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strm avenger
Joined: Sun May 29, 2011 8:41 pm Posts: 2369 Location: You don't wanna know...
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Can we have a limit on how many traps you can use? Say, 5 of each type per week.
_________________ ...Yawn... sleepy dragon.... Umm... rage!
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Sat Dec 10, 2011 1:25 pm |
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howesy
Joined: Sat Aug 13, 2011 5:40 pm Posts: 3100 Location: Zolazin Prime
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nah, then we cant hide behind them 24/7
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Sat Dec 10, 2011 1:39 pm |
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QuaiChangCaine
Joined: Wed Aug 31, 2011 6:22 pm Posts: 556
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Can we make it so Halcyon traps trip earlier instead of tripping after an omicron, a KVt, and then another 3-6 hits later?
_________________Annabell wrote: It was Paul's Pecker............... Damn it, it was Paul's trader, IGN: Pecker. Why you guys gotta be so silly? webguydan wrote: They already have names. Sehrin, Anubix, etc.
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Sat Dec 10, 2011 4:06 pm |
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KT812
Joined: Thu Dec 08, 2011 5:01 pm Posts: 31
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+1 Have the halcyon trip immediately. Save the defender repair and the attacker energy. I have actually disabled somebody, triggering the halcyon on the last hit. I just LAUGHED
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Sat Dec 10, 2011 9:01 pm |
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strm avenger
Joined: Sun May 29, 2011 8:41 pm Posts: 2369 Location: You don't wanna know...
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Lol, I've had the halc trigger on the last hit too. I've had a KVT get set off on the last hit aswell.
_________________ ...Yawn... sleepy dragon.... Umm... rage!
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Sat Dec 10, 2011 9:03 pm |
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strm avenger
Joined: Sun May 29, 2011 8:41 pm Posts: 2369 Location: You don't wanna know...
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howesy wrote: nah, then we cant hide behind them 24/7 That is exactly the point
_________________ ...Yawn... sleepy dragon.... Umm... rage!
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Sat Dec 10, 2011 9:03 pm |
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spyder
Joined: Tue Jun 21, 2011 6:32 pm Posts: 1543
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Have traps hit on first hull damage And look here: viewtopic.php?f=6&t=14422Perhaps my post, most recent one.
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Sat Dec 10, 2011 9:42 pm |
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QuaiChangCaine
Joined: Wed Aug 31, 2011 6:22 pm Posts: 556
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I would prefer if halcyon traps tripped on the first hit reguardless of shield or hull.
_________________Annabell wrote: It was Paul's Pecker............... Damn it, it was Paul's trader, IGN: Pecker. Why you guys gotta be so silly? webguydan wrote: They already have names. Sehrin, Anubix, etc.
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Sun Dec 11, 2011 9:08 pm |
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howesy
Joined: Sat Aug 13, 2011 5:40 pm Posts: 3100 Location: Zolazin Prime
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strm avenger wrote: howesy wrote: nah, then we cant hide behind them 24/7 That is exactly the point is that right? -1!
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Sun Dec 11, 2011 9:15 pm |
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Wolfy Minion
Joined: Mon Sep 05, 2011 9:16 am Posts: 2737
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strm avenger wrote: Can we have a limit on how many traps you can use? Say, 5 of each type per week. No, I have had so many times where I have had to defend myself against legions and other players. When I was your rank I was still veru much into pvp and had 4 legions on me and went through at least 200 traps in 2 days at one point. I have defended myself from a disable from people hundreds of ranks above me by throwing on kvt after kvt until they ran out of nulls or took the hint I was on and left me alone. We get it you are a pvper and really like to kill people, but why make it easier? It would get boring if you can kill everyone.
_________________ 
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Sun Dec 11, 2011 9:43 pm |
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PatronSaint
Joined: Sat Nov 12, 2011 12:08 am Posts: 375
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I would have to rate this too:
-1 on this post.
I can see both sides and it would just make it easier for you. Who wants easy? I don't, I have to have a challenge or Lord help us.
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Sun Dec 11, 2011 11:00 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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QuaiChangCaine wrote: I would prefer if halcyon traps tripped on the first hit reguardless of shield or hull. Actually, 2nd hit would be best. That way you can bump them off your tab on the first hit and they don't lose their trap. This of course would have to reset everytime someone different taps them.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Mon Dec 12, 2011 12:21 am |
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