My kinda War mode and Revamp Legion Leaderboards.
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Hawkeblade
Joined: Tue Oct 26, 2010 5:29 pm Posts: 3022
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I see all these pionts things and yea they are kool, but heres what i think and its the same subject different idea i just dont want to Poo on that threads parade.
War Mode: Must have atleast 30 Members to Declare war or to have war declared on. Been around for atleast 1 month, and a lvl 3 base. The Declaration of war button same tab as the other diplomacy options on the legion thingy ma bobber. no time limit, but there is a 6 hr grace period from when you click declare war to give the other side time to be ACKNOWLEDGED they are about to throw down. And you can only fight against them.
Location:Under the diplomacy Tab, 3 Extra War slots ONLY for WAR. So maximum of 3 wars at once.
Requirements to Win(Complete two of three to win): Destroy Base, disable 100 Ships, Conquer 10 Planets.(war is supposed to be hell)
Opt out Option: Available within the 6 hr grace period niether side with win, lose, or draw. It will just be null Invoid.
Surrender option: If you are in over your head, or just cant seem to overcome the enemy click it and you will gain a loss and they will gain a win.
Draw Option: If the war lasts longer then two weeks a option with appear next to the Surrender button, click it and the war will End both sides will get a Draw on their Record.
Cool Down period: After the war is over said legions cannot fill any NEW slots and both legions enter a negotiation period, and for that period niether side can reattack each other for two weeks.
New Badge: Called the white Badge(during war mode its the only badge you can get.).Standard rates apply for badges ex: 1 white badge for disabling a ship or taking a planet, and then 6 badges for disabling a lvl 5 base you know the drill.
New stuff for the white badge:
Super Nova Core Trap: Alert! Alert! enemy ship is attacking the Super Nova core is overloading, prepare for Core Ejection now! Cost:20 Badges Lasts 1 week The blast instantly Disables attacking ship.
Krio Security Virus: Our hackers have comprised this algorthims to temporaily weaken the enemy bases defense or attack. Cost:10 Badges Stackable:Max 5 Effect: Lowers either Attack or Defense of the Base by 10% Energy: 50
Zolazin Anti-Virus Software 4 billion 12: The zolazin are the galaxies best hackers, why wouldnt they have the best anti-virus too? Cost:10 Badges Effect:Removes one Random Virus from Base. Energy:50
White-Flag Beacon: you may have won the battle but not the War. Cost:1 Badge Effect:Prevents player from commenting or receiving Offensive actions against players, bases, and planets for 1 week energy:100
Seasoned Crew: They know what they are doing. Cost:100 Effect: Boosts all stats by 10% Energy: 100 Duration:6 hrs.
Auto-Bump: just a bump No aggro intended. Cost:1 Effects: removes 1 non-war player from BT energy:10
Hopefully this will imply a little more stragety for those who think pvp could use a little more spicing up.
New addition to Leaderboard: War Record: Wins-Loss-Tie. im too tired to think of the math atm but a legion that is 8-1-1, or 1-0-1 would be higher then a legion thats 100-100-0. To prevent ppl to just try and auto rank their war record.
Also i think we should Reduce the Strength and Rank to top 15 because everyone it clabbering to the top and the legions that are outta the top 20 are Considerably weaker then those who are in the top 15. either that or combine the rank and strength together into one board so we dont get legions that are 18 in rank but 45th in strength, or the other way around. The War leaderboard is ment to replace those two and then we can add a 3rd leaderboard for total NPC kills per legion for those who dont like to PVP. and we will finish with 3 boads, LEgion over all score (rank and strength mixed some how), War Record, and NPC.
ta da!!!!
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Last edited by Hawkeblade on Fri Feb 17, 2012 8:46 am, edited 1 time in total.
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Fri Feb 17, 2012 6:49 am |
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The Exterminator
Joined: Wed Jan 25, 2012 6:17 pm Posts: 1232
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I like the idea of a "War" option
_________________Lumberjack, Konqul Excavator, Officer of Empire of the Sun Currently looking for a tree.
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Fri Feb 17, 2012 6:59 am |
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Destro1328
Joined: Tue Sep 14, 2010 10:31 pm Posts: 338 Location: Cheney, Washington
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If they ever come up with a way top balance things between players of severely different ranks then this might work. But as it is now we will have the same issue we have in base combat. Those Legions that can buy their way up will always be the strongest. And as we all know if a certain legion has to settle for a level playing field the whining will never end. 
