Author |
Message |
Razorback
Joined: Sat Sep 18, 2010 9:25 pm Posts: 570
|
I noticed recently that the number of planets in the game went up. What criterea does the game use to add more worlds in?
_________________ Razorback Officer, Error 404
|
Sun Oct 17, 2010 8:55 pm |
|
 |
webguydan
Joined: Sat Jan 09, 2010 12:49 pm Posts: 2085
|
The number of planets increases based on the number of players and planet saturation.
|
Sun Oct 17, 2010 9:06 pm |
|
 |
BrianGameAcct
Joined: Sat Apr 17, 2010 9:45 pm Posts: 510
|
Would the number of planets decrease if the number of players decreased?
_________________
|
Tue Oct 19, 2010 1:53 pm |
|
 |
ExSeaD
Joined: Sat Oct 16, 2010 2:43 pm Posts: 494
|
how can the number of players decrease? Well, I hope it the number of planets does not decrease, more planets for us ^.^ More planets is a good sign though.
_________________ No surrender.
|
Tue Oct 19, 2010 3:41 pm |
|
 |
BinaryMan
Joined: Tue Aug 10, 2010 8:40 pm Posts: 1671
|
From a design perspective, I would think it's to maintain a certain ratio of colonized and free planets so there's room for ppl too grow and not always have to steal from others.
_________________Ex cinere surget iterum ego galaxiae dominatur. 
|
Sun Oct 24, 2010 8:13 am |
|
 |
ExSeaD
Joined: Sat Oct 16, 2010 2:43 pm Posts: 494
|
BinaryMan wrote: From a design perspective, I would think it's to maintain a certain ratio of colonized and free planets so there's room for ppl too grow and not always have to steal from others. I disprove this, This game is like a war game, colonizing instead of fighting is kind of boring.
_________________ No surrender.
|
Sun Oct 24, 2010 10:05 am |
|
 |
Ffilteg
Joined: Sat Sep 25, 2010 10:54 am Posts: 211
|
ExSeaD wrote: BinaryMan wrote: From a design perspective, I would think it's to maintain a certain ratio of colonized and free planets so there's room for ppl too grow and not always have to steal from others. I disprove this, This game is like a war game, colonizing instead of fighting is kind of boring. I would argue it would be more boring if all the higher level's held all the dysons in the universe giving the smaller levels no chance of ever catching up and taking them by force. At least this way theirs a chance that new very high quality planets will spawn and it's the race to find it first.
|
Sun Oct 24, 2010 11:46 am |
|
 |
ExSeaD
Joined: Sat Oct 16, 2010 2:43 pm Posts: 494
|
Ffilteg wrote: ExSeaD wrote: BinaryMan wrote: From a design perspective, I would think it's to maintain a certain ratio of colonized and free planets so there's room for ppl too grow and not always have to steal from others. I disprove this, This game is like a war game, colonizing instead of fighting is kind of boring. I would argue it would be more boring if all the higher level's held all the dysons in the universe giving the smaller levels no chance of ever catching up and taking them by force. At least this way theirs a chance that new very high quality planets will spawn and it's the race to find it first. first come, first serve.
_________________ No surrender.
|
Sun Oct 24, 2010 11:55 am |
|
 |
Drake Oblivion
Joined: Thu Oct 14, 2010 10:57 pm Posts: 216
|
Is there a misconception here? I don't think planets should increase from ranking up, just the introduction of new players.
~D
|
Sun Oct 24, 2010 2:56 pm |
|
 |
Ffilteg
Joined: Sat Sep 25, 2010 10:54 am Posts: 211
|
Perhaps I was a bit unclear I wasn't trying to suggest that the quality of planets should improve as you rank up. But inevitably the better planets end up in the hands of the higher ranks as they can easily conquer the good quality worlds from lower ranked players who found them first. If the number of planets didn't increase thier would come a point where all the planets of say for example all the 10x Mega rich or better would be unobtainable for newer players as they would already be owned by the lvl 400+'s. I would find this gamebreaking. Hence my disagreement with ExSeaD's original comment. But each to their own I do like to conquer worlds but often fear the retribution 
|
Sun Oct 24, 2010 3:53 pm |
|
 |
ExSeaD
Joined: Sat Oct 16, 2010 2:43 pm Posts: 494
|
Ffilteg wrote: Perhaps I was a bit unclear I wasn't trying to suggest that the quality of planets should improve as you rank up. But inevitably the better planets end up in the hands of the higher ranks as they can easily conquer the good quality worlds from lower ranked players who found them first. If the number of planets didn't increase thier would come a point where all the planets of say for example all the 10x Mega rich or better would be unobtainable for newer players as they would already be owned by the lvl 400+'s. I would find this gamebreaking. Hence my disagreement with ExSeaD's original comment. But each to their own I do like to conquer worlds but often fear the retribution  this is why you have legions
_________________ No surrender.
|
Sun Oct 24, 2010 3:56 pm |
|
 |
Drake Oblivion
Joined: Thu Oct 14, 2010 10:57 pm Posts: 216
|
If the realm had a finite amount of players, then the number of planets should remain static. Both good and bad. (perceptions of course) But since new players are joining all the time, then I can understand why the galaxy would grow. I agree, the higher ranks would inevitably control the best planets, but not for ever. Conversely, if we wanted to compare more to reality, if per se the new players were like new captains being born, then inevitably, players that leave the game are like captains passing away. Its just that this game, gratz by the way, is obviously being affected by positive population, so I think the planet quantities going up is okay. So long as the ratios stay the same. More good, and more bad.
