to not have an eccess of everything and to not be on the top of the food chain.

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Sun Dec 04, 2011 2:52 am
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Xzien wrote:
And most people don't have easy access to fluxes so it's not that simple.


And those ppl won't exactly have easy access to 17k cloak now would they?

From the very first point where 17k cloak was mentioned (my post), I have qualified it as a "cloak is more of the "end game" way to go"

If they are doing it early, they WILL waste space. But that's not because 17k cloak is not good, but because they are doing it wrong.

When the real cloak tactic becomes aviliable, it is good, and flux can be done easily etc etc...
before that, why even worry about it if it's flat out impossible(or rather, only possible if done in the wrong way)? The option doesn't even exist YET so it's irrlevant.

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Sun Dec 04, 2011 3:40 am
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So we're in agreement? wow...
So the only reason we are having this huge debate is because of what exactly?
I have an idea of what it is but I want some confirmation before I type it.

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