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Fri Feb 17, 2012 7:16 am |
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Teragon
Joined: Tue Jan 24, 2012 7:23 pm Posts: 22
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+1 to everything except for the seasoned crew option. I personally think it's overpowered. If it were to be temporary with a lower cost, or have a smaller boost, such as +10 to all stats, not 10% (hypothetical numbers), then I'd be cool with it. Other than that, I love the idea.
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Fri Feb 17, 2012 8:36 am |
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Hawkeblade
Joined: Tue Oct 26, 2010 5:29 pm Posts: 3022
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Destro1328 wrote: If they ever come up with a way top balance things between players of severely different ranks then this might work. But as it is now we will have the same issue we have in base combat. Those Legions that can buy their way up will always be the strongest. And as we all know if a certain legion has to settle for a level playing field the whining will never end.  I have a fail safe of 6hrs before the war starts, if the legion wants to go to war then thats by their acceptance of the war. Teragon wrote: +1 to everything except for the seasoned crew option. I personally think it's overpowered. If it were to be temporary with a lower cost, or have a smaller boost, such as +10 to all stats, not 10% (hypothetical numbers), then I'd be cool with it. Other than that, I love the idea. sorry the seasoned crew was ment to be a temporary item, ill change it right away.
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Fri Feb 17, 2012 8:45 am |
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Teragon
Joined: Tue Jan 24, 2012 7:23 pm Posts: 22
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Quote: Sorry the seasoned crew was ment to be a temporary item, ill change it right away. Now it's a complete plus one 
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Fri Feb 17, 2012 9:07 am |
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Sahil667
Joined: Sun Jul 24, 2011 6:15 pm Posts: 385
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+ 1 except for if legions with more than 3 factions e.g. Space army want to have a war, only 3 of their legions can participate. To remedy this I think there should be 5 war slots not 3.
_________________ Rank 866 Attack: 52247 Defense: 37775 Hull: 87712 Shield: 41525 Energy:14000
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Fri Feb 17, 2012 10:44 am |
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Awesome813
Joined: Tue Nov 01, 2011 8:43 pm Posts: 444
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+1
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Fri Feb 17, 2012 11:45 am |
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LIBING
Joined: Fri Apr 15, 2011 4:35 pm Posts: 558
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+1
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Fri Feb 17, 2012 1:47 pm |
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StolenPlanet
Joined: Sat Jun 05, 2010 1:54 am Posts: 1208
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Very well thought out. Thank you for taking the time to post. It is a great model. I give it mostly +1 also. I do have an issue with automatic draws though.
"Draw Option: If the war lasts longer then two weeks a option with appear next to the Surrender button, click it and the war will End both sides will get a Draw on their Record."
I think it should be agreed to by both sides. One side could be way ahead, say 90 ship kills to 20 or perhaps they have taken 8 planets to 2, that is not a draw if one side just decides to wait it out. To me, the point of the war option was to push for more decisive victories. I am cool with a time frame and I like 2 weeks way more than 2 days. But in the end, a winner needs to be declared.
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Fri Feb 17, 2012 2:56 pm |
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Hawkeblade
Joined: Tue Oct 26, 2010 5:29 pm Posts: 3022
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StolenPlanet wrote: Very well thought out. Thank you for taking the time to post. It is a great model. I give it mostly +1 also. I do have an issue with automatic draws though.
"Draw Option: If the war lasts longer then two weeks a option with appear next to the Surrender button, click it and the war will End both sides will get a Draw on their Record."
I think it should be agreed to by both sides. One side could be way ahead, say 90 ship kills to 20 or perhaps they have taken 8 planets to 2, that is not a draw if one side just decides to wait it out. To me, the point of the war option was to push for more decisive victories. I am cool with a time frame and I like 2 weeks way more than 2 days. But in the end, a winner needs to be declared. my fault i meant it to be like what you said both have to agree, i wrote this at four in the morning i was tired lol.
