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 useless arty need more ctlab 
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Joined: Fri Apr 15, 2011 4:35 pm
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dan please make new ctlab which use ship-bot , ion repulstor charge , tachyon cylinder, grav whip trap , C.missiles , BomB , Emp , any spy probe , alarm sentry , spy uplink , e virus , Pvt , vortex deflector.

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Fri Mar 09, 2012 2:22 pm
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Joined: Mon Aug 29, 2011 12:14 pm
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cant agree on Spy Uplink Chassis... they are already involved in ct lab (2 items if memory serves) , in missions

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Fri Mar 09, 2012 2:33 pm
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romanoid wrote:
cant agree on Spy Uplink Chassis... they are already involved in ct lab (2 items if memory serves) , in missions

to be exact:
Gravimetric Flume
[ Special Module - Size:18, Scan:90 ]
Installs a Gravimetric Flume on your ship.
Limit 3 per ship. 150 on each, so 450 of them here

Resonance Inhibitor
[ Planet Structure - Size:1, Cloak:250, Invasion Defense:500 ]
Installs a Resonance Inhibitor on your planet.
(limit 2 per planet) 40 each so 80(82) per planet

and mission: The Crimson Defector of 375 in total


i really doubt we need more CTlab formulas with them

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Fri Mar 09, 2012 2:40 pm
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I also have to disagree with a CTLab recipe including Ship-bots. At first glance it sounds good, but really would be essentially useless for about 97% of the players. I'd rather see a high level, repeatable mission rewarding a consumable "something" that requires them.

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Fri Mar 09, 2012 2:50 pm
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LIBING wrote:
dan please make new ctlab which use ship-bot , ion repulstor charge , tachyon cylinder, grav whip trap , C.missiles , BomB , Emp , any spy probe , alarm sentry , spy uplink , e virus , Pvt , vortex deflector.
romanoid wrote:
romanoid wrote:
cant agree on Spy Uplink Chassis... they are already involved in ct lab (2 items if memory serves) , in missions

to be exact:
Gravimetric Flume
[ Special Module - Size:18, Scan:90 ]
Installs a Gravimetric Flume on your ship.
Limit 3 per ship. 150 on each, so 450 of them here

Resonance Inhibitor
[ Planet Structure - Size:1, Cloak:250, Invasion Defense:500 ]
Installs a Resonance Inhibitor on your planet.
(limit 2 per planet) 40 each so 80(82) per planet

and mission: The Crimson Defector of 375 in total


i really doubt we need more CTlab formulas with them



yes , but its would not worth after have 3 gravimetric.
the resonance inhibitor cost alot C.cage. cage is more worth for polycheron and npcing.

Darth Flagitious wrote:
I also have to disagree with a CTLab recipe including Ship-bots. At first glance it sounds good, but really would be essentially useless for about 97% of the players. I'd rather see a high level, repeatable mission rewarding a consumable "something" that requires them.


+1 on it . shipbot for ctlab or mission is nice. better than nothing.
i have 123 ship-bots in my cargo.

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Fri Mar 09, 2012 4:10 pm
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LIBING wrote:

yes , but its would not worth after have 3 gravimetric.
the resonance inhibitor cost alot C.cage. cage is more worth for polycheron and npcing.

Darth Flagitious wrote:
I also have to disagree with a CTLab recipe including Ship-bots. At first glance it sounds good, but really would be essentially useless for about 97% of the players. I'd rather see a high level, repeatable mission rewarding a consumable "something" that requires them.


+1 on it . shipbot for ctlab or mission is nice. better than nothing.
i have 123 ship-bots in my cargo.

its more like preferences of your own, you can ask for cages in legion, you can buy them on market... (its can be an argument in this case, sorr on that tho)

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Fri Mar 09, 2012 4:15 pm
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Joined: Tue Jun 21, 2011 6:32 pm
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Ship bot mission maybe?
Daily Mission:
Extra help:
Our maintenance teams are overworked. If you can provide some ship bots to assist us in keeping up with our orders, we'll give you a discount next time you use our services
Cost: 1000 energy and 10 ship bots (or similar)
Reward: Ship upkeep and repair costs reduced by 20% (compound) for 24 hours.

Compound as in say you've got a -50% upkeep already, you get an extra 10% off (20% of the remaining 50%)

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Sun Mar 11, 2012 12:05 pm
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Joined: Fri Apr 15, 2011 4:35 pm
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spyder wrote:
Ship bot mission maybe?
Daily Mission:
Extra help:
Our maintenance teams are overworked. If you can provide some ship bots to assist us in keeping up with our orders, we'll give you a discount next time you use our services
Cost: 1000 energy and 10 ship bots (or similar)
Reward: Ship upkeep and repair costs reduced by 20% (compound) for 24 hours.

Compound as in say you've got a -50% upkeep already, you get an extra 10% off (20% of the remaining 50%)



i'd prefer for more "rank points to spent" than reduce the unkeep. 8-)
but i like the adding to daily mission :D

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Sun Mar 11, 2012 2:09 pm
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