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[ 4 posts ] |
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xtendacom
Joined: Fri Jan 14, 2011 11:50 am Posts: 208
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I think its time for a raiding buff, you have cloacking, attack, and even defense debuffs but i think we now need a raiding debuff.
A gas that infuses into the ships ventilation system and puts crew to sleep or something like that.
The reason I bring this up, certain players are in a run-away spiral with huge AP production and huge Crews with 60 to 100 plus K AP production per hour their crews are growing at rates that is just insane.
there is a raiding module that gives a percentage which really is a laugh against someon ewith 40 or 50 000 more crew than you. one needs a buff that is meaningful and stackable like the flare,
To prevent misuse you can set it to only work x number of times or whatever.
Its really no fun when there is no means to retaliate against the bully type, other than to use your friends and hit as a group.
_________________ Paratex
A leader of Ghosts -
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Wed Mar 07, 2012 7:05 am |
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Tree7304
Joined: Thu Jun 02, 2011 7:05 am Posts: 2794
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this makes a lot of sense
make it cost a couple yellow badges
_________________  Treeeeeeeeeeeeeeeeeeeeeee That's meeeeeeeeeeeeeeeee
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Wed Mar 07, 2012 7:36 am |
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sgtlynch
Joined: Fri Nov 26, 2010 10:38 pm Posts: 1300 Location: BattleStar Dysonia
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Yellow Badges: 918 yes let it cost lots 
_________________ "Seriously.... What's with all these halcyon traps...."
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Wed Mar 07, 2012 8:10 am |
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Zargor
Joined: Sat Oct 29, 2011 12:39 pm Posts: 1430
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I have already thought of that > viewtopic.php?f=6&t=19288&hilit=some+sort+of+raid+algorithmBut i do agree +1, that it needs to be implemented.
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Wed Mar 07, 2012 12:09 pm |
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