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 RSL Siege Cannon rare ability drop 
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Joined: Tue Aug 10, 2010 8:40 pm
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After many drops of RSL Siege Cannon.. one would find an ability called "RSL Siege Mode" , when activated on an npc, would do damage equal to the npc attack of the ship regardless of defenses (and can be used on bosses). Some 4 or 8 hour cooldown.

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Sun Apr 01, 2012 10:58 am
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Joined: Fri Mar 02, 2012 3:05 am
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sounds like a really good idea makes a easy kill :P

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Sun Apr 01, 2012 12:08 pm
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Joined: Sat Dec 25, 2010 11:53 pm
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+1 Not too OP

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Sun Apr 01, 2012 12:32 pm
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Sha'din Hyperport, 100k to lock. Npc attack of 25k. A fourth of the lock damage done with one click? And I know people with a lot more than 25k buffed npc attack. Nah... not overpowered at all...

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Sun Apr 01, 2012 2:14 pm
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I thought it was damage equal to the NPC's attack

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Sun Apr 01, 2012 2:16 pm
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Well could make it just base attack then (drannik has an advantage of npcattack). The point is it be worth maybe 20-30 shots, you'll lock a small thing but not the larger boss. Perhaps add an energy cost 50 or 100, so it's more of a convenience and slight energy saver as opposed to massive free damage.

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Sun Apr 01, 2012 8:38 pm
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Joined: Fri May 06, 2011 3:18 am
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BinaryMan wrote:
Well could make it just base attack then (drannik has an advantage of npcattack). The point is it be worth maybe 20-30 shots, you'll lock a small thing but not the larger boss. Perhaps add an energy cost 50 or 100, so it's more of a convenience and slight energy saver as opposed to massive free damage.

well they are quoted as "experimental" siege cannons(I think) so maybe it can only fire once or twice before it has to recharge(to solve locking onto a hyperport in 4 hits)

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Sun Apr 01, 2012 8:58 pm
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I can see this working, so I say +1 to it.

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Sun Apr 01, 2012 9:17 pm
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