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Fri Feb 17, 2012 10:41 pm |
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DarkPrince95
Joined: Sun Apr 24, 2011 2:12 am Posts: 1066 Location: UK
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The Exterminator wrote: I like the idea of a "War" option ^
_________________[06:51] BetaK: i have a really dirty question - what do you use gas igniter rod for? S points: 1Spectres: Leader  
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Fri Feb 17, 2012 11:10 pm |
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Hawkeblade
Joined: Tue Oct 26, 2010 5:29 pm Posts: 3022
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Ty for the +1s could i get more feedback plz?
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Sat Feb 18, 2012 12:32 am |
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DarkPrince95
Joined: Sun Apr 24, 2011 2:12 am Posts: 1066 Location: UK
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Hawkeblade wrote: Ty for the +1s could i get more feedback plz? I'd change the surrender option or back out option, then legions that pee you off cant wimp out of a war, it will just be cowardice, If war is declared, fair enough on the surrender through it, its fair, but no option to pull out until 10 hours after war is declared or something (this includes the 6 hour notification period, so 4 hours into the fight). Make the legion your at war with show up more on your bt and all ranks to be shown, from 1 to whatever the highest guy is. An option for an ally to join the war (like ones you have NAP's with and Battle pacts) so they can join your side. e.g. TU declares war on Ni. TU invites The Dysonians and GP to join them in the war. Ni invites (insert legion name) and (insert legion name) to join them in the war ends as: The Triumvirate (apologies if wrong spelling) Vs Ni and 2 other legions.
_________________[06:51] BetaK: i have a really dirty question - what do you use gas igniter rod for? S points: 1Spectres: Leader  
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Sat Feb 18, 2012 12:41 am |
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Hawkeblade
Joined: Tue Oct 26, 2010 5:29 pm Posts: 3022
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DarkPrince95 wrote: Hawkeblade wrote: Ty for the +1s could i get more feedback plz? I'd change the surrender option or back out option, then legions that pee you off cant wimp out of a war, it will just be cowardice, If war is declared, fair enough on the surrender through it, its fair, but no option to pull out until 10 hours after war is declared or something (this includes the 6 hour notification period, so 4 hours into the fight). You can still farm the wimps from the BT, you just wont get the white badgesMake the legion your at war with show up more on your bt and all ranks to be shown, from 1 to whatever the highest guy is. that may be a little hard for a dev to do for all of us so thats why i suggested the auto bumperAn option for an ally to join the war (like ones you have NAP's with and Battle pacts) so they can join your side. e.g. TU declares war on Ni. TU invites The Dysonians and GP to join them in the war. Ni invites (insert legion name) and (insert legion name) to join them in the war ends as: The Triumvirate (apologies if wrong spelling) Vs Ni and 2 other legions. that wouldnt work with the system i setup, doesnt seem fair either.
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Sat Feb 18, 2012 2:16 am |
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StolenPlanet
Joined: Sat Jun 05, 2010 1:54 am Posts: 1208
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Since a War is something we are saying both legions have to agree to, then I feel like there should be a "chickened out" type of mark placed against legions that refuse 3 or more consecutive Wars; especially if we are saying there are bonus mods/ artifacts given out to the winners of a war. Let me use an example. I AM PICKING THIS TOTALLY RANDOM!!!! NOT TRYING TO FLAME ANYONE!!!!
Suppose Champions of Time declared War on Cosa Nostra (8 vs 9). Suppose Cosa, for whatever reasons, decided to refuse. I think over time, those refusals should add up and in some way be reflected in the "score" for a legion.
Legion A, Wars Won-4, Wars Lost-1, Wars Drawn-1, Wars Surrenders-0, Wars Refused-2
Or if the "refusals" aren't outright reflected, perhaps the legion could have an overall combat rep like ships do. A legion would be identified as Passive/ Laughable/... Savage/ Insane. This way any refusals simply work themselves out in the hidden math.