~ D
|
Sun Oct 24, 2010 4:03 pm |
|
 |
DarthGaiden
Joined: Sun Aug 15, 2010 2:33 am Posts: 39
|

ExSeaD wrote: Ffilteg wrote: Perhaps I was a bit unclear I wasn't trying to suggest that the quality of planets should improve as you rank up. But inevitably the better planets end up in the hands of the higher ranks as they can easily conquer the good quality worlds from lower ranked players who found them first. If the number of planets didn't increase thier would come a point where all the planets of say for example all the 10x Mega rich or better would be unobtainable for newer players as they would already be owned by the lvl 400+'s. I would find this gamebreaking. Hence my disagreement with ExSeaD's original comment. But each to their own I do like to conquer worlds but often fear the retribution  this is why you have legions Be that as it may, it's a good idea to remember that just because there are lone players or small Legions out there that may not be able to resist your invasion, equally there are bigger Legions out there that can abuse you the same way you beat down on the players smaller than you. I call it the Law of Chicken$hit. You start flinging it around at other people, don't whine when you get a face full yourself.
_________________
|
Sun Oct 24, 2010 4:07 pm |
|
 |
ExSeaD
Joined: Sat Oct 16, 2010 2:43 pm Posts: 494
|

DarthGaiden wrote: ExSeaD wrote: Ffilteg wrote: Perhaps I was a bit unclear I wasn't trying to suggest that the quality of planets should improve as you rank up. But inevitably the better planets end up in the hands of the higher ranks as they can easily conquer the good quality worlds from lower ranked players who found them first. If the number of planets didn't increase thier would come a point where all the planets of say for example all the 10x Mega rich or better would be unobtainable for newer players as they would already be owned by the lvl 400+'s. I would find this gamebreaking. Hence my disagreement with ExSeaD's original comment. But each to their own I do like to conquer worlds but often fear the retribution  this is why you have legions Be that as it may, it's a good idea to remember that just because there are lone players or small Legions out there that may not be able to resist your invasion, equally there are bigger Legions out there that can abuse you the same way you beat down on the players smaller than you. I call it the Law of Chicken$hit. You start flinging it around at other people, don't whine when you get a face full yourself. I know all too well about this, not just in this game.
_________________ No surrender.
|
Sun Oct 24, 2010 4:09 pm |
|
 |
zophah
Joined: Sat May 22, 2010 6:22 pm Posts: 1760 Location: On the bridge of the Vikiera
|
Drake Oblivion wrote: If the realm had a finite amount of players, then the number of planets should remain static. Both good and bad. (perceptions of course) But since new players are joining all the time, then I can understand why the galaxy would grow. I agree, the higher ranks would inevitably control the best planets, but not for ever. Conversely, if we wanted to compare more to reality, if per se the new players were like new captains being born, then inevitably, players that leave the game are like captains passing away. Its just that this game, gratz by the way, is obviously being affected by positive population, so I think the planet quantities going up is okay. So long as the ratios stay the same. More good, and more bad.
~ D Think of it this way: As more people start to explore the galaxy, they look farther and farther into space. It's not that there is more planets, but that there are more planets capable of being discovered.
_________________ I have suggested 7 Races, 5 Organizations, 3 locations, 3 materials, and 20 planets. View my profile interests for a full list.
|
Sun Oct 24, 2010 5:31 pm |
|
 |
vladd13
Joined: Sun Sep 12, 2010 10:05 pm Posts: 943
|
I see it the way zophah put it as more people come in the borders of known space expand people leaving is like leaders of government dying or society collapsing as eventually there planets get scanned and taken
_________________ 
|
Sun Oct 24, 2010 11:17 pm |
|
 |
zapbrannigan
Joined: Tue Oct 19, 2010 8:12 pm Posts: 229
|
Quote: The number of planets increases based on the number of players and planet saturation. Can the number of planets also decrease?
_________________Sentinel Draxinusom - ULTRACORP IMPERIUM
|
Wed Oct 27, 2010 4:29 am |
|
 |
BrianGameAcct
Joined: Sat Apr 17, 2010 9:45 pm Posts: 510
|
webguydan wrote: The number of planets increases based on the number of players and planet saturation. Ok Dan why after I just finished a planet scan on Monday the number of planets was 744299 and today 4 days later the number is 865953. Seems like I missed out on over 100,000 planets. Did some 10,000 players join the game?
_________________
|
Fri Dec 31, 2010 3:13 pm |
|
 |
ExSeaD
Joined: Sat Oct 16, 2010 2:43 pm Posts: 494
|
BrianGameAcct wrote: webguydan wrote: The number of planets increases based on the number of players and planet saturation. Ok Dan why after I just finished a planet scan on Monday the number of planets was 744299 and today 4 days later the number is 865953. Seems like I missed out on over 100,000 planets. Did some 10,000 players join the game? And the planet saturation. So not 10,000 players joined it's that more joined and the rest ranked up and colonized more planets.
_________________ No surrender.
|
Sat Jan 01, 2011 9:27 pm |
|
 |
BrianGameAcct
Joined: Sat Apr 17, 2010 9:45 pm Posts: 510
|
enough ranked up to justify 100,000+ planets? is that even possible?
_________________
|
Sun Jan 02, 2011 6:27 am |
|
 |
|