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 new planet building idea 
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Joined: Tue Sep 28, 2010 7:16 pm
Posts: 204
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a module that acts as energy warehouse lets you store up to 1000 energy in it till needed i know that uber powerful so lets make it a purchase able item say 80gp max number being 3 only able to use once every 40 hours only deployable to colossal or larger planets


Tue Dec 27, 2011 8:22 pm
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Joined: Mon Nov 21, 2011 7:20 am
Posts: 498
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Sorry just a personal opinion nothing more, but I find this ridiculous lol.
Maybe its just me, I havent seen anyone post there feed backs yet.

1 question, and try convince me. Whats a good method of storing energy? to then spend it?
Okay there is that storing because you got spare energy before leveling, that is 1 outcome. But not an outcome that is worth 80gp.

But this could be an alrite idea, for 500aidonium to be built.


Wed Dec 28, 2011 12:14 pm
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Joined: Thu Aug 11, 2011 9:48 pm
Posts: 2251
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a module that acts as energy warehouse lets you store up to 1000 energy in it till needed


Umm.... this sounds like a little too much energy to dispense out at once

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i know that uber powerful so lets make it a purchase able item say 80gp


That much gp for something as inefficient as that (for the high rank players). More people are concerned about bulking/milking their planets for production. What you're talking about is what is known in reality as a capacitor

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max number being 3 only able to use once every 40 hours only deployable to colossal or larger planets


Too much space taken up on planetery space (which is crucial to production). If it doesn't take up enough space, it becomes too powerful, and as I said before, this would be useless to the high rank players who can generate that same amount of energy in just 30 hours.

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Wed Dec 28, 2011 2:28 pm
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Joined: Mon Nov 21, 2011 7:20 am
Posts: 498
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max number being 3 only able to use once every 40 hours only deployable to colossal or larger planets


Too much space taken up on planetery space (which is crucial to production). If it doesn't take up enough space, it becomes too powerful, and as I said before, this would be useless to the high rank players who can generate that same amount of energy in just 30 hours.[/quote]

And no one wants to lose something theyve payed for. only good use of this is plotting it on your planets that are low on availability and is worthless to everyone else. But then with those artifact structures on the planet, someone will just take it off you. You can build just defenses on the planet alongside those capacitors. But thats a waste of a planet just for 2-3 of your capacitors.


Thu Dec 29, 2011 12:26 am
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