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Sat Feb 18, 2012 2:22 am |
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DarkPrince95
Joined: Sun Apr 24, 2011 2:12 am Posts: 1066 Location: UK
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Hawkeblade wrote: DarkPrince95 wrote: Hawkeblade wrote: Ty for the +1s could i get more feedback plz? I'd change the surrender option or back out option, then legions that pee you off cant wimp out of a war, it will just be cowardice, If war is declared, fair enough on the surrender through it, its fair, but no option to pull out until 10 hours after war is declared or something (this includes the 6 hour notification period, so 4 hours into the fight). You can still farm the wimps from the BT, you just wont get the white badgesMake the legion your at war with show up more on your bt and all ranks to be shown, from 1 to whatever the highest guy is. that may be a little hard for a dev to do for all of us so thats why i suggested the auto bumperAn option for an ally to join the war (like ones you have NAP's with and Battle pacts) so they can join your side. e.g. TU declares war on Ni. TU invites The Dysonians and GP to join them in the war. Ni invites (insert legion name) and (insert legion name) to join them in the war ends as: The Triumvirate (apologies if wrong spelling) Vs Ni and 2 other legions. that wouldnt work with the system i setup, doesnt seem fair either. blergh. I just want a way to kill something that doesn't bore me like the same npcs and people with halcs.
_________________[06:51] BetaK: i have a really dirty question - what do you use gas igniter rod for? S points: 1Spectres: Leader  
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Sat Feb 18, 2012 2:29 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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DarkPrince95 wrote: Hawkeblade wrote: Ty for the +1s could i get more feedback plz? I'd change the surrender option or back out option, then legions that pee you off cant wimp out of a war, it will just be cowardice, If war is declared, fair enough on the surrender through it, its fair, but no option to pull out until 10 hours after war is declared or something (this includes the 6 hour notification period, so 4 hours into the fight). Make the legion your at war with show up more on your bt and all ranks to be shown, from 1 to whatever the highest guy is. An option for an ally to join the war (like ones you have NAP's with and Battle pacts) so they can join your side. e.g. TU declares war on Ni. TU invites The Dysonians and GP to join them in the war. Ni invites (insert legion name) and (insert legion name) to join them in the war ends as: The Triumvirate (apologies if wrong spelling) Vs Ni and 2 other legions. Just curious here, but um...why'd you pick us for your example? Granted we like to mix it up from time to time (4 wars against top 10's in 8 months) but c'mon man... FWIW, you did spell Triumvirate correctly. +1 Sith point. 
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Sat Feb 18, 2012 2:40 am |
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DarkPrince95
Joined: Sun Apr 24, 2011 2:12 am Posts: 1066 Location: UK
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Darth Flagitious wrote: DarkPrince95 wrote: Hawkeblade wrote: Ty for the +1s could i get more feedback plz? I'd change the surrender option or back out option, then legions that pee you off cant wimp out of a war, it will just be cowardice, If war is declared, fair enough on the surrender through it, its fair, but no option to pull out until 10 hours after war is declared or something (this includes the 6 hour notification period, so 4 hours into the fight). Make the legion your at war with show up more on your bt and all ranks to be shown, from 1 to whatever the highest guy is. An option for an ally to join the war (like ones you have NAP's with and Battle pacts) so they can join your side. e.g. TU declares war on Ni. TU invites The Dysonians and GP to join them in the war. Ni invites (insert legion name) and (insert legion name) to join them in the war ends as: The Triumvirate (apologies if wrong spelling) Vs Ni and 2 other legions. Just curious here, but um...why'd you pick us for your example? Granted we like to mix it up from time to time (4 wars against top 10's in 8 months) but c'mon man... FWIW, you did spell Triumvirate correctly. +1 Sith point.  Hell yeah! And because you're the only 3 legion team i could think of off the top of my head
_________________[06:51] BetaK: i have a really dirty question - what do you use gas igniter rod for? S points: 1Spectres: Leader  
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Sat Feb 18, 2012 2:46 am |
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Mandalore
Joined: Fri Dec 24, 2010 10:52 pm Posts: 87
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Sahil667 wrote: + 1 except for if legions with more than 3 factions e.g. Space army want to have a war, only 3 of their legions can participate. To remedy this I think there should be 5 war slots not 3. to this I have to say -1 for this thought. Then it becomes a simple numbers game, and having 5 legions simultanously declare war on 1 legion is pretty sad. If you can't cut your members down, why fault the target for this? Or think the opposite way, what if the Dysonian's (and their Battle pact friends which I believe are The Unknown and the Galactic Paladins) decide to go pick a war. Now if I remember right, the Pallies have at least one off-shoot by the name of the Galactic Crusaders? that's 4 fairly damn big legions taking up pretty much all slots. 3 is a nice even number, large enough to have fun, not so large as to encourage the gang-bang mentality and zerging a target legion.
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Sat Feb 18, 2012 2:07 pm |
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