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Bluecifer
Joined: Sat Dec 25, 2010 11:53 pm Posts: 3756 Location: Aboard my floating fortress of ineptitude
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No permanent effects, only 1 blockade, I almost didn't notice these recent updates
_________________ Inventor of Invisible SandTM
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Sat Feb 18, 2012 2:11 pm |
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spyder
Joined: Tue Jun 21, 2011 6:32 pm Posts: 1543
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Making them similar to "spawned" NPCs would be good - I mean, you blow up a several million metric tonnes of ship - that's going to attract some attention.
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Sat Feb 18, 2012 2:15 pm |
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Vette
Joined: Thu Jul 14, 2011 6:41 pm Posts: 768
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I haven't had a single planetary event in almost two weeks. Haven't seen a single blockade anywhere at all.
I was already missing out on the parsers (as are a lot of people) ... now I'm going to keep missing out on these events?
I've said it before and I'll say it again ... EACH EVENT/BLOCKADE CHECK PERIOD NEEDS TO BE FOR EACH PLANET AND NOT FOR EACH PLAYER!
As in, if I've got 1 planet and there is a 10% chance of an event or blockade, then that 1 planet has a 10% chance. If I've got 250 planets, each one of those 250 planets has a 10% chance of an event or blockade.
Right now, if you've got 1 planet, there is an x% chance of an event or blockade on 1 SINGLE planet. If you've got 250 planets, then there is that same x% chance of an event or blockade on 1 SINGLE planet.
How does that work?!?! Would give us high rankers more to do if these blockades were much more common ... give us something fun to hunt! I mean, I've got a Rift, will have 2-3 at some point ... but if these events are random across my planets ... that's more than 200 planets against 1-3 Rifts ... how the hell are you supposed to even have a chance at getting any of the Rift specific stuff?
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Sat Feb 18, 2012 2:23 pm |
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Vette
Joined: Thu Jul 14, 2011 6:41 pm Posts: 768
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spyder wrote: Making them similar to "spawned" NPCs would be good - I mean, you blow up a several million metric tonnes of ship - that's going to attract some attention. Exactly. And you'd think if you have more planets that you own, you'd see more events just by virtue of having more planets to see events on! But, nope, you'll see 1 event every few days or week ... it's almost like diverting attention AWAY from the planets in a sense :/
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Sat Feb 18, 2012 2:24 pm |
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Bluecifer
Joined: Sat Dec 25, 2010 11:53 pm Posts: 3756 Location: Aboard my floating fortress of ineptitude
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Vette wrote: I haven't had a single planetary event in almost two weeks. Haven't seen a single blockade anywhere at all.
I was already missing out on the parsers (as are a lot of people) ... now I'm going to keep missing out on these events?
I've said it before and I'll say it again ... EACH EVENT/BLOCKADE CHECK PERIOD NEEDS TO BE FOR EACH PLANET AND NOT FOR EACH PLAYER!
As in, if I've got 1 planet and there is a 10% chance of an event or blockade, then that 1 planet has a 10% chance. If I've got 250 planets, each one of those 250 planets has a 10% chance of an event or blockade.
Right now, if you've got 1 planet, there is an x% chance of an event or blockade on 1 SINGLE planet. If you've got 250 planets, then there is that same x% chance of an event or blockade on 1 SINGLE planet. Prayer
How does that work?!?! Would give us high rankers more to do if these blockades were much more common ... give us something fun to hunt! I mean, I've got a Rift, will have 2-3 at some point ... but if these events are random across my planets ... that's more than 200 planets against 1-3 Rifts ... how the hell are you supposed to even have a chance at getting any of the Rift specific stuff?
_________________ Inventor of Invisible SandTM
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Sat Feb 18, 2012 2:25 pm |
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DeathMuffin
Joined: Sat May 22, 2010 5:21 pm Posts: 1132 Location: Caldwell, Idaho
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I invaded a planet with a blockade since it's owner was inactive - but they disappear. I'd like them to be more common too. Planet events need to be more common also.
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Sat Feb 18, 2012 3:59 pm |
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Willeitner
Joined: Sat Dec 25, 2010 4:04 am Posts: 641
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yea i hope all effects increase sens dan has added the npc blockade that is a negative one
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Sat Feb 18, 2012 4:38 pm |
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