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 stryll as playable race in the future? 
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Joined: Fri Jul 23, 2010 9:30 pm
Posts: 22
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if the stryll were to become a playable race after this arc, what would the benefits be? (better yet how awesome would that be?)

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Sun Oct 24, 2010 10:25 pm
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Joined: Mon Jul 19, 2010 12:42 am
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Well, the Stryll have been described as trackers, and bounty hunters, and described as the only race capable of tracking the reclusive, Zolazin. Considering the fact that Zolazin have a 40% cloak boost, I would imagine the Stryll would have a 40% scan boost. Just an idea.

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Sun Oct 24, 2010 10:33 pm
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Joined: Fri May 14, 2010 7:20 pm
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extra scanning seems too boring to be part of a long term strategy. My guess is that CCers would just occasionally switch to stryll for a scanning blitz then switch right back. If they had immunity to traps, I think that would fit their profile but it might be overpowered. I could just imagine how many people could be mowed over with that ability and a big load of energy. I guess as long as there are hack and raid timers, it wouldn't be the end of the world.

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Sun Oct 24, 2010 10:40 pm
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Joined: Fri Jun 25, 2010 1:16 am
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Higher chance of finding uncommon or rarer NPCs.


Sun Oct 24, 2010 11:27 pm
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Joined: Tue Jul 27, 2010 4:58 am
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ODragon wrote:
Higher chance of finding uncommon or rarer NPCs.


oh i like that one... !
:D


Sun Oct 24, 2010 11:48 pm
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Joined: Fri Oct 15, 2010 11:31 pm
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Nice idea, but the Dranniks already have a bonus towards NPC's


Mon Oct 25, 2010 1:17 am
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Joined: Fri Jun 25, 2010 1:16 am
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The Jerominator wrote:
Nice idea, but the Dranniks already have a bonus towards NPC's

Only towards damaging them. From the wiki:
Quote:
Becoming this race gives you a 40% increase to attack against NPC's.


Mon Oct 25, 2010 2:27 am
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